Player Matchup

Gilgamesh
Gilgamesh
BermudoElGotoso
Gilgamesh
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,642 Elo+
Solo
Izanami
Izanami
Noemor502004
Izanami
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 109L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Ouuh-yeah
Danzaburou
Level 23
God Stats
3W - 3L
1,425 SR
Queue Stats
105W - 92L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Weno24588
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,642 Elo+
Solo
Persephone
Persephone
mr-marroqui
Persephone
Level 29
God Stats
2W - 3L
1,686 SR
Queue Stats
45W - 70L
1,403 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,526 Elo+

VS

Team Averages
Level 23
1,555 SR
1,446 Elo+
Tyr
Tyr
Anime_boy_grrrr
Tyr
Level 21
God Stats
5W - 7L
1,601 SR
Queue Stats
34W - 32L
1,506 Elo+
Party 1
Ra
Ra
Anime_girl_grrrr
Ra
Level 28
God Stats
1W - 2L
1,520 SR
Queue Stats
47W - 46L
1,477 Elo+
Party 1
Nox
Nox
Majonezz_
Nox
Level 30
God Stats
0W - 1L
1,700 SR
Queue Stats
117W - 129L
1,426 Elo+
Solo
Apollo
Apollo
bambelio
Apollo
Level 23
God Stats
13W - 5L
1,630 SR
Queue Stats
69W - 62L
1,454 Elo+
Solo
Arachne
Arachne
vanitas_white
Arachne
Level 15
God Stats
56W - 58L
1,324 SR
Queue Stats
393W - 461L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BermudoElGotoso
Gilgamesh
15
6 / 2 / 4
9,028
564
7,455
10,584
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Noemor502004
Izanami
11
5 / 2 / 2
7,369
461
5,075
6,226
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Ouuh-yeah
Danzaburou
13
0 / 5 / 0
7,591
474
3,008
8,984
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Weno24588
Guan Yu
10
1 / 2 / 7
6,778
424
3,208
13,785
9,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
mr-marroqui
Persephone
13
2 / 7 / 0
8,425
527
6,497
8,229
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,863
616
9,314
8,975
7,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 5
7,898
494
6,165
6,324
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 4 / 2
7,394
462
6,864
8,848
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
bambelio
Apollo
8
0 / 5 / 1
6,207
388
3,663
7,630
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
13
4 / 2 / 3
8,455
528
6,479
11,044
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
17
18
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
0
2
9
L
3
3
5
1.83
W
Gilgamesh
BermudoElGotoso
Gilgamesh
6
2
4
4
L
2
4
2
0.75
W
Izanami
Noemor502004
Izanami
5
2
2
3
W
Danzaburou
Ouuh-yeah
Danzaburou
0
5
0
0
W
Guan Yu
Weno24588
Guan Yu
1
2
7
2.25
L
Apollo
bambelio
Apollo
0
5
1
0.1
W
Persephone
mr-marroqui
Persephone
2
7
0
0.29
L
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
32,485
47,808
Taken
42,821
24,096
Mitigated
18,408
5,864
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,314
1,345
0
4,919
8,975
7,164
0
1,363
7,612
0
63,044
L
6,165
913
459
2,141
6,324
1,927
126
107
6,217
42,196
0
W
Gilgamesh
BermudoElGotoso
Gilgamesh
7,455
2,769
0
1,392
10,584
5,624
0
1,400
9,172
0
65,725
L
6,864
528
159
726
8,848
2,515
628
4,975
3,873
30,412
0
W
Izanami
Noemor502004
Izanami
5,075
3,310
0
47
6,226
2,237
1,043
1,847
4,303
0
26,768
W
Danzaburou
Ouuh-yeah
Danzaburou
3,008
1,201
0
1,984
8,984
3,311
1,156
501
8,431
0
38,328
W
Guan Yu
Weno24588
Guan Yu
3,208
1,081
247
1,629
13,785
9,622
245
4,662
8,793
0
24,105
L
Apollo
bambelio
Apollo
3,663
2,365
0
2,008
7,630
1,903
175
0
7,630
0
24,628
W
Persephone
mr-marroqui
Persephone
6,497
573
0
565
8,229
3,302
1,573
4,126
4,076
50,972
0
L
Arachne
6,479
5,472
219
5,843
11,044
4,899
0
52
10,992
0
49,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
39,817
401
Minions Killed
395
0
Camps Cleared
0
1,416,113
Distance Traveled
1,434,915
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,863
616
119
7
0
352,652
4
L
Ra
7,898
494
84
5
0
263,694
0
W
Gilgamesh
9,028
564
120
8
0
352,172
1
L
Nox
7,394
462
64
4
0
300,324
1
W
Izanami
7,369
461
59
4
0
219,651
2
W
Danzaburou
7,591
474
86
5
0
255,972
5
W
Guan Yu
6,778
424
36
2
0
320,648
2
L
Apollo
6,207
388
45
3
0
184,974
0
W
Persephone
8,425
527
100
6
0
267,670
2
L
Arachne
8,455
528
83
5
0
333,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role