Player Matchup

Cernunnos
Cernunnos
DRONE141
Cernunnos
Level 145
God Stats
26W - 12L
1,692 SR
Queue Stats
303W - 233L
1,697 Elo+
Solo
Cthulhu
Cthulhu
Prowley18
Cthulhu
Level 81
God Stats
103W - 84L
1,625 SR
Queue Stats
272W - 264L
1,524 Elo+
Solo
Agni
Agni
X-BOXisWACK
Agni
Level 99
God Stats
7W - 0L
1,950 SR
Queue Stats
35W - 42L
1,497 Elo+
Solo
Team Averages
Level 108
1,756 SR
1,573 Elo+

VS

Team Averages
Level 102
1,455 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
THEE BEAT 57
Izanami
Level 127
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 3L
1,613 Elo+
Party 1
Khepri
Khepri
ZombieChoker93
Khepri
Level 29
God Stats
138W - 122L
1,618 SR
Queue Stats
178W - 188L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DRONE141
Cernunnos
12
1 / 0 / 5
8,109
676
8,997
7,338
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Prowley18
Cthulhu
10
0 / 1 / 6
7,497
625
4,656
6,591
6,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 1
8,728
727
9,646
4,558
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 5 / 0
7,196
600
6,789
11,648
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
THEE BEAT 57
Izanami
11
1 / 1 / 0
7,514
626
3,033
6,015
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
7,568
631
1,713
9,347
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Cernunnos
DRONE141
Cernunnos
1
0
5
3.5
W
Cthulhu
Prowley18
Cthulhu
0
1
6
3
L
Izanami
THEE BEAT 57
Izanami
1
1
0
1
W
5
0
1
5.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
11,535
18,487
Taken
27,010
10,406
Mitigated
14,957
4,986
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,789
839
610
3,502
11,648
4,326
48
6,329
4,888
29,791
0
W
Cernunnos
DRONE141
Cernunnos
8,997
4,580
0
3,180
7,338
2,817
834
3,173
3,883
0
41,587
W
Cthulhu
Prowley18
Cthulhu
4,656
32
813
441
6,591
6,118
0
2,575
3,760
17,398
0
L
Izanami
THEE BEAT 57
Izanami
3,033
1,247
0
79
6,015
2,124
336
3,891
1,931
0
31,919
W
9,646
280
0
552
4,558
1,471
687
2,082
2,282
31,484
0
L
1,713
35
326
826
9,347
8,507
99
3,308
5,833
13,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
22,278
148
Minions Killed
141
0
Camps Cleared
0
642,280
Distance Traveled
603,195
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,196
600
52
4
0
190,477
0
W
Cernunnos
8,109
676
69
6
0
216,967
0
W
Cthulhu
7,497
625
24
2
0
209,331
1
L
Izanami
7,514
626
64
5
0
203,374
3
W
Agni
8,728
727
55
5
0
215,982
2
L
Khepri
7,568
631
25
2
0
209,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role