Player Matchup

Artemis
Artemis
DeadMarka
Artemis
Level 15
God Stats
2W - 3L
1,209 SR
Queue Stats
8W - 10L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
FellinEmpty
Kumbhakarna
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Solo
Awilix
Awilix
Issakha
Awilix
Level 29
God Stats
1W - 4L
1,426 SR
Queue Stats
84W - 93L
1,410 Elo+
Solo
Persephone
Persephone
lame09
Persephone
Level 25
God Stats
31W - 52L
1,486 SR
Queue Stats
104W - 196L
1,223 Elo+
Solo
Gilgamesh
Gilgamesh
sorinzeul
Gilgamesh
Level 28
God Stats
3W - 4L
1,460 SR
Queue Stats
150W - 180L
1,395 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,357 Elo+

VS

Team Averages
Level 23
1,317 SR
1,414 Elo+
Achilles
Achilles
Amdaal
Achilles
Level 26
God Stats
2W - 6L
1,191 SR
Queue Stats
43W - 57L
1,377 Elo+
Solo
Anhur
Anhur
Batiato1
Anhur
Level 28
God Stats
1W - 0L
1,159 SR
Queue Stats
113W - 151L
1,352 Elo+
Party 1
Merlin
Merlin
KillsHealty
Merlin
Level 29
God Stats
8W - 7L
1,390 SR
Queue Stats
173W - 180L
1,436 Elo+
Party 1
Ymir
Ymir
Pingfull
Ymir
Level 27
God Stats
13W - 9L
1,587 SR
Queue Stats
90W - 63L
1,509 Elo+
Solo
Thor
Thor
Tobipinda
Thor
Level 7
God Stats
1W - 1L
1,257 SR
Queue Stats
11W - 13L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadMarka
Artemis
7
1 / 3 / 3
4,864
540
2,141
3,859
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
FellinEmpty
Kumbhakarna
6
1 / 4 / 0
4,186
465
2,162
6,873
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Issakha
Awilix
9
3 / 3 / 2
5,600
622
2,959
6,390
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
lame09
Persephone
4
0 / 1 / 0
3,812
424
45
1,866
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sorinzeul
Gilgamesh
9
1 / 3 / 1
5,045
561
2,160
7,061
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amdaal
Achilles
10
5 / 2 / 0
5,987
665
4,806
5,861
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Batiato1
Anhur
8
2 / 2 / 4
5,104
567
3,147
4,735
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
4 / 0 / 1
6,361
707
4,264
2,749
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 2 / 5
5,467
607
2,435
5,838
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
4
1 / 0 / 1
3,942
438
80
197
38
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Amdaal
Achilles
5
2
0
2.5
W
Anhur
Batiato1
Anhur
2
2
4
2
L
Artemis
DeadMarka
Artemis
1
3
3
0.83
L
Kumbhakarna
FellinEmpty
Kumbhakarna
1
4
0
0.25
L
Awilix
Issakha
Awilix
3
3
2
1.33
W
Merlin
4
0
1
4.5
W
Ymir
2
2
5
2.25
W
Thor
1
0
1
1.5
L
Persephone
lame09
Persephone
0
1
0
0
L
Gilgamesh
sorinzeul
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,467
Damage
14,732
26,049
Taken
19,380
8,321
Mitigated
9,068
4,310
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Amdaal
Achilles
4,806
1,856
0
1,902
5,861
3,930
359
127
5,734
94
23,138
W
Anhur
Batiato1
Anhur
3,147
756
0
969
4,735
1,346
0
923
3,812
0
20,032
L
Artemis
DeadMarka
Artemis
2,141
784
0
60
3,859
1,180
202
1,697
2,058
0
14,559
L
Kumbhakarna
FellinEmpty
Kumbhakarna
2,162
591
0
211
6,873
2,279
54
1,937
4,862
6,797
0
L
Awilix
Issakha
Awilix
2,959
1,133
0
1,214
6,390
1,799
0
1,790
4,440
0
23,830
W
Merlin
4,264
436
0
750
2,749
820
482
97
2,652
33,632
0
W
Ymir
2,435
889
0
682
5,838
2,934
54
1,060
4,778
15,779
0
W
Thor
80
0
0
0
197
38
0
0
197
0
883
L
Persephone
lame09
Persephone
45
0
0
925
1,866
427
14
944
713
5,622
0
L
Gilgamesh
sorinzeul
Gilgamesh
2,160
705
0
1,900
7,061
2,636
650
0
6,777
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,507
Gold Earned
26,861
143
Minions Killed
197
0
Camps Cleared
0
766,812
Distance Traveled
647,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,987
665
45
5
0
136,668
0
W
Anhur
5,104
567
41
5
0
146,769
0
L
Artemis
4,864
540
28
3
0
140,462
0
L
Kumbhakarna
4,186
465
8
1
0
192,972
0
L
Awilix
5,600
622
49
5
0
184,185
0
W
Merlin
6,361
707
87
10
0
174,057
1
W
Ymir
5,467
607
20
2
0
149,707
2
W
Thor
3,942
438
4
0
0
40,729
0
L
Persephone
3,812
424
18
2
0
82,019
0
L
Gilgamesh
5,045
561
40
4
0
167,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role