Player Matchup

Yemoja
Yemoja
BoiBabixz
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 65L
1,586 Elo+
Solo
Nemesis
Nemesis
ManuUD9
Nemesis
Level 17
God Stats
7W - 1L
1,623 SR
Queue Stats
40W - 24L
1,609 Elo+
Solo
Apollo
Apollo
Trolinghere
Apollo
Level 27
God Stats
9W - 2L
1,845 SR
Queue Stats
179W - 138L
1,563 Elo+
Party 1
Thoth
Thoth
janovskii
Thoth
Level 26
God Stats
4W - 1L
1,558 SR
Queue Stats
117W - 104L
1,537 Elo+
Party 1
Tyr
Tyr
minikane1411
Tyr
Level 18
God Stats
11W - 9L
1,501 SR
Queue Stats
69W - 83L
1,510 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,561 Elo+

VS

Team Averages
Level 14
1,566 SR
1,597 Elo+
Artemis
Artemis
Estkin
Artemis
Level 17
God Stats
2W - 1L
1,860 SR
Queue Stats
17W - 13L
1,652 Elo+
Solo
Mercury
Mercury
Neith2Pro4You
Mercury
Level 13
God Stats
2W - 2L
1,556 SR
Queue Stats
44W - 38L
1,613 Elo+
Solo
Cerberus
Cerberus
Porotus8279
Cerberus
Level 26
God Stats
2W - 6L
1,416 SR
Queue Stats
88W - 70L
1,557 Elo+
Solo
Persephone
Persephone
Xaakes
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Ymir
Ymir
Zyhres
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoiBabixz
Yemoja
17
3 / 0 / 20
12,554
628
4,308
11,112
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ManuUD9
Nemesis
20
13 / 2 / 6
13,680
684
19,123
18,538
9,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
17 / 0 / 6
15,886
794
18,803
19,078
8,380
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
janovskii
Thoth
19
9 / 1 / 12
13,388
669
13,878
8,472
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 10
11,765
588
6,987
14,104
9,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Estkin
Artemis
15
0 / 13 / 0
9,281
464
8,417
19,789
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
15
3 / 10 / 1
9,946
497
5,452
17,760
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Porotus8279
Cerberus
14
1 / 6 / 1
8,821
441
2,434
13,061
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Xaakes
Persephone
15
2 / 11 / 1
9,654
483
10,764
15,263
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zyhres
Ymir
14
2 / 7 / 4
9,453
473
10,897
18,839
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
47
Kills
8
8
Deaths
47
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BoiBabixz
Yemoja
3
0
20
13
L
Artemis
Estkin
Artemis
0
13
0
0
W
Nemesis
ManuUD9
Nemesis
13
2
6
8
L
Mercury
3
10
1
0.35
L
Cerberus
Porotus8279
Cerberus
1
6
1
0.25
W
Apollo
17
0
6
20
L
Persephone
Xaakes
Persephone
2
11
1
0.23
L
Ymir
Zyhres
Ymir
2
7
4
0.57
W
Thoth
janovskii
Thoth
9
1
12
15
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,099
Damage
37,964
71,304
Taken
84,712
42,328
Mitigated
34,797
34,656
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BoiBabixz
Yemoja
4,308
1,394
5,861
5,210
11,112
10,651
2,386
5,175
5,833
32,235
0
L
Artemis
Estkin
Artemis
8,417
4,199
0
3,985
19,789
6,107
3,647
3,707
15,976
0
64,733
W
Nemesis
ManuUD9
Nemesis
19,123
11,767
0
4,129
18,538
9,969
3,465
5,408
13,038
0
103,432
L
Mercury
5,452
2,063
0
3,723
17,760
6,714
819
1,927
15,788
0
48,600
L
Cerberus
Porotus8279
Cerberus
2,434
304
0
2,183
13,061
10,652
0
1,637
11,372
49,161
0
W
Apollo
18,803
13,977
0
12,952
19,078
8,380
7,254
4,543
14,427
0
144,147
L
Persephone
Xaakes
Persephone
10,764
970
0
728
15,263
4,195
0
4,128
10,649
53,093
0
L
Ymir
Zyhres
Ymir
10,897
2,000
0
2,760
18,839
7,129
0
6,766
11,836
52,613
0
W
Thoth
janovskii
Thoth
13,878
340
0
3,920
8,472
3,391
3,813
4,834
3,492
79,928
0
W
6,987
1,157
0
2,584
14,104
9,937
934
5,197
8,791
2,157
47,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
47,155
644
Minions Killed
506
0
Camps Cleared
0
1,951,848
Distance Traveled
1,613,326
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,554
628
44
2
0
393,012
0
L
Artemis
9,281
464
124
6
0
276,808
3
W
Nemesis
13,680
684
133
7
0
439,693
2
L
Mercury
9,946
497
109
5
0
373,714
1
L
Cerberus
8,821
441
80
4
0
313,542
4
W
Apollo
15,886
794
216
11
0
397,583
1
L
Persephone
9,654
483
84
4
0
326,208
0
L
Ymir
9,453
473
109
5
0
323,054
3
W
Thoth
13,388
669
157
8
0
359,740
3
W
Tyr
11,765
588
94
5
0
361,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role