Player Matchup

Olorun
Olorun
Dao123
Olorun
Level 7
God Stats
1W - 0L
1,660 SR
Queue Stats
13W - 8L
1,630 Elo+
Solo
Heimdallr
Heimdallr
Dynamic35
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,436 Elo+
Solo
Kali
Kali
PELOCHIN888
Kali
Level 24
God Stats
1W - 1L
1,314 SR
Queue Stats
52W - 51L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Sativa88
Gilgamesh
Level 27
God Stats
87W - 70L
1,476 SR
Queue Stats
258W - 304L
1,341 Elo+
Solo
Bacchus
Bacchus
tyouchat
Bacchus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,351 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,444 Elo+

VS

Team Averages
Level 12
1,471 SR
1,542 Elo+
Chronos
Chronos
Jarulyto
Chronos
Level 21
God Stats
7W - 9L
1,674 SR
Queue Stats
85W - 65L
1,590 Elo+
Solo
Medusa
Medusa
NiksTerminatus
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Chaac
Chaac
Shogun3333
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Yltred
Merlin
Level 25
God Stats
0W - 3L
1,181 SR
Queue Stats
44W - 66L
1,316 Elo+
Solo
Loki
Loki
ХулиганкаВЮбке
Loki
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 32L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dao123
Olorun
9
0 / 4 / 0
9,745
305
2,293
5,330
1,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Dynamic35
Heimdallr
20
14 / 10 / 13
18,515
579
25,563
30,583
17,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 8
18,143
567
22,256
36,229
17,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sativa88
Gilgamesh
20
16 / 7 / 5
18,871
590
23,663
31,463
28,196
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
tyouchat
Bacchus
20
8 / 7 / 17
16,247
508
20,246
29,314
46,979
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jarulyto
Chronos
20
10 / 6 / 8
15,964
499
26,527
32,147
14,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 14 / 6
16,403
513
17,507
22,496
10,521
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
1 / 8 / 7
15,072
471
7,543
25,427
24,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Yltred
Merlin
20
6 / 11 / 8
14,977
468
22,619
21,685
9,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 4
17,939
561
19,054
26,775
12,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
44
Kills
35
35
Deaths
44
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dao123
Olorun
0
4
0
0
W
Heimdallr
Dynamic35
Heimdallr
14
10
13
2.05
L
Chronos
Jarulyto
Chronos
10
6
8
2.33
L
8
14
6
0.79
W
6
7
8
1.43
W
Gilgamesh
Sativa88
Gilgamesh
16
7
5
2.64
L
Chaac
1
8
7
0.56
L
Merlin
Yltred
Merlin
6
11
8
0.91
W
Bacchus
tyouchat
Bacchus
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,021
Damage
93,250
132,919
Taken
128,530
112,195
Mitigated
71,138
36,602
Healing
31,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dao123
Olorun
2,293
1,379
0
553
5,330
1,745
240
3,954
1,376
17,616
0
W
Heimdallr
Dynamic35
Heimdallr
25,563
11,604
0
6,015
30,583
17,503
3,366
10,551
19,654
0
133,237
L
Chronos
Jarulyto
Chronos
26,527
6,466
0
10,676
32,147
14,412
6,450
8,014
24,133
127,659
0
L
17,507
10,271
0
0
22,496
10,521
1,251
4,746
17,747
0
65,782
W
22,256
15,935
0
18,166
36,229
17,772
3,111
15,474
20,421
0
174,948
W
Gilgamesh
Sativa88
Gilgamesh
23,663
6,819
0
5,644
31,463
28,196
747
6,386
24,951
0
111,976
L
Chaac
7,543
1,789
267
7,680
25,427
24,078
339
1,890
23,537
0
71,195
L
Merlin
Yltred
Merlin
22,619
2,719
131
1,656
21,685
9,145
1,304
6,900
14,784
84,548
0
W
Bacchus
tyouchat
Bacchus
20,246
2,807
1,429
4,795
29,314
46,979
511
14,054
14,651
66,450
0
L
19,054
8,078
0
10,698
26,775
12,982
1,994
1,331
25,444
0
133,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,521
Gold Earned
80,355
662
Minions Killed
700
0
Camps Cleared
0
2,318,723
Distance Traveled
2,843,942
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,745
305
25
1
0
142,550
1
W
Heimdallr
18,515
579
187
6
0
530,883
0
L
Chronos
15,964
499
156
5
0
553,068
4
L
Medusa
16,403
513
113
4
0
584,184
0
W
Kali
18,143
567
223
7
0
542,877
6
W
Gilgamesh
18,871
590
178
6
0
547,614
7
L
Chaac
15,072
471
137
4
0
487,401
9
L
Merlin
14,977
468
113
4
0
567,435
0
W
Bacchus
16,247
508
49
2
0
554,799
1
L
Loki
17,939
561
181
6
0
651,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role