Player Matchup

Chang'e
Chang'e
Logotip
Chang'e
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
Rendohil
Jing Wei
Level 108
God Stats
0W - 1L
1,574 SR
Queue Stats
10W - 12L
1,504 Elo+
Party 1
Chaac
Chaac
Stalingrád
Chaac
Level 123
God Stats
0W - 6L
1,335 SR
Queue Stats
107W - 106L
1,595 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,499 Elo+

VS

Team Averages
Level 99
1,534 SR
1,543 Elo+
Cerberus
Cerberus
Attackingbear
Cerberus
Level 103
God Stats
19W - 15L
1,669 SR
Queue Stats
242W - 233L
1,541 Elo+
Solo
Merlin
Merlin
NightFang97
Merlin
Level 83
God Stats
7W - 11L
1,432 SR
Queue Stats
557W - 458L
1,587 Elo+
Party 2
Rama
Rama
TheMentor
Rama
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Logotip
Chang'e
9
0 / 6 / 3
7,264
605
5,763
10,078
6,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Rendohil
Jing Wei
11
2 / 4 / 1
8,051
671
8,935
10,533
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 2
8,621
718
8,276
17,281
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Attackingbear
Cerberus
13
6 / 0 / 9
10,325
860
8,224
10,267
8,155
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
4 / 3 / 7
9,212
768
8,623
7,869
2,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
6 / 1 / 8
9,828
819
14,653
9,802
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Attackingbear
Cerberus
6
0
9
10.5
L
Chang'e
Logotip
Chang'e
0
6
3
0.25
W
Merlin
4
3
7
2.5
L
Jing Wei
Rendohil
Jing Wei
2
4
1
0.63
L
2
6
2
0.5
W
Rama
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
31,500
37,892
Taken
27,938
23,917
Mitigated
14,638
12,332
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Attackingbear
Cerberus
8,224
279
0
2,886
10,267
8,155
353
2,521
7,746
20,384
0
L
Chang'e
Logotip
Chang'e
5,763
832
2,376
2,661
10,078
6,323
0
5,482
4,596
17,139
0
W
Merlin
8,623
683
0
2,165
7,869
2,867
0
1,519
6,350
43,207
0
L
Jing Wei
Rendohil
Jing Wei
8,935
6,747
0
661
10,533
3,388
0
4,412
6,121
0
27,800
L
8,276
1,934
0
6,634
17,281
14,206
0
7,029
10,252
0
32,281
W
Rama
14,653
10,828
0
3,860
9,802
3,616
2,352
1,795
8,007
0
59,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
29,365
107
Minions Killed
185
0
Camps Cleared
0
642,729
Distance Traveled
666,236
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,325
860
39
3
0
251,353
0
L
Chang'e
7,264
605
25
2
0
197,214
1
W
Merlin
9,212
768
58
5
0
203,472
1
L
Jing Wei
8,051
671
54
5
0
219,011
0
L
Chaac
8,621
718
28
2
0
226,504
3
W
Rama
9,828
819
88
7
0
211,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role