Player Matchup

Heimdallr
Heimdallr
Platinum IV
BALA43
Heimdallr
Platinum IV
Level 126
God Stats
3W - 5L
1,308 SR
Queue Stats
141W - 143L
1,760 MMR
Solo
Janus
Janus
Platinum IV
DMiaNz-
Janus
Platinum IV
Level 62
God Stats
12W - 6L
1,926 SR
Queue Stats
257W - 241L
1,785 MMR
Party 2
King Arthur
King Arthur
Platinum III
DaviZsOne
King Arthur
Platinum III
Level 128
God Stats
14W - 16L
1,526 SR
Queue Stats
693W - 689L
1,774 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
JCxVanJan
Cthulhu
Platinum IV
Level 106
God Stats
2W - 5L
1,527 SR
Queue Stats
224W - 214L
1,818 MMR
Solo
Odin
Odin
Platinum IV
bloodfire8001
Odin
Platinum IV
Level 126
God Stats
1W - 1L
1,354 SR
Queue Stats
35W - 32L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,528 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,630 SR
1,797 MMR
Yemoja
Yemoja
Platinum III
Chanpiontokage
Yemoja
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 129L
1,792 MMR
Party 1
Horus
Horus
Platinum IV
Huggie oRo
Horus
Platinum IV
Level 106
God Stats
322W - 257L
1,613 SR
Queue Stats
431W - 436L
1,728 MMR
Solo
Hun Batz
Hun Batz
Platinum III
ReportDorkyPork
Hun Batz
Platinum III
Level 160
God Stats
6W - 6L
1,555 SR
Queue Stats
358W - 344L
1,743 MMR
Party 1
Chang'e
Chang'e
Gold I
Swin_99
Chang'e
Gold I
Level 108
God Stats
8W - 4L
1,696 SR
Queue Stats
54W - 44L
1,804 MMR
Party 3
Hachiman
Hachiman
Platinum III
lapatataTeamatao
Hachiman
Platinum III
Level 46
God Stats
4W - 2L
1,787 SR
Queue Stats
38W - 20L
1,919 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BALA43
Heimdallr
16
0 / 3 / 2
9,440
472
6,937
13,003
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
DMiaNz-
Janus
16
2 / 6 / 5
9,737
487
7,810
13,205
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DaviZsOne
King Arthur
17
2 / 4 / 1
10,267
513
9,494
14,755
12,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
JCxVanJan
Cthulhu
13
3 / 6 / 4
9,381
469
11,350
17,428
12,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 6 / 3
8,358
418
8,813
14,190
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetAthenaTiamatGilgameshAnhur

VS

Bans
TsukuyomiNemesisScyllaDanzaburouAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,729
536
4,699
10,198
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
13
1 / 3 / 12
9,070
454
4,409
24,705
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
17
10 / 2 / 9
11,374
569
11,980
12,997
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Swin_99
Chang'e
17
8 / 4 / 10
11,140
557
17,936
15,579
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 1 / 11
11,841
592
13,690
13,932
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
11
Kills
25
25
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BALA43
Heimdallr
0
3
2
0.33
W
3
1
7
6.5
L
Janus
DMiaNz-
Janus
2
6
5
0.75
L
King Arthur
DaviZsOne
King Arthur
2
4
1
0.63
W
Horus
1
3
12
2.33
L
Cthulhu
JCxVanJan
Cthulhu
3
6
4
0.83
W
Hun Batz
10
2
9
7.25
W
Chang'e
Swin_99
Chang'e
8
4
10
3.25
L
4
6
3
0.92
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
52,714
72,581
Taken
77,411
40,356
Mitigated
49,540
14,249
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BALA43
Heimdallr
6,937
3,042
0
3,335
13,003
4,987
1,000
1,154
11,839
0
73,535
W
4,699
1,390
3,761
4,189
10,198
8,043
580
590
9,574
58,041
0
L
Janus
DMiaNz-
Janus
7,810
598
120
3,568
13,205
4,775
0
5,076
7,815
83,053
0
L
King Arthur
DaviZsOne
King Arthur
9,494
1,601
0
2,161
14,755
12,398
0
5,264
9,346
333
74,584
W
Horus
4,409
1,689
3,191
9,953
24,705
24,067
834
7,126
17,419
0
17,468
L
Cthulhu
JCxVanJan
Cthulhu
11,350
651
1,645
2,040
17,428
12,521
0
6,597
10,473
31,310
0
W
Hun Batz
11,980
3,665
0
436
12,997
5,711
1,688
2,767
10,126
0
76,316
W
Chang'e
Swin_99
Chang'e
17,936
313
4,247
5,470
15,579
6,306
880
6,750
8,613
62,087
0
L
8,813
2,681
0
1,380
14,190
5,675
0
3,513
10,473
0
34,357
W
13,690
8,479
0
7,354
13,932
5,413
3,682
1,746
12,186
0
95,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
54,154
535
Minions Killed
530
0
Camps Cleared
0
1,883,745
Distance Traveled
1,879,528
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,440
472
137
7
0
358,182
4
W
Yemoja
10,729
536
128
6
0
332,763
2
L
Janus
9,737
487
155
8
0
371,689
6
L
King Arthur
10,267
513
160
8
0
367,239
6
W
Horus
9,070
454
17
1
0
395,612
4
L
Cthulhu
9,381
469
31
2
0
386,345
9
W
Hun Batz
11,374
569
110
6
0
418,224
3
W
Chang'e
11,140
557
120
6
0
382,393
3
L
Odin
8,358
418
52
3
0
400,290
0
W
Hachiman
11,841
592
155
8
0
350,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role