Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Akeee-666
Agni
Level 16
God Stats
30W - 32L
1,446 SR
Queue Stats
35W - 38L
1,396 Elo+
Solo
Apollo
Apollo
BlueBuffPLS
Apollo
Level 5
God Stats
1W - 2L
1,381 SR
Queue Stats
20W - 18L
1,287 Elo+
Party 1
Artemis
Artemis
Rush_Please_Kido
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,287 Elo+
Party 1
Loki
Loki
alvarobet_15
Loki
Level 18
God Stats
25W - 22L
1,557 SR
Queue Stats
35W - 34L
1,443 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,383 Elo+

VS

Team Averages
Level 23
1,526 SR
1,395 Elo+
Persephone
Persephone
BLOODY6MUDDY
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
BadlandsTugs
Tsukuyomi
Level 28
God Stats
32W - 15L
1,598 SR
Queue Stats
200W - 156L
1,533 Elo+
Solo
Cerberus
Cerberus
ConstanceM
Cerberus
Level 28
God Stats
11W - 8L
1,440 SR
Queue Stats
39W - 81L
1,253 Elo+
Solo
Anubis
Anubis
Grognak_1
Anubis
Level 26
God Stats
8W - 6L
1,486 SR
Queue Stats
128W - 136L
1,426 Elo+
Solo
Loki
Loki
ozzlock
Loki
Level 7
God Stats
4W - 2L
1,606 SR
Queue Stats
6W - 12L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 1
8,222
822
7,577
10,357
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
15
2 / 4 / 2
9,314
931
6,887
9,178
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
0 / 7 / 1
8,387
839
7,362
13,840
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 1
8,893
889
8,164
15,009
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 9 / 2
8,769
877
5,532
10,347
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLOODY6MUDDY
Persephone
17
3 / 0 / 21
10,786
1,079
10,167
7,360
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
BadlandsTugs
Tsukuyomi
18
19 / 0 / 9
13,147
1,315
23,251
7,535
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
ConstanceM
Cerberus
16
0 / 1 / 18
9,622
962
6,501
12,769
13,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Grognak_1
Anubis
15
0 / 2 / 13
8,920
892
4,432
5,483
2,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ozzlock
Loki
17
9 / 1 / 7
11,589
1,159
10,013
7,655
3,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
4
Kills
31
31
Deaths
4
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Agni
2
4
2
0.75
W
Persephone
BLOODY6MUDDY
Persephone
3
0
21
13.5
W
Tsukuyomi
BadlandsTugs
Tsukuyomi
19
0
9
23.5
L
Apollo
0
7
1
0.07
W
Cerberus
ConstanceM
Cerberus
0
1
18
9
W
Anubis
Grognak_1
Anubis
0
2
13
3.25
L
1
8
1
0.19
L
1
9
2
0.22
W
Loki
ozzlock
Loki
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
54,364
58,731
Taken
40,802
17,667
Mitigated
24,645
2,171
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,577
3,389
0
515
10,357
3,333
0
3,418
6,939
0
17,671
L
Agni
6,887
119
0
99
9,178
2,582
0
3,027
6,151
28,587
0
W
Persephone
BLOODY6MUDDY
Persephone
10,167
1,574
0
2,363
7,360
2,669
0
1,431
5,929
25,579
0
W
Tsukuyomi
BadlandsTugs
Tsukuyomi
23,251
9,978
0
2,319
7,535
3,438
0
1,474
6,061
0
35,578
L
Apollo
7,362
3,663
0
151
13,840
4,323
0
6,554
7,286
0
15,603
W
Cerberus
ConstanceM
Cerberus
6,501
293
0
1,513
12,769
13,030
0
2,726
10,043
30,553
0
W
Anubis
Grognak_1
Anubis
4,432
219
0
900
5,483
2,397
0
392
5,091
10,634
0
L
8,164
5,100
0
1,212
15,009
4,468
0
5,441
9,568
0
18,417
L
5,532
1,375
0
194
10,347
2,961
0
2,660
7,687
0
12,099
W
Loki
ozzlock
Loki
10,013
3,527
0
0
7,655
3,111
0
864
6,791
0
33,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
54,064
110
Minions Killed
216
2
Camps Cleared
9
649,425
Distance Traveled
953,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,222
822
29
3
1
152,156
0
L
Agni
9,314
931
37
4
0
125,710
0
W
Persephone
10,786
1,079
42
4
2
176,893
0
W
Tsukuyomi
13,147
1,315
24
2
3
204,612
1
L
Apollo
8,387
839
16
2
0
147,884
0
W
Cerberus
9,622
962
63
6
0
211,296
0
W
Anubis
8,920
892
23
2
0
159,788
1
L
Artemis
8,893
889
23
2
0
139,582
0
L
Loki
8,769
877
5
1
1
84,093
0
W
Loki
11,589
1,159
64
6
4
200,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role