Player Matchup

Achilles
Achilles
Hizlaw
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,481 Elo+
Solo
Arachne
Arachne
Saudi1811
Arachne
Level 105
God Stats
3W - 2L
1,750 SR
Queue Stats
331W - 499L
1,403 Elo+
Solo
He Bo
He Bo
SeansiDrop
He Bo
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 156L
1,695 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,527 Elo+

VS

Team Averages
Level 147
1,579 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ferrus45
Ah Puch
Level 143
God Stats
4W - 2L
1,670 SR
Queue Stats
330W - 208L
1,688 Elo+
Party 1
Xing Tian
Xing Tian
MrJingels1990
Xing Tian
Level 149
God Stats
4W - 1L
1,567 SR
Queue Stats
571W - 447L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hizlaw
Achilles
12
1 / 6 / 2
8,607
615
4,827
12,846
10,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Saudi1811
Arachne
13
2 / 6 / 3
9,436
674
5,185
10,819
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
13
3 / 5 / 2
9,473
677
10,833
10,355
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 2 / 8
11,089
792
10,623
8,655
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ferrus45
Ah Puch
12
3 / 4 / 6
9,363
669
6,767
6,439
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MrJingels1990
Xing Tian
15
7 / 0 / 10
10,834
774
10,313
9,217
9,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
17
17
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
8
5.5
W
Ah Puch
Ferrus45
Ah Puch
3
4
6
1.5
L
Achilles
Hizlaw
Achilles
1
6
2
0.33
W
Xing Tian
MrJingels1990
Xing Tian
7
0
10
12
L
Arachne
Saudi1811
Arachne
2
6
3
0.58
L
He Bo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
27,703
34,020
Taken
24,311
18,057
Mitigated
14,754
4,184
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,623
5,998
0
909
8,655
3,634
420
4,630
3,681
0
52,220
W
Ah Puch
Ferrus45
Ah Puch
6,767
0
0
176
6,439
1,789
170
1,237
5,137
30,286
0
L
Achilles
Hizlaw
Achilles
4,827
2,497
0
1,012
12,846
10,307
58
6,022
6,824
0
21,770
W
Xing Tian
MrJingels1990
Xing Tian
10,313
1,178
0
795
9,217
9,331
312
4,410
4,639
31,648
0
L
Arachne
Saudi1811
Arachne
5,185
3,645
0
2,459
10,819
4,557
0
6,508
4,311
0
41,133
L
He Bo
10,833
391
0
713
10,355
3,193
0
4,771
5,584
44,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
31,286
183
Minions Killed
198
0
Camps Cleared
0
809,978
Distance Traveled
789,570
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,089
792
96
7
0
243,195
5
W
Ah Puch
9,363
669
64
5
0
239,377
4
L
Achilles
8,607
615
32
2
0
275,410
6
W
Xing Tian
10,834
774
38
3
0
306,998
5
L
Arachne
9,436
674
67
5
0
295,639
0
L
He Bo
9,473
677
84
6
0
238,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role