Player Matchup

Hel
Hel
 
Hel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deragot
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LucifeRaze
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
XxCoRnOrxX
He Bo
Level 77
God Stats
0W - 4L
1,155 SR
Queue Stats
94W - 97L
1,389 Elo+
Solo
Olorun
Olorun
igrokDmitri
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,506 Elo+
Solo
Team Averages
Level 117
1,431 SR
1,479 Elo+

VS

Team Averages
Level 116
1,564 SR
1,502 Elo+
Awilix
Awilix
ByvValen1145
Awilix
Level 124
God Stats
4W - 3L
1,815 SR
Queue Stats
53W - 58L
1,470 Elo+
Party 1
Fenrir
Fenrir
Dakenkai
Fenrir
Level 135
God Stats
29W - 22L
1,495 SR
Queue Stats
1,088W - 1,138L
1,460 Elo+
Solo
Tyr
Tyr
Kttnc
Tyr
Level 101
God Stats
1W - 1L
1,531 SR
Queue Stats
44W - 24L
1,532 Elo+
Solo
Chang'e
Chang'e
antonio_domingo_
Chang'e
Level 145
God Stats
1W - 0L
1,152 SR
Queue Stats
51W - 49L
1,625 Elo+
Party 1
Agni
Agni
mata_faliyos
Agni
Level 75
God Stats
18W - 9L
1,827 SR
Queue Stats
631W - 617L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 4 / 10
12,482
734
10,513
19,029
13,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
Deragot
Tiamat
17
3 / 6 / 11
10,898
641
20,147
18,373
12,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
LucifeRaze
Xbalanque
20
9 / 4 / 6
12,583
740
20,457
16,959
7,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
16
1 / 8 / 14
10,361
609
11,427
17,659
8,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
19
0 / 8 / 11
10,976
646
10,095
18,201
8,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
5 / 4 / 15
11,538
679
13,489
15,831
17,729
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Dakenkai
Fenrir
20
11 / 4 / 11
13,187
776
12,399
19,545
17,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Kttnc
Tyr
17
0 / 8 / 23
10,979
646
13,477
20,993
18,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 3 / 16
13,593
800
23,297
25,268
13,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 2 / 20
12,792
752
17,224
16,535
8,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
20
Kills
30
30
Deaths
21
52
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
4
10
3
W
Awilix
5
4
15
3.13
W
Fenrir
Dakenkai
Fenrir
11
4
11
4.13
L
Tiamat
Deragot
Tiamat
3
6
11
1.42
W
Tyr
Kttnc
Tyr
0
8
23
1.44
L
Xbalanque
LucifeRaze
Xbalanque
9
4
6
3
L
He Bo
1
8
14
1
W
9
3
16
5.67
L
Olorun
0
8
11
0.69
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,639
Damage
79,886
90,221
Taken
98,172
50,198
Mitigated
74,394
42,024
Healing
52,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,513
780
15,346
10,579
19,029
13,546
107
8,521
10,508
24,836
0
W
Awilix
13,489
3,622
3,601
2,861
15,831
17,729
976
6,376
9,455
0
22,819
W
Fenrir
Dakenkai
Fenrir
12,399
1,831
2,489
2,230
19,545
17,157
1,906
9,936
9,609
0
20,020
L
Tiamat
Deragot
Tiamat
20,147
1,129
1,065
3,315
18,373
12,316
0
8,255
10,118
37,870
0
W
Tyr
Kttnc
Tyr
13,477
2,486
1,955
3,441
20,993
18,284
1,126
10,611
10,382
0
27,145
L
Xbalanque
LucifeRaze
Xbalanque
20,457
7,933
2,131
2,749
16,959
7,649
1,017
6,365
10,594
0
36,272
L
He Bo
11,427
946
1,165
1,901
17,659
8,535
45
8,829
8,830
18,993
0
W
23,297
930
16,282
14,315
25,268
13,202
901
16,188
9,080
70,485
0
L
Olorun
10,095
4,536
612
3,161
18,201
8,152
651
8,551
9,650
37,993
0
W
17,224
973
3,054
2,589
16,535
8,022
1,123
9,071
7,464
38,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
62,089
162
Minions Killed
186
0
Camps Cleared
0
1,472,096
Distance Traveled
1,638,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,482
734
31
2
0
333,813
0
W
Awilix
11,538
679
16
1
0
293,782
0
W
Fenrir
13,187
776
11
1
0
368,311
3
L
Tiamat
10,898
641
33
2
0
313,738
0
W
Tyr
10,979
646
26
2
0
323,623
0
L
Xbalanque
12,583
740
38
2
0
283,717
0
L
He Bo
10,361
609
20
1
0
292,398
1
W
Chang'e
13,593
800
87
5
0
326,957
0
L
Olorun
10,976
646
40
2
0
248,430
2
W
Agni
12,792
752
46
3
0
325,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role