Player Matchup

Skadi
Skadi
ReformedSaltLord
Skadi
Level 28
God Stats
15W - 9L
1,558 SR
Queue Stats
95W - 67L
1,571 Elo+
Party 1
Ares
Ares
Storpheus
Ares
Level 19
God Stats
3W - 1L
1,884 SR
Queue Stats
80W - 71L
1,568 Elo+
Party 1
Ymir
Ymir
azertt
Ymir
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 3
Hades
Hades
kazukiblack
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
rara6229
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 3
Team Averages
Level 16
1,632 SR
1,427 Elo+

VS

Team Averages
Level 19
1,476 SR
1,523 Elo+
Izanami
Izanami
ColonelXander
Izanami
Level 7
God Stats
16W - 12L
1,355 SR
Queue Stats
20W - 13L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ghost22789
Cu Chulainn
Level 17
God Stats
2W - 1L
1,289 SR
Queue Stats
61W - 71L
1,311 Elo+
Solo
Apollo
Apollo
Sam1ze
Apollo
Level 17
God Stats
61W - 35L
1,849 SR
Queue Stats
160W - 147L
1,640 Elo+
Solo
Arachne
Arachne
Vagabond_Cipher
Arachne
Level 27
God Stats
11W - 20L
1,386 SR
Queue Stats
102W - 113L
1,557 Elo+
Solo
Cthulhu
Cthulhu
YourNemesis707
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,813
602
4,232
5,346
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
1 / 4 / 1
4,220
528
1,503
7,283
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
azertt
Ymir
3
0 / 4 / 1
3,361
420
96
3,412
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 2 / 0
4,708
589
4,550
7,864
2,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 6 / 1
3,680
460
499
3,754
848
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
7 / 2 / 2
6,406
801
5,619
4,201
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ghost22789
Cu Chulainn
7
2 / 1 / 1
4,856
607
3,519
5,449
2,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Sam1ze
Apollo
9
5 / 1 / 3
5,785
723
5,608
4,799
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 1
5,139
642
1,351
5,851
1,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
5 / 1 / 5
5,993
749
4,128
4,240
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
19
20
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
2
2
4
W
Cu Chulainn
Ghost22789
Cu Chulainn
2
1
1
2.5
L
2
4
1
0.63
W
Apollo
Sam1ze
Apollo
5
1
3
6.5
L
Ares
1
4
1
0.38
W
0
0
1
0.5
W
5
1
5
7.5
L
Ymir
azertt
Ymir
0
4
1
0.13
L
1
2
0
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,880
Damage
20,225
27,659
Taken
24,540
9,771
Mitigated
8,381
6,779
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,619
4,325
0
1,308
4,201
1,319
2,151
737
3,464
0
37,283
W
Cu Chulainn
Ghost22789
Cu Chulainn
3,519
1,206
0
1,550
5,449
2,130
0
2,970
2,479
0
13,528
L
4,232
2,477
0
1,020
5,346
1,360
0
1,804
3,542
0
17,385
W
Apollo
Sam1ze
Apollo
5,608
3,447
0
1,935
4,799
1,330
697
1,288
3,511
0
26,654
L
Ares
1,503
188
72
1,524
7,283
3,618
0
1,493
5,790
6,704
0
W
1,351
668
0
2,881
5,851
1,567
0
722
5,129
0
31,550
W
4,128
303
0
1,808
4,240
2,035
315
931
3,309
13,317
0
L
Ymir
azertt
Ymir
96
30
0
0
3,412
1,017
0
177
3,235
1,227
0
L
4,550
368
0
3,927
7,864
2,928
0
0
7,864
27,092
0
L
499
194
81
155
3,754
848
0
654
3,100
3,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,782
Gold Earned
28,179
108
Minions Killed
240
0
Camps Cleared
0
584,462
Distance Traveled
733,719
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,406
801
90
11
0
114,587
0
W
Cu Chulainn
4,856
607
26
3
0
167,430
0
L
Skadi
4,813
602
27
3
0
132,402
0
W
Apollo
5,785
723
45
6
0
137,313
2
L
Ares
4,220
528
12
2
0
139,378
0
W
Arachne
5,139
642
61
8
0
151,480
0
W
Cthulhu
5,993
749
18
2
0
162,909
4
L
Ymir
3,361
420
3
0
0
91,308
0
L
Hades
4,708
589
63
8
0
123,561
1
L
Hel
3,680
460
3
0
0
97,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role