Player Matchup

Chronos
Chronos
Diamond I
Atarast
Chronos
Diamond I
Level 141
God Stats
1W - 1L
1,781 SR
Queue Stats
110W - 87L
2,260 MMR
Party 1
Neith
Neith
Gold I
MarceloBrozovic
Neith
Gold I
Level 156
God Stats
2W - 3L
1,838 SR
Queue Stats
167W - 177L
1,710 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
MikeZahard
Guan Yu
Diamond IV
Level 160
God Stats
6W - 0L
1,916 SR
Queue Stats
149W - 122L
2,162 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Ravєn
Tsukuyomi
Diamond III
Level 140
God Stats
1W - 0L
1,391 SR
Queue Stats
72W - 48L
2,255 MMR
Party 1
Bacchus
Bacchus
Platinum III
amandaTheSecond
Bacchus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,685 SR
1,977 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,644 SR
1,984 MMR
Hachiman
Hachiman
Platinum I
RabidWolfPack
Hachiman
Platinum I
Level 160
God Stats
2W - 2L
1,893 SR
Queue Stats
189W - 148L
1,940 MMR
Solo
Nemesis
Nemesis
Masters
RodrigoVG
Nemesis
Masters
Level 158
God Stats
19W - 13L
1,632 SR
Queue Stats
442W - 434L
2,474 MMR
Solo
Cabrakan
Cabrakan
Gold III
Silvermunzen
Cabrakan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
TheSkinner
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
WaterFemale
Gilgamesh
Masters
Level 138
God Stats
10W - 9L
1,697 SR
Queue Stats
93W - 92L
2,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Atarast
Chronos
20
13 / 1 / 7
16,808
623
38,799
23,457
12,188
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 6 / 13
14,325
531
11,680
24,072
11,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MikeZahard
Guan Yu
20
0 / 2 / 6
14,687
544
8,074
24,712
30,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Ravєn
Tsukuyomi
20
14 / 6 / 7
17,090
633
34,131
25,917
12,757
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 0 / 20
15,348
568
7,576
24,913
38,964
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Sun WukongKing ArthurAthenaTiamatAnhur

VS

Bans
SetSobekYmirCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RabidWolfPack
Hachiman
20
5 / 6 / 4
13,377
495
18,082
21,313
9,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
RodrigoVG
Nemesis
20
4 / 4 / 2
13,218
490
15,902
25,389
10,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
Silvermunzen
Cabrakan
16
3 / 10 / 7
11,754
435
8,016
27,848
31,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TheSkinner
Scylla
20
1 / 6 / 2
13,547
502
12,916
19,952
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
WaterFemale
Gilgamesh
20
2 / 4 / 1
14,689
544
17,522
34,878
31,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
30
Kills
15
15
Deaths
30
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
Atarast
Chronos
13
1
7
16.5
W
0
6
13
1.08
W
Guan Yu
MikeZahard
Guan Yu
0
2
6
1.5
L
Hachiman
RabidWolfPack
Hachiman
5
6
4
1.17
W
Tsukuyomi
Ravєn
Tsukuyomi
14
6
7
2.92
L
Nemesis
RodrigoVG
Nemesis
4
4
2
1.25
L
Cabrakan
Silvermunzen
Cabrakan
3
10
7
0.65
L
Scylla
TheSkinner
Scylla
1
6
2
0.33
L
Gilgamesh
WaterFemale
Gilgamesh
2
4
1
0.63
W
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,260
Damage
72,438
123,071
Taken
129,380
105,864
Mitigated
87,961
43,455
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Atarast
Chronos
38,799
12,516
0
8,281
23,457
12,188
3,028
5,602
15,895
153,836
0
W
11,680
4,142
0
10,002
24,072
11,014
5,880
4,613
19,393
0
119,130
W
Guan Yu
MikeZahard
Guan Yu
8,074
1,153
2,506
11,640
24,712
30,941
315
3,082
20,984
0
102,270
L
Hachiman
RabidWolfPack
Hachiman
18,082
11,567
0
9,028
21,313
9,143
630
4,642
16,531
0
110,363
W
Tsukuyomi
Ravєn
Tsukuyomi
34,131
7,289
0
7,804
25,917
12,757
2,234
3,577
20,733
0
146,699
L
Nemesis
RodrigoVG
Nemesis
15,902
8,700
0
2,620
25,389
10,667
0
8,041
16,985
0
117,871
L
Cabrakan
Silvermunzen
Cabrakan
8,016
865
0
3,713
27,848
31,447
0
12,794
14,562
22,829
0
L
Scylla
TheSkinner
Scylla
12,916
834
74
2,519
19,952
5,702
0
5,461
13,928
111,748
0
L
Gilgamesh
WaterFemale
Gilgamesh
17,522
5,317
0
4,741
34,878
31,002
2,640
14,779
19,955
6,784
115,082
W
7,576
1,232
0
3,222
24,913
38,964
393
6,569
18,135
32,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,258
Gold Earned
66,585
830
Minions Killed
819
0
Camps Cleared
0
2,798,566
Distance Traveled
2,441,045
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,808
623
213
8
0
592,649
9
W
Neith
14,325
531
188
7
0
456,359
4
W
Guan Yu
14,687
544
192
7
0
590,678
9
L
Hachiman
13,377
495
177
7
0
445,371
4
W
Tsukuyomi
17,090
633
192
7
0
598,656
2
L
Nemesis
13,218
490
165
6
0
543,149
5
L
Cabrakan
11,754
435
29
1
0
442,984
8
L
Scylla
13,547
502
218
8
0
497,994
5
L
Gilgamesh
14,689
544
230
9
0
511,547
9
W
Bacchus
15,348
568
45
2
0
560,224
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role