Player Matchup

Izanami
Izanami
JL_SlayZouu
Izanami
Level 24
God Stats
46W - 16L
1,804 SR
Queue Stats
91W - 57L
1,411 Elo+
Party 3
Nemesis
Nemesis
N2aofumi
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,386 Elo+
Party 2
Chaac
Chaac
NEMSIS USA
Chaac
Level 26
God Stats
4W - 4L
1,698 SR
Queue Stats
35W - 50L
1,301 Elo+
Party 2
Anhur
Anhur
Pr0 Ahmed
Anhur
Level 28
God Stats
3W - 2L
1,650 SR
Queue Stats
34W - 41L
1,302 Elo+
Party 2
Heimdallr
Heimdallr
VaDium_yaya
Heimdallr
Level 25
God Stats
31W - 19L
1,566 SR
Queue Stats
100W - 72L
1,403 Elo+
Party 3
Team Averages
Level 22
1,644 SR
1,361 Elo+

VS

Team Averages
Level 24
1,474 SR
1,226 Elo+
Gilgamesh
Gilgamesh
OneFruityDon
Gilgamesh
Level 27
God Stats
9W - 10L
1,534 SR
Queue Stats
268W - 297L
1,328 Elo+
Party 4
Ra
Ra
TTVsuckRatz
Ra
Level 8
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 14L
921 Elo+
Party 4
Merlin
Merlin
marc10149
Merlin
Level 40
God Stats
9W - 5L
1,488 SR
Queue Stats
188W - 220L
1,303 Elo+
Party 1
Fenrir
Fenrir
pol_brujats_920
Fenrir
Level 21
God Stats
7W - 5L
1,458 SR
Queue Stats
44W - 50L
1,335 Elo+
Party 1
Loki
Loki
terdem_
Loki
Level 23
God Stats
11W - 10L
1,572 SR
Queue Stats
59W - 74L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JL_SlayZouu
Izanami
16
5 / 6 / 6
11,480
522
8,549
14,972
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
N2aofumi
Nemesis
18
11 / 4 / 10
12,780
581
14,332
14,501
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
1 / 3 / 15
10,166
462
9,012
14,824
13,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Pr0 Ahmed
Anhur
17
7 / 1 / 8
11,475
522
10,318
8,193
2,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
VaDium_yaya
Heimdallr
19
12 / 4 / 9
13,185
599
18,540
17,714
7,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OneFruityDon
Gilgamesh
17
8 / 6 / 1
11,488
522
11,462
18,657
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 3
8,570
390
6,213
12,436
3,135
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
marc10149
Merlin
17
4 / 7 / 3
10,622
483
12,514
16,875
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 3
9,521
433
8,444
19,556
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
terdem_
Loki
16
4 / 5 / 1
10,709
487
7,609
16,339
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
36
Kills
18
18
Deaths
37
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
JL_SlayZouu
Izanami
5
6
6
1.33
W
Nemesis
N2aofumi
Nemesis
11
4
10
4
W
Chaac
1
3
15
2.83
L
Gilgamesh
OneFruityDon
Gilgamesh
8
6
1
1.42
W
Anhur
Pr0 Ahmed
Anhur
7
1
8
11
L
0
9
3
0.17
W
Heimdallr
VaDium_yaya
Heimdallr
12
4
9
4.13
L
Merlin
marc10149
Merlin
4
7
3
0.79
L
2
10
3
0.35
L
Loki
terdem_
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,751
Damage
46,242
70,204
Taken
83,863
37,201
Mitigated
28,125
18,631
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JL_SlayZouu
Izanami
8,549
5,344
0
3,890
14,972
5,872
7,835
5,767
8,967
0
77,041
W
Nemesis
N2aofumi
Nemesis
14,332
5,245
0
3,640
14,501
6,658
69
2,559
11,840
0
71,714
W
Chaac
9,012
1,173
0
3,467
14,824
13,853
644
3,509
11,187
9,781
35,612
L
Gilgamesh
OneFruityDon
Gilgamesh
11,462
2,437
235
1,742
18,657
7,089
78
613
18,040
0
50,627
W
Anhur
Pr0 Ahmed
Anhur
10,318
6,703
0
2,089
8,193
2,934
1,586
591
7,568
0
49,147
L
6,213
666
394
1,360
12,436
3,135
374
520
11,916
33,318
0
W
Heimdallr
VaDium_yaya
Heimdallr
18,540
8,837
0
5,545
17,714
7,884
1,439
5,446
11,915
0
77,419
L
Merlin
marc10149
Merlin
12,514
491
300
2,871
16,875
5,929
34
0
16,872
69,950
0
L
8,444
1,649
0
3,203
19,556
7,168
15
683
18,873
0
41,094
L
Loki
terdem_
Loki
7,609
808
0
1,889
16,339
4,804
0
397
15,942
0
58,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
50,910
505
Minions Killed
443
0
Camps Cleared
0
2,079,611
Distance Traveled
2,033,041
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,480
522
125
6
0
361,905
5
W
Nemesis
12,780
581
113
5
0
469,306
0
W
Chaac
10,166
462
69
3
0
432,292
6
L
Gilgamesh
11,488
522
81
4
0
425,068
2
W
Anhur
11,475
522
92
4
0
420,974
4
L
Ra
8,570
390
74
3
0
379,586
6
W
Heimdallr
13,185
599
106
5
0
395,134
4
L
Merlin
10,622
483
117
5
0
408,873
0
L
Fenrir
9,521
433
63
3
0
399,914
1
L
Loki
10,709
487
108
5
0
419,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role