Player Matchup

Tyr
Tyr
AMAZING_HARLEYY
Tyr
Level 122
God Stats
18W - 45L
1,375 SR
Queue Stats
262W - 352L
1,443 Elo+
Party 2
Chronos
Chronos
DarknightMagnus
Chronos
Level 155
God Stats
2W - 8L
1,638 SR
Queue Stats
209W - 284L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
IzaGodOfTheDeath
Danzaburou
Level 159
God Stats
9W - 21L
1,375 SR
Queue Stats
708W - 1,037L
1,394 Elo+
Party 2
Team Averages
Level 145
1,462 SR
1,411 Elo+

VS

Team Averages
Level 151
1,642 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Hizlaw
Baron Samedi
Level 140
God Stats
2W - 2L
1,752 SR
Queue Stats
15W - 22L
1,546 Elo+
Solo
Horus
Horus
ImGottofHellFIRE
Horus
Level 155
God Stats
22W - 17L
1,603 SR
Queue Stats
561W - 501L
1,510 Elo+
Party 1
Medusa
Medusa
TheSonofHellFIRE
Medusa
Level 157
God Stats
38W - 22L
1,572 SR
Queue Stats
675W - 691L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,420
628
9,887
20,866
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 6 / 2
9,096
606
7,713
15,901
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IzaGodOfTheDeath
Danzaburou
12
1 / 7 / 4
9,143
610
5,777
13,875
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hizlaw
Baron Samedi
15
9 / 0 / 8
11,751
783
19,983
6,466
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 13
11,807
787
11,637
17,071
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 6 / 8
10,476
698
11,377
13,074
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
6
2
0.5
W
Baron Samedi
Hizlaw
Baron Samedi
9
0
8
13
W
4
0
13
10.5
L
Danzaburou
IzaGodOfTheDeath
Danzaburou
1
7
4
0.43
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
42,997
50,642
Taken
36,611
25,447
Mitigated
24,881
11,769
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
1,132
918
6,468
20,866
13,664
0
9,358
11,508
0
31,690
L
7,713
2,070
0
3,541
15,901
6,500
0
5,580
10,321
31,495
1,828
W
Baron Samedi
Hizlaw
Baron Samedi
19,983
1,003
3,299
2,709
6,466
5,336
724
1,423
4,964
52,110
0
W
11,637
5,044
2,126
8,852
17,071
14,399
975
3,091
13,350
0
27,264
L
Danzaburou
IzaGodOfTheDeath
Danzaburou
5,777
1,875
0
842
13,875
5,283
0
5,082
8,793
0
35,738
W
11,377
4,930
0
2,698
13,074
5,146
1,067
3,438
9,510
0
67,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
34,034
136
Minions Killed
177
0
Camps Cleared
0
772,721
Distance Traveled
822,175
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,420
628
35
2
0
288,032
3
L
Chronos
9,096
606
35
2
0
245,247
0
W
Baron Samedi
11,751
783
72
5
0
279,373
7
W
Horus
11,807
787
32
2
0
290,693
2
L
Danzaburou
9,143
610
66
4
0
239,442
0
W
Medusa
10,476
698
73
5
0
252,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role