Player Matchup

He Bo
He Bo
Bonji888Bonjoch
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,538 Elo+
Solo
Fenrir
Fenrir
Northstorm01
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Roryen
Bacchus
Level 68
God Stats
3W - 6L
1,230 SR
Queue Stats
253W - 230L
1,420 Elo+
Solo
Neith
Neith
boos_1029
Neith
Level 105
God Stats
2W - 1L
1,590 SR
Queue Stats
86W - 97L
1,443 Elo+
Solo
Anhur
Anhur
mpekasminimal
Anhur
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
144W - 160L
1,649 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,510 Elo+

VS

Team Averages
Level 80
1,592 SR
1,453 Elo+
Camazotz
Camazotz
CHNDRIV3R
Camazotz
Level 60
God Stats
2W - 0L
1,699 SR
Queue Stats
64W - 49L
1,555 Elo+
Solo
Hades
Hades
KILLINGTHEJOKER1
Hades
Level 69
God Stats
10W - 5L
1,470 SR
Queue Stats
394W - 395L
1,477 Elo+
Solo
He Bo
He Bo
Narkoman152
He Bo
Level 27
God Stats
3W - 0L
1,732 SR
Queue Stats
46W - 49L
1,176 Elo+
Solo
Nemesis
Nemesis
Tzvetan
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 62L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
dgiydiusd98y2
Zhong Kui
Level 125
God Stats
3W - 3L
1,561 SR
Queue Stats
398W - 397L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 10
12,341
823
19,566
12,465
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
3 / 7 / 18
10,580
705
11,248
18,614
15,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Roryen
Bacchus
16
2 / 7 / 12
9,766
651
12,269
17,685
21,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
boos_1029
Neith
19
6 / 5 / 12
11,274
752
12,673
16,507
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 12
11,134
742
11,951
13,520
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CHNDRIV3R
Camazotz
19
11 / 5 / 13
12,498
833
12,980
23,126
21,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 11
12,052
803
20,232
22,471
20,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 11
10,884
726
8,166
9,798
4,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tzvetan
Nemesis
19
6 / 4 / 11
11,780
785
10,732
15,653
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
dgiydiusd98y2
Zhong Kui
18
5 / 6 / 14
11,381
759
15,509
19,024
12,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
27
Kills
30
30
Deaths
27
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
11
6
10
2.67
W
Camazotz
CHNDRIV3R
Camazotz
11
5
13
3.5
W
6
8
11
1.44
W
2
4
11
1.88
L
Fenrir
3
7
18
1.71
L
Bacchus
Roryen
Bacchus
2
7
12
1.14
W
Nemesis
Tzvetan
Nemesis
6
4
11
2.88
L
Neith
boos_1029
Neith
6
5
12
2.4
W
Zhong Kui
dgiydiusd98y2
Zhong Kui
5
6
14
2
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,707
Damage
67,619
78,791
Taken
90,072
55,823
Mitigated
67,663
21,979
Healing
32,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,566
933
1,660
2,054
12,465
5,523
403
6,708
5,757
30,850
0
W
Camazotz
CHNDRIV3R
Camazotz
12,980
1,719
1,128
6,548
23,126
21,489
1,358
9,674
13,148
0
24,526
W
20,232
602
2,442
5,200
22,471
20,042
139
4,880
17,439
38,072
0
W
8,166
998
1,666
1,143
9,798
4,033
763
4,388
5,332
25,202
0
L
Fenrir
11,248
1,310
2,324
1,767
18,614
15,892
0
11,065
7,549
0
16,008
L
Bacchus
Roryen
Bacchus
12,269
1,027
2,106
1,486
17,685
21,795
0
9,309
8,376
25,544
0
W
Nemesis
Tzvetan
Nemesis
10,732
3,879
3,032
4,162
15,653
10,061
1,479
5,945
9,402
0
22,896
L
Neith
boos_1029
Neith
12,673
4,135
525
3,197
16,507
6,817
1,022
8,622
7,885
0
30,090
W
Zhong Kui
dgiydiusd98y2
Zhong Kui
15,509
619
508
6,804
19,024
12,038
972
5,872
12,916
30,006
0
L
11,951
4,829
3,313
3,547
13,520
5,796
341
8,203
5,317
0
27,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,095
Gold Earned
58,595
135
Minions Killed
148
0
Camps Cleared
0
1,279,325
Distance Traveled
1,328,637
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,341
823
26
2
0
242,268
1
W
Camazotz
12,498
833
16
1
0
290,303
1
W
Hades
12,052
803
42
3
0
232,997
0
W
He Bo
10,884
726
34
2
0
250,188
2
L
Fenrir
10,580
705
15
1
0
265,540
1
L
Bacchus
9,766
651
21
1
0
257,819
0
W
Nemesis
11,780
785
25
2
0
298,651
3
L
Neith
11,274
752
31
2
0
269,377
1
W
Zhong Kui
11,381
759
31
2
0
256,498
0
L
Anhur
11,134
742
42
3
0
244,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role