Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
I HowZee I
Bacchus
Level 88
God Stats
1W - 3L
1,191 SR
Queue Stats
326W - 341L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
KQLY_-_GOD
Gilgamesh
Level 98
God Stats
14W - 11L
1,536 SR
Queue Stats
257W - 280L
1,491 Elo+
Solo
Horus
Horus
MisterMcsqueezy
Horus
Level 148
God Stats
4W - 3L
1,121 SR
Queue Stats
172W - 265L
1,463 Elo+
Party 2
Athena
Athena
Slythnix
Athena
Level 128
God Stats
6W - 11L
1,343 SR
Queue Stats
168W - 247L
1,447 Elo+
Party 2
Team Averages
Level 122
1,338 SR
1,481 Elo+

VS

Team Averages
Level 87
1,470 SR
1,470 Elo+
Janus
Janus
Applecruzz-
Janus
Level 99
God Stats
4W - 10L
1,318 SR
Queue Stats
345W - 431L
1,520 Elo+
Party 1
Cupid
Cupid
DrunknX1
Cupid
Level 119
God Stats
14W - 15L
1,516 SR
Queue Stats
335W - 401L
1,481 Elo+
Party 1
Fenrir
Fenrir
Gustes-
Fenrir
Level 124
God Stats
12W - 11L
1,517 SR
Queue Stats
396W - 478L
1,489 Elo+
Party 1
Sobek
Sobek
King_Keoshin
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,585 Elo+
Party 1
Artemis
Artemis
xxrastamanxx
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 0 / 7
15,865
635
10,735
14,791
7,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
I HowZee I
Bacchus
20
6 / 4 / 12
15,312
612
14,218
18,437
11,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
KQLY_-_GOD
Gilgamesh
20
8 / 3 / 11
15,302
612
19,104
22,849
14,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 19
14,075
563
9,514
27,488
30,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Slythnix
Athena
20
8 / 2 / 8
13,675
547
10,314
18,712
21,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
13,558
542
24,474
15,628
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
DrunknX1
Cupid
18
2 / 3 / 1
11,704
468
7,822
12,610
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Gustes-
Fenrir
20
3 / 5 / 6
12,483
499
11,231
21,183
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 11 / 4
9,321
373
1,883
24,206
22,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xxrastamanxx
Artemis
16
1 / 9 / 1
10,290
412
7,049
16,926
6,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
30
Kills
15
15
Deaths
31
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
7
8.5
L
9
3
4
3.67
L
Cupid
DrunknX1
Cupid
2
3
1
0.83
L
Fenrir
Gustes-
Fenrir
3
5
6
1.2
W
Bacchus
I HowZee I
Bacchus
6
4
12
3
W
Gilgamesh
KQLY_-_GOD
Gilgamesh
8
3
11
4.5
L
0
11
4
0.18
W
3
6
19
2.08
W
Athena
Slythnix
Athena
8
2
8
6
L
Artemis
xxrastamanxx
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,885
Damage
52,459
102,277
Taken
90,553
85,888
Mitigated
48,481
33,688
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,735
6,448
0
10,058
14,791
7,655
4,910
4,126
10,535
0
153,117
L
24,474
1,807
581
3,730
15,628
5,815
0
4,429
11,199
114,306
0
L
Cupid
DrunknX1
Cupid
7,822
4,209
483
4,410
12,610
4,225
936
2,461
10,149
0
89,556
L
Fenrir
Gustes-
Fenrir
11,231
3,729
0
5,411
21,183
9,354
0
5,748
15,435
0
100,595
W
Bacchus
I HowZee I
Bacchus
14,218
1,317
0
5,277
18,437
11,514
3,954
6,114
11,980
69,385
0
W
Gilgamesh
KQLY_-_GOD
Gilgamesh
19,104
6,686
0
2,944
22,849
14,543
791
7,097
15,482
0
135,939
L
1,883
183
0
2,346
24,206
22,770
317
6,339
17,867
13,376
0
W
9,514
2,774
1,171
7,151
27,488
30,465
186
6,797
20,461
0
24,722
W
Athena
Slythnix
Athena
10,314
2,919
0
7,087
18,712
21,711
1,241
2,367
16,042
76,807
0
L
Artemis
xxrastamanxx
Artemis
7,049
2,778
0
2,064
16,926
6,317
385
5,555
11,371
0
58,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,229
Gold Earned
57,356
730
Minions Killed
619
0
Camps Cleared
0
2,434,087
Distance Traveled
2,179,483
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,865
635
229
9
0
454,622
4
L
Janus
13,558
542
193
8
0
464,709
1
L
Cupid
11,704
468
160
6
0
456,221
5
L
Fenrir
12,483
499
157
6
0
507,425
1
W
Bacchus
15,312
612
139
6
0
451,968
2
W
Gilgamesh
15,302
612
201
8
0
519,960
0
L
Sobek
9,321
373
14
1
0
369,604
1
W
Horus
14,075
563
21
1
0
499,891
4
W
Athena
13,675
547
140
6
0
507,646
5
L
Artemis
10,290
412
95
4
0
381,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role