Player Matchup

Persephone
Persephone
Coyon
Persephone
Level 29
God Stats
1W - 5L
1,778 SR
Queue Stats
57W - 49L
1,415 Elo+
Solo
Skadi
Skadi
Iilb0at
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,631 Elo+
Solo
Jormungandr
Jormungandr
Shizzdoge
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,148 Elo+
Solo
Cthulhu
Cthulhu
georgeo198
Cthulhu
Level 12
God Stats
3W - 3L
1,576 SR
Queue Stats
21W - 18L
1,440 Elo+
Solo
Neith
Neith
шиншил
Neith
Level 26
God Stats
18W - 19L
1,253 SR
Queue Stats
20W - 24L
1,221 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,371 Elo+

VS

Team Averages
Level 18
1,522 SR
1,389 Elo+
Hachiman
Hachiman
BLACKDRAG112
Hachiman
Level 22
God Stats
28W - 15L
1,660 SR
Queue Stats
52W - 42L
1,520 Elo+
Solo
Bellona
Bellona
Shdw Musky
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo
Anubis
Anubis
YaliSopher
Anubis
Level 21
God Stats
13W - 15L
1,449 SR
Queue Stats
58W - 74L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
duoxing
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,409 Elo+
Solo
Anhur
Anhur
zpfromaz
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Coyon
Persephone
20
3 / 10 / 17
15,826
931
14,782
22,836
7,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Iilb0at
Skadi
20
12 / 9 / 13
18,321
1,078
31,216
25,195
10,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Shizzdoge
Jormungandr
16
0 / 1 / 0
11,826
696
254
901
245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
georgeo198
Cthulhu
20
9 / 5 / 14
17,793
1,047
25,786
38,675
59,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 8 / 13
16,720
984
22,646
29,123
11,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLACKDRAG112
Hachiman
20
8 / 5 / 13
17,692
1,041
31,079
22,609
10,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Shdw Musky
Bellona
16
0 / 1 / 1
11,861
698
105
1,056
574
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
YaliSopher
Anubis
20
4 / 5 / 9
15,082
887
10,648
17,101
8,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
duoxing
Tsukuyomi
20
9 / 13 / 12
17,554
1,033
38,183
29,122
15,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
zpfromaz
Anhur
20
12 / 7 / 12
19,643
1,155
31,823
31,859
15,027
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
80
31
Kills
33
33
Deaths
31
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLACKDRAG112
Hachiman
8
5
13
2.9
L
Persephone
Coyon
Persephone
3
10
17
1.15
L
Skadi
Iilb0at
Skadi
12
9
13
2.06
W
Bellona
Shdw Musky
Bellona
0
1
1
0.5
L
Jormungandr
Shizzdoge
Jormungandr
0
1
0
0
W
Anubis
YaliSopher
Anubis
4
5
9
1.7
W
Tsukuyomi
duoxing
Tsukuyomi
9
13
12
1.15
L
Cthulhu
georgeo198
Cthulhu
9
5
14
3.2
W
Anhur
zpfromaz
Anhur
12
7
12
2.57
L
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,684
Damage
111,838
116,730
Taken
101,747
89,318
Mitigated
49,839
14,384
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLACKDRAG112
Hachiman
31,079
14,543
0
2,036
22,609
10,805
0
8,959
13,650
0
64,340
L
Persephone
Coyon
Persephone
14,782
2,005
270
2,360
22,836
7,533
0
5,140
17,686
33,013
0
L
Skadi
Iilb0at
Skadi
31,216
14,549
0
1,846
25,195
10,552
0
37
25,158
0
56,528
W
Bellona
Shdw Musky
Bellona
105
60
111
72
1,056
574
0
487
569
0
370
L
Jormungandr
Shizzdoge
Jormungandr
254
11
0
0
901
245
0
0
901
1,931
0
W
Anubis
YaliSopher
Anubis
10,648
466
0
2,933
17,101
8,343
0
5,584
11,517
24,588
0
W
Tsukuyomi
duoxing
Tsukuyomi
38,183
7,321
0
439
29,122
15,090
0
12,470
16,652
0
77,357
L
Cthulhu
georgeo198
Cthulhu
25,786
557
2,336
5,487
38,675
59,178
0
1,696
36,979
62,063
0
W
Anhur
zpfromaz
Anhur
31,823
19,008
0
8,958
31,859
15,027
0
13,322
18,537
0
76,406
L
22,646
9,081
0
2,085
29,123
11,810
0
3,772
25,351
0
68,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,486
Gold Earned
81,832
290
Minions Killed
291
4
Camps Cleared
14
1,171,161
Distance Traveled
1,267,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,692
1,041
76
4
0
272,773
0
L
Persephone
15,826
931
37
2
0
277,069
0
L
Skadi
18,321
1,078
48
3
1
239,729
0
W
Bellona
11,861
698
0
0
0
27,530
0
L
Jormungandr
11,826
696
2
0
0
18,505
0
W
Anubis
15,082
887
41
2
1
329,675
0
W
Tsukuyomi
17,554
1,033
65
4
5
328,523
1
L
Cthulhu
17,793
1,047
76
4
2
367,469
3
W
Anhur
19,643
1,155
109
6
8
309,287
3
L
Neith
16,720
984
127
7
1
268,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role