Player Matchup

Loki
Loki
KazzzinaKku
Loki
Level 30
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Ra
Ra
RainbowCatRus
Ra
Level 23
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 1
Chaac
Chaac
Seldorin
Chaac
Level 29
God Stats
7W - 12L
1,512 SR
Queue Stats
86W - 98L
1,540 Elo+
Solo
Anhur
Anhur
kikotowe99
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,561 Elo+
Solo
Ares
Ares
zhao032
Ares
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 4L
1,056 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,439 Elo+

VS

Team Averages
Level 16
1,588 SR
1,366 Elo+
Neith
Neith
Deltagang
Neith
Level 26
God Stats
11W - 13L
1,525 SR
Queue Stats
90W - 102L
1,524 Elo+
Solo
Loki
Loki
Kopiko50
Loki
Level 27
God Stats
25W - 37L
1,357 SR
Queue Stats
549W - 677L
1,254 Elo+
Solo
Odin
Odin
Note26
Odin
Level 6
God Stats
1W - 0L
1,729 SR
Queue Stats
8W - 5L
1,637 Elo+
Solo
Olorun
Olorun
Tormazok
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
988 Elo+
Solo
Danzaburou
Danzaburou
eMrodeTV
Danzaburou
Level 16
God Stats
3W - 1L
1,830 SR
Queue Stats
24W - 25L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 2
9,928
523
10,840
16,742
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 2
9,937
523
7,049
8,220
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Seldorin
Chaac
10
1 / 2 / 1
7,353
387
3,845
6,100
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
14
1 / 6 / 2
8,673
456
6,428
13,950
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
zhao032
Ares
7
0 / 9 / 0
6,360
335
976
10,790
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deltagang
Neith
17
11 / 2 / 8
11,732
617
12,295
11,358
3,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
2 / 3 / 6
9,859
519
3,220
13,316
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Note26
Odin
17
4 / 2 / 7
10,655
561
6,344
11,038
10,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Tormazok
Olorun
16
12 / 4 / 5
11,005
579
10,178
10,245
3,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
eMrodeTV
Danzaburou
15
3 / 2 / 8
9,917
522
5,641
9,612
3,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
13
Kills
32
32
Deaths
13
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Deltagang
Neith
11
2
8
7.5
L
7
8
2
1
W
Loki
2
3
6
1.67
W
Odin
Note26
Odin
4
2
7
3.75
L
4
7
2
0.71
L
Chaac
Seldorin
Chaac
1
2
1
0.75
W
Olorun
Tormazok
Olorun
12
4
5
3.63
W
Danzaburou
eMrodeTV
Danzaburou
3
2
8
3.5
L
Anhur
1
6
2
0.33
L
Ares
zhao032
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
37,678
55,802
Taken
55,569
22,642
Mitigated
26,175
11,450
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Deltagang
Neith
12,295
6,554
0
3,952
11,358
3,661
3,748
1,143
10,142
0
60,752
L
10,840
3,319
0
5,532
16,742
6,051
396
3,505
13,237
0
48,624
W
Loki
3,220
823
0
3,047
13,316
4,508
0
1,120
12,113
0
63,196
W
Odin
Note26
Odin
6,344
1,797
0
2,389
11,038
10,489
331
1,630
9,104
0
56,997
L
7,049
1,100
157
925
8,220
3,112
156
1,906
6,314
46,789
0
L
Chaac
Seldorin
Chaac
3,845
1,001
0
1,831
6,100
3,795
216
1,070
5,030
169
22,478
W
Olorun
Tormazok
Olorun
10,178
5,289
905
3,724
10,245
3,739
2,950
2,786
7,179
48,471
0
W
Danzaburou
eMrodeTV
Danzaburou
5,641
2,621
0
4,807
9,612
3,778
1,624
1,056
8,482
0
41,475
L
Anhur
6,428
2,276
0
2,825
13,950
4,376
765
1,855
12,095
0
44,971
L
Ares
zhao032
Ares
976
265
0
180
10,790
5,308
76
1,842
8,948
10,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
53,168
327
Minions Killed
469
0
Camps Cleared
0
1,322,052
Distance Traveled
1,685,011
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,732
617
98
5
0
317,956
2
L
Loki
9,928
523
67
4
0
303,766
1
W
Loki
9,859
519
95
5
0
378,085
3
W
Odin
10,655
561
112
6
0
336,284
3
L
Ra
9,937
523
110
6
0
317,781
0
L
Chaac
7,353
387
50
3
0
155,761
0
W
Olorun
11,005
579
88
5
0
327,829
3
W
Danzaburou
9,917
522
76
4
0
324,857
11
L
Anhur
8,673
456
79
4
0
285,503
1
L
Ares
6,360
335
21
1
0
259,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role