Player Matchup

Cu Chulainn
Cu Chulainn
Aiace47
Cu Chulainn
Level 61
God Stats
26W - 26L
1,434 SR
Queue Stats
231W - 278L
1,430 Elo+
Party 2
Da Ji
Da Ji
JDDJ
Da Ji
Level 92
God Stats
29W - 20L
1,617 SR
Queue Stats
363W - 385L
1,432 Elo+
Solo
Persephone
Persephone
Savonos
Persephone
Level 133
God Stats
9W - 10L
1,459 SR
Queue Stats
424W - 448L
1,475 Elo+
Party 2
Bellona
Bellona
jdouci
Bellona
Level 79
God Stats
3W - 0L
1,824 SR
Queue Stats
151W - 161L
1,518 Elo+
Solo
Hachiman
Hachiman
kingsofdemonss
Hachiman
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 84
1,567 SR
1,471 Elo+

VS

Team Averages
Level 79
1,457 SR
1,438 Elo+
Kuzenbo
Kuzenbo
Erbeen11
Kuzenbo
Level 106
God Stats
0W - 4L
1,323 SR
Queue Stats
89W - 78L
1,459 Elo+
Party 1
Bakasura
Bakasura
KILLGAARA
Bakasura
Level 46
God Stats
8W - 13L
1,461 SR
Queue Stats
86W - 107L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Radovan88
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,428 Elo+
Solo
Olorun
Olorun
javier5704
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,395 Elo+
Party 1
Chernobog
Chernobog
legna0834
Chernobog
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aiace47
Cu Chulainn
17
3 / 3 / 11
9,969
525
15,889
15,160
10,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
JDDJ
Da Ji
17
8 / 4 / 6
10,432
549
10,897
15,421
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Savonos
Persephone
18
13 / 2 / 3
12,177
641
19,300
12,113
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
jdouci
Bellona
15
1 / 2 / 13
9,103
479
7,166
14,831
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
11
2 / 4 / 2
7,499
395
8,069
8,627
2,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Erbeen11
Kuzenbo
15
4 / 5 / 4
10,087
531
12,157
15,422
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
KILLGAARA
Bakasura
16
4 / 9 / 2
9,643
508
8,583
18,666
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Radovan88
Gilgamesh
14
3 / 4 / 1
8,915
469
9,490
18,490
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
javier5704
Olorun
14
0 / 5 / 1
8,782
462
5,476
14,925
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
legna0834
Chernobog
14
4 / 4 / 3
9,263
488
9,702
13,451
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
15
15
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aiace47
Cu Chulainn
3
3
11
2.83
L
Kuzenbo
Erbeen11
Kuzenbo
4
5
4
1.2
W
Da Ji
JDDJ
Da Ji
8
4
6
2.75
L
Bakasura
KILLGAARA
Bakasura
4
9
2
0.56
L
Gilgamesh
Radovan88
Gilgamesh
3
4
1
0.88
W
Persephone
Savonos
Persephone
13
2
3
7.25
L
Olorun
javier5704
Olorun
0
5
1
0.1
W
Bellona
jdouci
Bellona
1
2
13
3.75
W
Hachiman
2
4
2
0.75
L
Chernobog
legna0834
Chernobog
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,321
Damage
45,408
66,152
Taken
80,954
37,994
Mitigated
46,738
19,977
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aiace47
Cu Chulainn
15,889
1,700
0
4,968
15,160
10,342
0
2,432
11,841
7,249
61,360
L
Kuzenbo
Erbeen11
Kuzenbo
12,157
2,607
182
3,314
15,422
9,907
741
2,781
12,569
41,637
0
W
Da Ji
JDDJ
Da Ji
10,897
2,835
0
1,115
15,421
7,714
0
3,006
11,521
0
70,083
L
Bakasura
KILLGAARA
Bakasura
8,583
6,375
0
2,375
18,666
7,976
626
4,554
13,904
0
60,933
L
Gilgamesh
Radovan88
Gilgamesh
9,490
1,307
0
4,482
18,490
17,906
210
4,117
14,267
0
40,356
W
Persephone
Savonos
Persephone
19,300
1,538
200
6,129
12,113
5,031
0
4,740
7,239
83,541
0
L
Olorun
javier5704
Olorun
5,476
2,418
52
5,254
14,925
5,763
639
7,084
7,551
46,790
0
W
Bellona
jdouci
Bellona
7,166
1,161
0
4,369
14,831
12,456
198
3,913
10,130
0
33,472
W
Hachiman
8,069
3,881
0
3,196
8,627
2,451
0
2,655
5,670
0
39,606
L
Chernobog
legna0834
Chernobog
9,702
6,481
0
4,902
13,451
5,186
2,019
2,261
11,118
0
50,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,180
Gold Earned
46,690
510
Minions Killed
458
0
Camps Cleared
0
1,703,832
Distance Traveled
1,638,479
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,969
525
125
7
0
369,646
5
L
Kuzenbo
10,087
531
51
3
0
346,888
1
W
Da Ji
10,432
549
108
6
0
386,951
3
L
Bakasura
9,643
508
124
7
0
323,171
1
L
Gilgamesh
8,915
469
82
4
0
362,630
7
W
Persephone
12,177
641
145
8
0
371,480
3
L
Olorun
8,782
462
104
5
0
300,524
0
W
Bellona
9,103
479
57
3
0
368,244
8
W
Hachiman
7,499
395
75
4
0
207,511
0
L
Chernobog
9,263
488
97
5
0
305,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role