Player Matchup

Loki
Loki
ItsMeCosmo
Loki
Level 25
God Stats
43W - 47L
1,428 SR
Queue Stats
130W - 130L
1,534 Elo+
Solo
Danzaburou
Danzaburou
RogerMFRabbit
Danzaburou
Level 25
God Stats
4W - 3L
1,608 SR
Queue Stats
50W - 42L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
VonSydow
Zhong Kui
Level 29
God Stats
7W - 9L
1,529 SR
Queue Stats
137W - 144L
1,504 Elo+
Solo
Chaac
Chaac
iamphase
Chaac
Level 29
God Stats
6W - 8L
1,556 SR
Queue Stats
132W - 136L
1,576 Elo+
Solo
Ymir
Ymir
ubp69
Ymir
Level 23
God Stats
2W - 1L
1,675 SR
Queue Stats
43W - 35L
1,569 Elo+
Party 1
Team Averages
Level 26
1,559 SR
1,547 Elo+

VS

Team Averages
Level 16
1,523 SR
1,566 Elo+
Thoth
Thoth
C1ND3R42
Thoth
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
272W - 311L
1,370 Elo+
Solo
Cabrakan
Cabrakan
Deskust
Cabrakan
Level 28
God Stats
27W - 15L
1,318 SR
Queue Stats
263W - 255L
1,479 Elo+
Solo
Cupid
Cupid
Enchdrecus
Cupid
Level 16
God Stats
2W - 4L
1,853 SR
Queue Stats
109W - 114L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotCris7
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,891 Elo+
Solo
Zeus
Zeus
丘丘Cat
Zeus
Level 14
God Stats
9W - 5L
1,447 SR
Queue Stats
107W - 89L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
13,377
608
12,548
13,424
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RogerMFRabbit
Danzaburou
18
6 / 2 / 4
11,627
529
10,107
10,651
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
VonSydow
Zhong Kui
20
10 / 3 / 6
14,060
639
17,587
20,926
15,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
iamphase
Chaac
19
4 / 4 / 2
12,647
575
14,267
17,168
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
ubp69
Ymir
16
1 / 7 / 12
10,721
487
7,637
16,875
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C1ND3R42
Thoth
14
1 / 7 / 1
8,786
399
4,506
13,755
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Deskust
Cabrakan
18
4 / 3 / 1
11,424
519
10,690
16,351
13,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
3 / 7 / 7
9,593
436
10,448
14,435
4,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
NotCris7
Kumbhakarna
16
1 / 5 / 7
9,269
421
5,750
20,684
15,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
7 / 8 / 4
11,602
527
15,272
13,680
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
16
16
Deaths
30
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
C1ND3R42
Thoth
1
7
1
0.21
L
Cabrakan
Deskust
Cabrakan
4
3
1
1.5
L
Cupid
3
7
7
0.93
W
9
0
5
11.5
L
Kumbhakarna
NotCris7
Kumbhakarna
1
5
7
0.9
W
Danzaburou
RogerMFRabbit
Danzaburou
6
2
4
4
W
Zhong Kui
VonSydow
Zhong Kui
10
3
6
4.33
W
Chaac
iamphase
Chaac
4
4
2
1.25
W
Ymir
ubp69
Ymir
1
7
12
1
L
Zeus
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,146
Damage
46,666
79,044
Taken
78,905
55,613
Mitigated
43,792
32,035
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
C1ND3R42
Thoth
4,506
579
0
708
13,755
4,597
662
4,940
8,785
50,000
0
L
Cabrakan
Deskust
Cabrakan
10,690
2,005
0
5,842
16,351
13,385
496
879
14,795
60,398
0
L
Cupid
10,448
6,785
453
3,069
14,435
4,980
336
6,190
8,215
0
52,447
W
12,548
3,599
0
5,888
13,424
5,508
270
4,811
8,423
0
104,965
L
Kumbhakarna
NotCris7
Kumbhakarna
5,750
441
469
3,846
20,684
15,805
0
8,091
12,593
37,054
0
W
Danzaburou
RogerMFRabbit
Danzaburou
10,107
3,765
0
3,296
10,651
3,883
2,505
3,634
6,883
0
78,580
W
Zhong Kui
VonSydow
Zhong Kui
17,587
2,219
0
13,508
20,926
15,869
1,892
9,375
10,806
115,498
0
W
Chaac
iamphase
Chaac
14,267
4,789
0
7,734
17,168
17,345
2,694
9,432
7,110
0
76,987
W
Ymir
ubp69
Ymir
7,637
1,693
0
1,609
16,875
13,008
0
6,950
9,604
31,380
0
L
Zeus
15,272
2,249
0
183
13,680
5,025
0
5,124
8,526
76,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
50,674
704
Minions Killed
554
0
Camps Cleared
0
1,961,024
Distance Traveled
1,782,338
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,786
399
110
5
0
353,977
3
L
Cabrakan
11,424
519
145
7
0
348,893
1
L
Cupid
9,593
436
117
5
0
346,001
0
W
Loki
13,377
608
161
7
0
438,356
8
L
Kumbhakarna
9,269
421
38
2
0
349,020
7
W
Danzaburou
11,627
529
147
7
0
381,038
0
W
Zhong Kui
14,060
639
195
9
0
344,416
4
W
Chaac
12,647
575
158
7
0
395,116
1
W
Ymir
10,721
487
43
2
0
402,098
3
L
Zeus
11,602
527
144
7
0
384,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role