Player Matchup

Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BoQuee-fius
Vulcan
Level 88
God Stats
0W - 1L
1,717 SR
Queue Stats
163W - 176L
1,510 Elo+
Solo
Bellona
Bellona
懺悔者的贖罪
Bellona
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
是你们的可爱樱萝吖
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
洗面奶钢铁侠
Ullr
Level 120
God Stats
48W - 39L
1,576 SR
Queue Stats
370W - 287L
1,628 Elo+
Party 2
Team Averages
Level 101
1,559 SR
1,528 Elo+

VS

Team Averages
Level 116
1,658 SR
1,572 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GoddessL0ve
Nu Wa
Level 67
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 9L
1,389 Elo+
Solo
King Arthur
King Arthur
JIN-Wt
King Arthur
Level 157
God Stats
33W - 14L
1,726 SR
Queue Stats
636W - 519L
1,671 Elo+
Party 1
Hel
Hel
KARI-OTU
Hel
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
413W - 298L
1,647 Elo+
Party 1
Athena
Athena
keiichi23
Athena
Level 109
God Stats
41W - 15L
1,694 SR
Queue Stats
301W - 194L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
4,076
679
1,121
4,152
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
7
0 / 0 / 0
3,835
639
1,600
2,664
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,885
648
1,754
3,917
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,254
209
0
0
0
7
0 / 0 / 0
3,832
639
620
2,512
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,839
640
665
1,589
315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,810
635
609
902
150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JIN-Wt
King Arthur
9
1 / 0 / 0
4,888
815
2,170
4,224
1,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 0 / 0
4,006
668
2,196
3,157
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
keiichi23
Athena
8
0 / 0 / 0
4,230
705
1,092
3,557
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Neith
 
Neith
0
0
0
0
L
Vulcan
0
0
0
0
W
0
0
0
0
W
King Arthur
JIN-Wt
King Arthur
1
0
0
1
W
0
0
0
0
W
Athena
keiichi23
Athena
0
0
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,095
Damage
6,732
13,245
Taken
13,429
5,266
Mitigated
3,726
4,254
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,121
807
0
1,248
4,152
1,190
0
1,425
2,727
0
17,110
W
Neith
 
Neith
665
119
0
552
1,589
315
269
0
1,589
0
17,535
L
Vulcan
1,600
494
0
1,158
2,664
778
0
1,863
801
17,013
0
W
609
397
0
245
902
150
159
0
902
8,750
0
W
King Arthur
JIN-Wt
King Arthur
2,170
316
0
2,011
4,224
1,449
0
0
4,224
0
25,994
W
2,196
144
68
2,250
3,157
667
0
1,053
1,978
22,535
0
W
Athena
keiichi23
Athena
1,092
125
0
730
3,557
1,145
0
363
3,136
23,377
0
L
1,754
406
0
1,098
3,917
2,756
0
0
3,917
0
19,118
L
0
0
0
0
0
0
0
0
0
0
0
L
620
114
0
750
2,512
542
0
609
1,903
0
17,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,882
Gold Earned
20,773
141
Minions Killed
235
0
Camps Cleared
0
496,999
Distance Traveled
645,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,076
679
38
6
0
148,064
2
W
Neith
3,839
640
35
6
0
103,647
3
L
Vulcan
3,835
639
36
6
0
112,637
2
W
Nu Wa
3,810
635
20
3
0
136,209
2
W
King Arthur
4,888
815
63
11
0
136,489
0
W
Hel
4,006
668
54
9
0
132,370
2
W
Athena
4,230
705
63
11
0
136,902
0
L
Bellona
3,885
648
39
7
0
125,441
0
L
Athena
1,254
209
0
0
0
0
0
L
Ullr
3,832
639
28
5
0
110,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role