Player Matchup

Agni
Agni
FlyingFlango
Agni
Level 16
God Stats
1W - 1L
1,388 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Hercules
Hercules
Gremlin95x
Hercules
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 126L
1,510 Elo+
Solo
Fenrir
Fenrir
samuraikiller6j
Fenrir
Level 111
God Stats
2W - 5L
1,574 SR
Queue Stats
79W - 87L
1,589 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,512 Elo+

VS

Team Averages
Level 104
1,595 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Darkangel4578
Gilgamesh
Level 148
God Stats
8W - 4L
1,653 SR
Queue Stats
112W - 96L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
Soiri
Sylvanus
Level 13
God Stats
8W - 6L
1,632 SR
Queue Stats
14W - 20L
1,318 Elo+
Party 1
Janus
Janus
Thgaymer
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,373
644
6,407
6,789
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Gremlin95x
Hercules
11
2 / 2 / 1
8,104
623
2,023
10,181
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 2 / 4
7,895
607
3,460
7,818
3,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkangel4578
Gilgamesh
11
4 / 2 / 2
8,572
659
4,860
7,049
3,958
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Soiri
Sylvanus
9
0 / 2 / 4
8,218
632
2,075
8,496
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Thgaymer
Janus
13
3 / 0 / 4
9,387
722
10,778
4,589
1,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darkangel4578
Gilgamesh
4
2
2
2.5
L
2
3
2
1
L
Hercules
Gremlin95x
Hercules
2
2
1
1.25
W
Sylvanus
Soiri
Sylvanus
0
2
4
1
W
Janus
Thgaymer
Janus
3
0
4
5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,890
Damage
17,713
24,788
Taken
20,134
10,695
Mitigated
12,774
6,183
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darkangel4578
Gilgamesh
4,860
1,523
0
311
7,049
3,958
0
2,882
3,849
0
20,581
L
6,407
523
0
950
6,789
2,056
0
4,123
2,666
33,124
0
L
Hercules
Gremlin95x
Hercules
2,023
161
400
3,882
10,181
5,580
0
5,584
4,597
0
20,743
W
Sylvanus
Soiri
Sylvanus
2,075
613
285
1,681
8,496
7,165
270
1,668
6,568
8,362
0
W
Janus
Thgaymer
Janus
10,778
810
120
2,565
4,589
1,651
583
1,937
2,440
68,870
0
L
3,460
571
0
951
7,818
3,059
0
3,178
4,640
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
26,177
138
Minions Killed
148
0
Camps Cleared
0
678,796
Distance Traveled
627,493
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,572
659
26
2
0
240,815
3
L
Agni
8,373
644
79
6
0
219,313
6
L
Hercules
8,104
623
25
2
0
200,061
6
W
Sylvanus
8,218
632
14
1
0
175,557
0
W
Janus
9,387
722
108
8
0
211,121
3
L
Fenrir
7,895
607
34
3
0
259,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role