Player Matchup

Apollo
Apollo
Disguised13
Apollo
Level 21
God Stats
13W - 7L
1,587 SR
Queue Stats
69W - 57L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Fibonacci420
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Groszek1928
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jakpjpowiedzial
Cerberus
Level 44
God Stats
1W - 0L
1,149 SR
Queue Stats
2W - 1L
1,344 Elo+
Party 2
Scylla
Scylla
jagari
Scylla
Level 29
God Stats
9W - 1L
1,925 SR
Queue Stats
110W - 82L
1,689 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,526 Elo+

VS

Team Averages
Level 27
1,552 SR
1,454 Elo+
Eset
Eset
Abbathisa
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
loking2013
Zeus
Level 9
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo
Bellona
Bellona
mertkhrmn
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Solo
Bakasura
Bakasura
yercabara89
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Яzvа
Pele
Level 11
God Stats
18W - 4L
1,931 SR
Queue Stats
28W - 9L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 2 / 5
11,307
565
8,000
11,307
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Fibonacci420
Guan Yu
16
1 / 6 / 4
10,572
529
2,565
9,847
5,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Groszek1928
Gilgamesh
20
19 / 0 / 6
14,019
701
16,122
14,465
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
10 / 4 / 10
11,687
584
13,536
13,867
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
jagari
Scylla
20
15 / 3 / 15
13,887
694
24,458
12,392
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 7 / 4
8,897
445
7,702
14,209
4,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 14 / 2
8,466
423
11,010
16,616
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
mertkhrmn
Bellona
13
3 / 11 / 2
8,286
414
8,312
19,195
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
yercabara89
Bakasura
16
4 / 8 / 0
10,057
503
8,030
16,622
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Яzvа
Pele
11
4 / 9 / 1
7,988
399
5,497
16,228
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
47
Kills
14
15
Deaths
49
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
1
7
4
0.43
W
Apollo
2
2
5
2.25
W
Guan Yu
Fibonacci420
Guan Yu
1
6
4
0.5
W
Gilgamesh
Groszek1928
Gilgamesh
19
0
6
22
W
Cerberus
10
4
10
3.75
W
Scylla
jagari
Scylla
15
3
15
7.5
L
2
14
2
0.21
L
Bellona
mertkhrmn
Bellona
3
11
2
0.36
L
Bakasura
yercabara89
Bakasura
4
8
0
0.5
L
Pele
Яzvа
Pele
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,681
Damage
40,551
61,878
Taken
82,870
28,606
Mitigated
32,040
9,968
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
7,702
804
42
3,378
14,209
4,985
647
6,767
7,161
48,059
0
W
Apollo
8,000
6,264
0
70
11,307
3,729
5,527
5,613
5,490
0
68,292
W
Guan Yu
Fibonacci420
Guan Yu
2,565
787
149
888
9,847
5,193
2,474
2,448
7,241
6,262
35,700
W
Gilgamesh
Groszek1928
Gilgamesh
16,122
6,561
0
3,776
14,465
9,644
4,278
1,874
12,239
0
94,212
W
Cerberus
13,536
465
0
2,705
13,867
5,310
500
5,766
6,861
46,365
0
W
Scylla
jagari
Scylla
24,458
1,481
96
2,284
12,392
4,730
1,929
2,585
8,969
95,258
0
L
11,010
1,559
78
1,061
16,616
4,704
380
7,878
8,402
40,981
0
L
Bellona
mertkhrmn
Bellona
8,312
3,026
0
699
19,195
9,244
0
7,433
11,500
0
33,627
L
Bakasura
yercabara89
Bakasura
8,030
4,568
0
3,339
16,622
6,792
0
7,816
8,518
0
53,768
L
Pele
Яzvа
Pele
5,497
1,006
0
3,705
16,228
6,315
0
6,735
9,101
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
43,694
618
Minions Killed
400
0
Camps Cleared
0
1,941,148
Distance Traveled
1,354,456
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,897
445
87
4
0
290,767
2
W
Apollo
11,307
565
132
7
0
397,736
6
W
Guan Yu
10,572
529
92
5
0
338,689
0
W
Gilgamesh
14,019
701
141
7
0
454,167
0
W
Cerberus
11,687
584
76
4
0
382,107
2
W
Scylla
13,887
694
177
9
0
368,449
1
L
Zeus
8,466
423
75
4
0
232,255
1
L
Bellona
8,286
414
65
3
0
304,709
3
L
Bakasura
10,057
503
113
6
0
289,766
2
L
Pele
7,988
399
60
3
0
236,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role