Player Matchup

Apollo
Apollo
Silver I
DarthPanda47
Apollo
Silver I
Level 119
God Stats
27W - 19L
1,504 SR
Queue Stats
440W - 433L
1,067 MMR
Solo
Nike
Nike
Silver I
Manatee941
Nike
Silver I
Level 105
God Stats
2W - 1L
1,759 SR
Queue Stats
287W - 297L
1,355 MMR
Solo
Janus
Janus
Gold V
Rage68390
Janus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
astralfaerie
Sun Wukong
Gold V
Level 121
God Stats
56W - 44L
1,814 SR
Queue Stats
1,471W - 1,469L
1,222 MMR
Solo
Set
Set
Gold V
onnar
Set
Gold V
Level 160
God Stats
3W - 3L
1,742 SR
Queue Stats
165W - 164L
1,402 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,664 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,561 SR
1,479 MMR
Danzaburou
Danzaburou
Bronze V
Dizq
Danzaburou
Bronze V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
PolicemanAnubis
Anubis
Gold III
Level 109
God Stats
17W - 16L
1,614 SR
Queue Stats
793W - 800L
1,495 MMR
Solo
Cthulhu
Cthulhu
Gold I
SunwuGoku
Cthulhu
Gold I
Level 118
God Stats
4W - 6L
1,603 SR
Queue Stats
546W - 551L
1,474 MMR
Solo
Amaterasu
Amaterasu
Gold V
Supp0rtr0ll
Amaterasu
Gold V
Level 38
God Stats
8W - 7L
1,506 SR
Queue Stats
92W - 91L
1,431 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
bryuzi
Ao Kuang
Gold III
Level 149
God Stats
11W - 10L
1,581 SR
Queue Stats
181W - 177L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 0 / 3
6,894
627
4,586
4,629
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 5
5,824
529
2,036
5,276
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Rage68390
Janus
10
1 / 2 / 4
5,924
539
2,998
4,222
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
astralfaerie
Sun Wukong
11
0 / 2 / 0
6,277
571
4,493
9,544
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
onnar
Set
13
7 / 0 / 2
7,431
676
5,678
6,376
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshTiamatTsukuyomi

VS

Bans
SobekKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dizq
Danzaburou
6
0 / 3 / 0
4,722
429
497
5,239
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 0
5,653
514
1,621
4,489
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SunwuGoku
Cthulhu
11
1 / 0 / 1
6,307
573
6,448
9,433
5,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Supp0rtr0ll
Amaterasu
10
0 / 2 / 0
6,108
555
1,170
8,894
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
bryuzi
Ao Kuang
9
3 / 5 / 0
5,732
521
4,951
8,832
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
5
5
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
3
5.5
L
Danzaburou
Dizq
Danzaburou
0
3
0
0
W
1
1
5
3.5
L
1
3
0
0.33
W
Janus
Rage68390
Janus
1
2
4
1.5
L
Cthulhu
SunwuGoku
Cthulhu
1
0
1
1.5
L
Amaterasu
Supp0rtr0ll
Amaterasu
0
2
0
0
W
Sun Wukong
astralfaerie
Sun Wukong
0
2
0
0
L
Ao Kuang
bryuzi
Ao Kuang
3
5
0
0.6
W
Set
onnar
Set
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
14,687
30,047
Taken
36,887
10,081
Mitigated
14,767
7,928
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,586
2,890
0
1,722
4,629
1,298
468
1,432
3,197
0
30,246
L
Danzaburou
Dizq
Danzaburou
497
230
0
1,069
5,239
1,177
0
420
4,781
0
13,668
W
2,036
221
0
959
5,276
1,602
198
1,076
4,200
0
16,773
L
1,621
0
0
1,316
4,489
1,792
0
537
3,912
35,220
0
W
Janus
Rage68390
Janus
2,998
681
0
382
4,222
908
640
1,917
2,305
27,210
0
L
Cthulhu
SunwuGoku
Cthulhu
6,448
966
0
3,532
9,433
5,124
0
616
8,771
36,778
0
L
Amaterasu
Supp0rtr0ll
Amaterasu
1,170
188
0
1,573
8,894
4,574
281
883
7,966
0
29,536
W
Sun Wukong
astralfaerie
Sun Wukong
4,493
1,364
0
4,121
9,544
4,257
0
6,657
2,887
0
35,861
L
Ao Kuang
bryuzi
Ao Kuang
4,951
1,087
0
3,097
8,832
2,100
0
335
8,459
26,253
0
W
Set
onnar
Set
5,678
2,930
0
744
6,376
2,016
640
1,938
4,438
0
46,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
28,522
319
Minions Killed
296
0
Camps Cleared
0
1,079,295
Distance Traveled
919,416
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,894
627
59
5
0
204,743
2
L
Danzaburou
4,722
429
33
3
0
161,783
2
W
Nike
5,824
529
31
3
0
232,676
3
L
Anubis
5,653
514
69
6
0
144,720
1
W
Janus
5,924
539
60
5
0
197,221
2
L
Cthulhu
6,307
573
76
7
0
197,906
1
L
Amaterasu
6,108
555
57
5
0
229,103
2
W
Sun Wukong
6,277
571
80
7
0
212,530
1
L
Ao Kuang
5,732
521
61
6
0
185,904
0
W
Set
7,431
676
89
8
0
232,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role