Player Matchup

Cthulhu
Cthulhu
D3R_PIICKZ
Cthulhu
Level 28
God Stats
0W - 3L
1,173 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 3
Arachne
Arachne
Kiki2559
Arachne
Level 27
God Stats
10W - 11L
1,574 SR
Queue Stats
53W - 58L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
LovelyBouBou
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,470 Elo+
Solo
Jing Wei
Jing Wei
OverlordLuni
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 3
Osiris
Osiris
simistropo
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,430 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,327 Elo+

VS

Team Averages
Level 21
1,449 SR
1,385 Elo+
Ymir
Ymir
GIRNATACI
Ymir
Level 13
God Stats
12W - 7L
1,241 SR
Queue Stats
73W - 55L
1,167 Elo+
Party 2
Fenrir
Fenrir
Lineaqtnabzz
Fenrir
Level 27
God Stats
11W - 11L
1,525 SR
Queue Stats
79W - 84L
1,496 Elo+
Solo
Athena
Athena
ZooLg
Athena
Level 28
God Stats
23W - 13L
1,638 SR
Queue Stats
95W - 92L
1,539 Elo+
Party 1
Apollo
Apollo
ÖKÜZ
Apollo
Level 13
God Stats
21W - 16L
1,371 SR
Queue Stats
83W - 59L
1,206 Elo+
Party 2
Anubis
Anubis
桂林西瓜霜
Anubis
Level 25
God Stats
18W - 18L
1,468 SR
Queue Stats
76W - 69L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3R_PIICKZ
Cthulhu
12
1 / 6 / 1
8,795
382
9,884
18,114
12,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Kiki2559
Arachne
16
3 / 10 / 5
10,676
464
9,761
23,446
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
LovelyBouBou
Ao Kuang
16
2 / 9 / 4
10,523
458
12,412
20,405
6,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
OverlordLuni
Jing Wei
14
0 / 6 / 2
8,971
390
7,680
10,400
3,384
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
simistropo
Osiris
18
5 / 4 / 1
11,438
497
7,769
15,853
15,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 3 / 10
12,001
522
11,539
17,860
13,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
14 / 2 / 9
14,087
612
13,239
17,820
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ZooLg
Athena
17
4 / 1 / 20
12,373
538
11,805
22,298
19,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ÖKÜZ
Apollo
19
7 / 3 / 11
12,675
551
8,415
9,231
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 3 / 12
12,770
555
20,375
16,241
10,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
11
Kills
35
35
Deaths
12
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D3R_PIICKZ
Cthulhu
1
6
1
0.25
W
Ymir
2
3
10
2.33
L
Arachne
Kiki2559
Arachne
3
10
5
0.55
W
Fenrir
14
2
9
9.25
L
Ao Kuang
LovelyBouBou
Ao Kuang
2
9
4
0.44
L
Jing Wei
OverlordLuni
Jing Wei
0
6
2
0.17
W
Athena
ZooLg
Athena
4
1
20
14
L
Osiris
simistropo
Osiris
5
4
1
1.38
W
Apollo
ÖKÜZ
Apollo
7
3
11
4.17
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
65,373
88,218
Taken
83,450
45,677
Mitigated
55,557
17,384
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D3R_PIICKZ
Cthulhu
9,884
421
1,044
1,535
18,114
12,458
203
8,683
9,431
29,377
0
W
Ymir
11,539
1,455
0
4,785
17,860
13,972
1,680
4,118
13,742
60,745
2,678
L
Arachne
Kiki2559
Arachne
9,761
7,254
0
4,228
23,446
7,947
0
11,727
11,719
0
73,606
W
Fenrir
13,239
2,436
0
6,952
17,820
7,802
742
6,698
11,122
0
98,270
L
Ao Kuang
LovelyBouBou
Ao Kuang
12,412
3,163
0
6,008
20,405
6,403
0
11,656
8,749
53,565
0
L
Jing Wei
OverlordLuni
Jing Wei
7,680
5,736
159
790
10,400
3,384
723
5,805
4,595
0
42,265
W
Athena
ZooLg
Athena
11,805
3,157
929
6,614
22,298
19,848
917
10,049
12,249
43,931
0
L
Osiris
simistropo
Osiris
7,769
2,042
0
3,620
15,853
15,485
0
7,464
8,389
0
70,621
W
Apollo
ÖKÜZ
Apollo
8,415
4,516
0
472
9,231
3,557
6,323
4,800
4,431
0
66,410
W
20,375
671
0
9,131
16,241
10,378
130
5,862
10,379
106,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
63,906
464
Minions Killed
548
0
Camps Cleared
0
1,990,048
Distance Traveled
2,227,257
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,795
382
49
2
0
424,342
11
W
Ymir
12,001
522
112
5
0
434,145
4
L
Arachne
10,676
464
118
5
0
418,436
0
W
Fenrir
14,087
612
129
6
0
484,599
0
L
Ao Kuang
10,523
458
92
4
0
405,431
1
L
Jing Wei
8,971
390
78
3
0
334,080
5
W
Athena
12,373
538
43
2
0
440,916
4
L
Osiris
11,438
497
127
6
0
407,759
0
W
Apollo
12,675
551
129
6
0
475,829
2
W
Anubis
12,770
555
135
6
0
391,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role