Player Matchup

Arachne
Arachne
 
Arachne
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hizlaw
Janus
Level 140
God Stats
0W - 1L
1,781 SR
Queue Stats
56W - 49L
1,389 Elo+
Solo
Izanami
Izanami
NOTW Assassins
Izanami
Level 124
God Stats
12W - 6L
1,728 SR
Queue Stats
173W - 168L
1,468 Elo+
Solo
Sylvanus
Sylvanus
UniversalShine
Sylvanus
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
481W - 464L
1,511 Elo+
Solo
Tyr
Tyr
UptightSword1
Tyr
Level 109
God Stats
2W - 7L
1,541 SR
Queue Stats
215W - 215L
1,562 Elo+
Solo
Team Averages
Level 106
1,610 SR
1,486 Elo+

VS

Team Averages
Level 121
1,596 SR
1,521 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Panchok_El_crack
Jormungandr
Level 120
God Stats
3W - 0L
1,841 SR
Queue Stats
19W - 16L
1,588 Elo+
Solo
Heimdallr
Heimdallr
TheReaperx120
Heimdallr
Level 146
God Stats
4W - 2L
1,643 SR
Queue Stats
127W - 141L
1,563 Elo+
Party 1
Artio
Artio
smefanyewest
Artio
Level 109
God Stats
6W - 6L
1,499 SR
Queue Stats
355W - 390L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 0
6,354
578
4,578
9,592
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Hizlaw
Janus
10
0 / 0 / 1
5,833
530
1,588
4,204
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,047
459
3,908
8,309
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
7
0 / 2 / 0
4,737
431
4,491
8,382
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
4,542
413
1,191
3,209
933

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 0 / 0
6,745
613
2,990
6,074
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
11
2 / 0 / 1
6,390
581
3,288
1,967
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Panchok_El_crack
Jormungandr
10
2 / 0 / 5
6,913
628
6,137
8,192
5,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TheReaperx120
Heimdallr
11
4 / 1 / 4
6,896
627
7,086
7,427
2,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
6,793
618
4,072
8,135
5,965
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
W
Erlang Shen
 
Erlang Shen
2
0
0
2
W
Janus
 
Janus
2
0
1
2.5
L
Janus
Hizlaw
Janus
0
0
1
0.5
L
0
5
1
0.1
W
Jormungandr
Panchok_El_crack
Jormungandr
2
0
5
4.5
W
Heimdallr
TheReaperx120
Heimdallr
4
1
4
6
L
Sylvanus
0
2
0
0
L
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,756
Damage
23,573
33,696
Taken
31,795
11,385
Mitigated
17,004
9,905
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,578
2,955
0
2,389
9,592
3,035
0
3,371
6,221
0
34,096
W
Erlang Shen
 
Erlang Shen
2,990
1,377
0
2,977
6,074
2,938
0
455
5,593
0
43,747
W
Janus
 
Janus
3,288
97
0
223
1,967
593
0
842
1,081
35,452
0
L
Janus
Hizlaw
Janus
1,588
133
0
452
4,204
1,174
0
1,816
2,388
31,382
0
L
3,908
3,088
0
1,115
8,309
2,135
0
2,614
5,695
0
27,844
W
Jormungandr
Panchok_El_crack
Jormungandr
6,137
1,800
0
2,487
8,192
5,155
188
1,747
6,445
31,239
0
W
Heimdallr
TheReaperx120
Heimdallr
7,086
2,706
0
990
7,427
2,353
361
1,734
5,693
0
39,906
L
Sylvanus
4,491
1,729
1,449
2,805
8,382
4,108
0
3,843
4,539
10,689
0
L
1,191
187
0
1,695
3,209
933
0
1,853
1,356
0
13,009
W
4,072
602
316
3,946
8,135
5,965
964
1,185
6,904
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
33,737
243
Minions Killed
383
0
Camps Cleared
0
1,003,068
Distance Traveled
1,104,298
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,354
578
71
6
0
257,421
2
W
Erlang Shen
6,745
613
95
9
0
248,482
1
W
Janus
6,390
581
74
7
0
211,486
3
L
Janus
5,833
530
75
7
0
247,114
4
L
Izanami
5,047
459
54
5
0
205,502
1
W
Jormungandr
6,913
628
49
4
0
209,668
1
W
Heimdallr
6,896
627
72
7
0
215,892
0
L
Sylvanus
4,737
431
11
1
0
208,437
2
L
Tyr
4,542
413
32
3
0
84,594
2
W
Artio
6,793
618
93
8
0
218,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role