Player Matchup

Kukulkan
Kukulkan
MR Scruffle68
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SOSULKA
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 93L
1,394 Elo+
Solo
Hel
Hel
Schumaldo
Hel
Level 7
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
TheCatholicPope
Kuzenbo
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 75L
1,479 Elo+
Solo
Nu Wa
Nu Wa
求你快奶我
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,463 Elo+

VS

Team Averages
Level 15
1,491 SR
1,499 Elo+
Set
Set
Aurahates
Set
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Merlin
Merlin
DirtyDingo222
Merlin
Level 13
God Stats
13W - 14L
1,475 SR
Queue Stats
27W - 27L
1,358 Elo+
Solo
King Arthur
King Arthur
Mild_Damage
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,552 Elo+
Solo
Scylla
Scylla
SenpaiSepe
Scylla
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
17W - 19L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
zziF34RN01zz
Kukulkan
Level 29
God Stats
5W - 8L
1,480 SR
Queue Stats
51W - 51L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MR Scruffle68
Kukulkan
20
1 / 9 / 6
13,950
821
4,663
16,091
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
SOSULKA
Heimdallr
20
8 / 8 / 13
17,925
1,054
38,304
23,297
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 3 / 2
12,810
754
1,819
7,008
2,794
20
3 / 0 / 20
17,762
1,045
20,069
22,375
28,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
17 / 4 / 8
19,979
1,175
49,128
16,514
5,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 13
15,126
890
5,975
23,522
12,670
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
3 / 5 / 7
14,456
850
6,284
15,094
5,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Mild_Damage
King Arthur
20
4 / 1 / 11
16,397
965
13,702
33,259
31,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SenpaiSepe
Scylla
20
2 / 8 / 8
14,845
873
16,480
21,701
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
zziF34RN01zz
Kukulkan
20
15 / 6 / 3
17,728
1,043
37,613
25,342
9,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
66
29
Kills
24
24
Deaths
29
49
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
L
3
5
7
1.3
W
Kukulkan
MR Scruffle68
Kukulkan
1
9
6
0.44
L
King Arthur
Mild_Damage
King Arthur
4
1
11
9.5
W
Heimdallr
SOSULKA
Heimdallr
8
8
13
1.81
W
0
3
2
0.33
L
Scylla
SenpaiSepe
Scylla
2
8
8
0.75
W
3
0
20
13
L
Kukulkan
zziF34RN01zz
Kukulkan
15
6
3
2.75
W
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,983
Damage
80,054
85,285
Taken
118,918
51,664
Mitigated
66,784
9,652
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,975
1,280
0
341
23,522
12,670
0
15,927
7,595
0
27,956
L
6,284
346
0
212
15,094
5,042
0
10,365
4,729
22,306
0
W
Kukulkan
MR Scruffle68
Kukulkan
4,663
492
0
82
16,091
5,702
0
12,888
3,203
15,885
0
L
King Arthur
Mild_Damage
King Arthur
13,702
1,447
0
8,663
33,259
31,481
0
16,663
16,596
0
58,344
W
Heimdallr
SOSULKA
Heimdallr
38,304
23,189
0
2,361
23,297
8,786
0
17,935
5,362
0
80,693
W
1,819
323
941
1,566
7,008
2,794
0
4,988
2,020
7,221
0
L
Scylla
SenpaiSepe
Scylla
16,480
2,516
0
529
21,701
8,098
0
15,031
6,670
43,602
0
W
20,069
6,050
0
3,357
22,375
28,476
0
12,607
9,768
53,158
0
L
Kukulkan
zziF34RN01zz
Kukulkan
37,613
3,500
1,329
3,460
25,342
9,493
0
17,693
7,649
102,898
0
W
49,128
8,033
0
1,345
16,514
5,906
0
11,959
4,555
95,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,426
Gold Earned
78,552
303
Minions Killed
380
13
Camps Cleared
3
1,254,736
Distance Traveled
1,591,094
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,126
890
41
2
0
315,069
0
L
Merlin
14,456
850
40
2
0
204,156
0
W
Kukulkan
13,950
821
18
1
1
165,644
3
L
King Arthur
16,397
965
91
5
0
409,817
0
W
Heimdallr
17,925
1,054
93
5
0
299,415
0
W
Hel
12,810
754
13
1
0
118,711
0
L
Scylla
14,845
873
57
3
3
291,221
2
W
Kuzenbo
17,762
1,045
55
3
9
353,652
3
L
Kukulkan
17,728
1,043
151
9
0
370,831
0
W
Nu Wa
19,979
1,175
124
7
3
317,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role