Player Matchup

Ymir
Ymir
Bronze III
Chupatrusa72
Ymir
Bronze III
Level 43
God Stats
1W - 1L
1,435 SR
Queue Stats
12W - 10L
1,398 MMR
Party 2
King Arthur
King Arthur
Platinum V
Funky530
King Arthur
Platinum V
Level 110
God Stats
5W - 2L
1,709 SR
Queue Stats
157W - 152L
1,661 MMR
Party 1
Scylla
Scylla
Platinum V
LILCHEVY
Scylla
Platinum V
Level 160
God Stats
17W - 15L
1,618 SR
Queue Stats
341W - 348L
1,483 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
iiStory
Hou Yi
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,423 MMR
Solo
Mercury
Mercury
Silver III
xTOMPIx
Mercury
Silver III
Level 67
God Stats
1W - 2L
1,365 SR
Queue Stats
8W - 8L
1,441 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,525 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,588 SR
1,492 MMR
Horus
Horus
Bronze III
EvilDeathPanda
Horus
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Noresss
Nemesis
Gold IV
Level 141
God Stats
15W - 19L
1,476 SR
Queue Stats
577W - 563L
1,570 MMR
Solo
Hachiman
Hachiman
Gold V
Raddlsh
Hachiman
Gold V
Level 120
God Stats
1W - 2L
1,698 SR
Queue Stats
158W - 155L
1,415 MMR
Solo
Tiamat
Tiamat
Platinum V
SunwuGoku
Tiamat
Platinum V
Level 118
God Stats
24W - 23L
1,530 SR
Queue Stats
546W - 551L
1,565 MMR
Solo
Yemoja
Yemoja
Gold V
onnar
Yemoja
Gold V
Level 160
God Stats
8W - 5L
1,736 SR
Queue Stats
165W - 164L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
14,609
584
11,415
27,006
31,662
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Funky530
King Arthur
20
3 / 5 / 12
13,285
531
14,661
24,979
25,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LILCHEVY
Scylla
20
6 / 3 / 10
14,315
573
14,950
14,548
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iiStory
Hou Yi
20
5 / 3 / 9
14,222
569
20,008
17,881
8,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
xTOMPIx
Mercury
20
6 / 3 / 9
13,201
528
11,256
17,411
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetApolloAthenaDanzaburouGuan Yu

VS

Bans
GilgameshTsukuyomiSobekIzanamiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,537
421
11,125
19,377
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Noresss
Nemesis
20
8 / 6 / 5
13,281
531
11,568
20,857
11,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Raddlsh
Hachiman
19
0 / 5 / 5
12,188
488
10,895
20,547
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SunwuGoku
Tiamat
19
3 / 5 / 3
12,319
493
26,435
16,911
13,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
onnar
Yemoja
17
3 / 4 / 8
12,906
516
7,668
22,021
27,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
27
Kills
17
17
Deaths
27
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
3
7
5
0.79
W
King Arthur
Funky530
King Arthur
3
5
12
1.8
W
Scylla
LILCHEVY
Scylla
6
3
10
3.67
L
Nemesis
Noresss
Nemesis
8
6
5
1.75
L
Hachiman
Raddlsh
Hachiman
0
5
5
0.5
L
Tiamat
SunwuGoku
Tiamat
3
5
3
0.9
W
Hou Yi
iiStory
Hou Yi
5
3
9
3.17
L
Yemoja
onnar
Yemoja
3
4
8
1.75
W
Mercury
xTOMPIx
Mercury
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,290
Damage
67,691
101,825
Taken
99,713
79,514
Mitigated
81,692
31,498
Healing
29,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,415
2,328
0
4,660
27,006
31,662
87
10,635
15,861
44,539
0
L
11,125
4,792
1,186
4,161
19,377
20,908
290
6,407
12,970
0
36,302
W
King Arthur
Funky530
King Arthur
14,661
995
837
5,285
24,979
25,484
219
7,401
16,876
474
76,329
W
Scylla
LILCHEVY
Scylla
14,950
1,197
0
5,882
14,548
5,670
1,207
6,904
7,234
114,634
0
L
Nemesis
Noresss
Nemesis
11,568
5,216
0
6,869
20,857
11,173
959
4,703
16,154
0
89,616
L
Hachiman
Raddlsh
Hachiman
10,895
7,043
0
6,705
20,547
8,549
639
5,960
14,587
0
86,337
L
Tiamat
SunwuGoku
Tiamat
26,435
1,561
334
4,408
16,911
13,346
4,901
5,156
11,755
105,409
0
W
Hou Yi
iiStory
Hou Yi
20,008
11,275
0
8,830
17,881
8,235
2,428
3,384
14,426
0
119,900
L
Yemoja
onnar
Yemoja
7,668
2,781
4,256
1,952
22,021
27,716
529
4,613
17,408
32,397
0
W
Mercury
xTOMPIx
Mercury
11,256
6,017
0
6,004
17,411
8,463
2,029
4,765
12,344
0
105,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,632
Gold Earned
61,231
707
Minions Killed
532
0
Camps Cleared
0
2,452,079
Distance Traveled
2,185,775
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,609
584
61
2
0
458,270
4
L
Horus
10,537
421
44
2
0
448,667
7
W
King Arthur
13,285
531
146
6
0
478,871
5
W
Scylla
14,315
573
206
8
0
490,836
10
L
Nemesis
13,281
531
119
5
0
481,862
7
L
Hachiman
12,188
488
153
6
0
416,395
12
L
Tiamat
12,319
493
166
7
0
435,054
1
W
Hou Yi
14,222
569
160
6
0
455,399
10
L
Yemoja
12,906
516
50
2
0
403,797
10
W
Mercury
13,201
528
134
5
0
568,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role