Player Matchup

Izanami
Izanami
Dabber3000
Izanami
Level 29
God Stats
26W - 31L
1,459 SR
Queue Stats
74W - 97L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
KlDchildish
Sun Wukong
Level 26
God Stats
2W - 3L
1,161 SR
Queue Stats
8W - 11L
1,424 Elo+
Solo
Persephone
Persephone
Nea main4171
Persephone
Level 18
God Stats
1W - 2L
1,189 SR
Queue Stats
18W - 21L
1,518 Elo+
Solo
Medusa
Medusa
SquelchMcHenry
Medusa
Level 29
God Stats
16W - 7L
1,622 SR
Queue Stats
121W - 76L
1,589 Elo+
Solo
Chang'e
Chang'e
omgkae
Chang'e
Level 29
God Stats
21W - 22L
1,476 SR
Queue Stats
122W - 152L
1,402 Elo+
Party 1
Team Averages
Level 26
1,381 SR
1,465 Elo+

VS

Team Averages
Level 15
1,459 SR
1,418 Elo+
Neith
Neith
AhKILLyou
Neith
Level 28
God Stats
2W - 2L
1,422 SR
Queue Stats
42W - 55L
1,368 Elo+
Solo
Fenrir
Fenrir
DraKoSaGa
Fenrir
Level 21
God Stats
0W - 1L
1,207 SR
Queue Stats
26W - 32L
1,269 Elo+
Solo
Tyr
Tyr
JeffreyHoogan
Tyr
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
129W - 82L
1,709 Elo+
Solo
Ares
Ares
TonyBlack123
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,345 Elo+
Solo
Ra
Ra
我系大奔周
Ra
Level 5
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dabber3000
Izanami
19
1 / 6 / 4
12,448
479
4,173
15,567
6,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KlDchildish
Sun Wukong
20
7 / 4 / 9
14,771
568
18,258
20,655
19,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Nea main4171
Persephone
19
11 / 4 / 9
13,693
527
21,644
15,552
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 12
13,922
535
24,743
20,354
10,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
omgkae
Chang'e
19
6 / 3 / 10
12,411
477
12,797
14,630
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhKILLyou
Neith
18
3 / 4 / 3
11,522
443
9,448
16,672
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
DraKoSaGa
Fenrir
16
2 / 8 / 5
10,508
404
6,341
19,966
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 3 / 4
14,442
555
31,200
33,784
44,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 11 / 8
10,340
398
8,255
23,221
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 8 / 4
10,496
404
4,914
14,575
5,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
34
Kills
20
20
Deaths
34
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
AhKILLyou
Neith
3
4
3
1.13
W
Izanami
Dabber3000
Izanami
1
6
4
0.5
L
Fenrir
DraKoSaGa
Fenrir
2
8
5
0.56
L
15
3
4
5.67
W
Sun Wukong
KlDchildish
Sun Wukong
7
4
9
2.88
W
Persephone
Nea main4171
Persephone
11
4
9
3.88
W
9
3
12
5
L
0
11
8
0.36
W
Chang'e
omgkae
Chang'e
6
3
10
3.67
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,615
Damage
60,158
86,758
Taken
108,218
48,369
Mitigated
89,415
35,055
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AhKILLyou
Neith
9,448
3,715
0
6,689
16,672
6,586
392
4,295
12,173
0
75,748
W
Izanami
Dabber3000
Izanami
4,173
2,280
0
0
15,567
6,638
4,085
1,701
13,852
0
94,668
L
Fenrir
DraKoSaGa
Fenrir
6,341
1,967
0
5,440
19,966
10,035
0
5,435
14,249
0
59,620
L
31,200
4,256
0
11,387
33,784
44,143
135
9,200
23,715
1,129
102,458
W
Sun Wukong
KlDchildish
Sun Wukong
18,258
4,801
0
7,282
20,655
19,756
1,399
4,960
15,659
0
88,316
W
Persephone
Nea main4171
Persephone
21,644
2,237
530
6,296
15,552
6,830
443
2,969
12,579
73,194
0
W
24,743
10,957
0
4,850
20,354
10,128
3,086
1,421
18,893
0
120,647
L
8,255
669
0
339
23,221
22,973
51
8,087
14,692
31,255
0
W
Chang'e
omgkae
Chang'e
12,797
480
7,099
8,998
14,630
5,017
1,057
2,729
11,829
55,869
0
L
4,914
577
1,099
3,087
14,575
5,678
0
5,431
8,948
63,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,245
Gold Earned
57,308
691
Minions Killed
541
0
Camps Cleared
0
2,370,497
Distance Traveled
2,283,018
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,522
443
114
4
0
380,954
1
W
Izanami
12,448
479
160
6
0
460,144
6
L
Fenrir
10,508
404
95
4
0
458,576
1
L
Tyr
14,442
555
141
5
0
548,361
2
W
Sun Wukong
14,771
568
162
6
0
446,726
2
W
Persephone
13,693
527
120
5
0
487,948
4
W
Medusa
13,922
535
143
6
0
454,043
5
L
Ares
10,340
398
44
2
0
451,903
1
W
Chang'e
12,411
477
106
4
0
521,636
8
L
Ra
10,496
404
147
6
0
443,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role