Player Matchup

Thanatos
Thanatos
Mylan0
Thanatos
Level 28
God Stats
7W - 6L
1,726 SR
Queue Stats
301W - 300L
1,499 Elo+
Solo
Cerberus
Cerberus
SiriusDevil
Cerberus
Level 14
God Stats
0W - 3L
1,124 SR
Queue Stats
22W - 24L
1,315 Elo+
Party 3
Cupid
Cupid
SrEscanorTheOne
Cupid
Level 28
God Stats
4W - 4L
1,661 SR
Queue Stats
24W - 31L
1,413 Elo+
Solo
Janus
Janus
StartHeart
Janus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,315 Elo+
Party 3
Thor
Thor
sahadis
Thor
Level 13
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,338 Elo+

VS

Team Averages
Level 18
1,497 SR
1,403 Elo+
Danzaburou
Danzaburou
ErhöbøR
Danzaburou
Level 28
God Stats
8W - 8L
1,533 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 2
Bellona
Bellona
StearDSG
Bellona
Level 5
God Stats
2W - 0L
1,805 SR
Queue Stats
2W - 2L
1,249 Elo+
Solo
Kumbhakarna
Kumbhakarna
Strikelenkas
Kumbhakarna
Level 23
God Stats
1W - 2L
1,236 SR
Queue Stats
47W - 59L
1,345 Elo+
Party 1
Merlin
Merlin
Zuhnsd
Merlin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 82L
1,379 Elo+
Party 1
Ymir
Ymir
iReDxFuSiOnz
Ymir
Level 20
God Stats
4W - 2L
1,410 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mylan0
Thanatos
18
11 / 5 / 8
11,272
564
10,573
17,851
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SiriusDevil
Cerberus
12
1 / 6 / 11
8,459
423
8,289
13,071
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 6 / 2
8,169
408
3,213
10,912
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
15
9 / 7 / 7
10,311
516
12,012
13,616
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
sahadis
Thor
12
5 / 5 / 5
8,663
433
6,013
11,856
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErhöbøR
Danzaburou
18
14 / 3 / 6
13,580
679
17,308
12,060
4,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
StearDSG
Bellona
16
4 / 6 / 9
10,774
539
8,706
11,710
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Strikelenkas
Kumbhakarna
15
3 / 4 / 12
11,125
556
4,580
14,440
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Zuhnsd
Merlin
15
5 / 9 / 4
10,818
541
11,673
11,492
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 11
10,206
510
4,475
12,554
9,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
70
28
Kills
28
29
Deaths
28
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ErhöbøR
Danzaburou
14
3
6
5.67
L
Thanatos
Mylan0
Thanatos
11
5
8
3
L
Cerberus
SiriusDevil
Cerberus
1
6
11
1.08
L
2
6
2
0.5
L
Janus
9
7
7
1.79
W
Bellona
StearDSG
Bellona
4
6
9
1.42
W
Kumbhakarna
Strikelenkas
Kumbhakarna
3
4
12
2.25
W
Merlin
Zuhnsd
Merlin
5
9
4
0.78
W
2
6
11
1.25
L
Thor
sahadis
Thor
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
46,742
67,306
Taken
62,256
30,324
Mitigated
35,682
16,896
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ErhöbøR
Danzaburou
17,308
11,161
0
6,045
12,060
4,265
7,686
4,186
7,812
0
86,699
L
Thanatos
Mylan0
Thanatos
10,573
3,587
0
12,168
17,851
7,403
0
3,387
14,402
0
94,341
L
Cerberus
SiriusDevil
Cerberus
8,289
242
0
2,366
13,071
10,098
0
4,394
8,557
29,291
0
L
3,213
1,020
26
852
10,912
3,438
0
1,534
9,364
0
40,162
L
Janus
12,012
1,018
0
1,484
13,616
4,926
835
8,490
4,670
48,328
0
W
Bellona
StearDSG
Bellona
8,706
2,328
0
1,995
11,710
8,198
1,993
1,737
9,947
0
38,618
W
Kumbhakarna
Strikelenkas
Kumbhakarna
4,580
565
0
508
14,440
9,874
308
5,040
9,177
25,717
0
W
Merlin
Zuhnsd
Merlin
11,673
1,809
0
70
11,492
3,737
1,677
5,673
5,544
46,551
0
W
4,475
1,139
0
587
12,554
9,608
822
3,012
9,475
30,214
0
L
Thor
sahadis
Thor
6,013
1,595
0
0
11,856
4,459
264
2,199
9,585
0
26,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
56,503
414
Minions Killed
392
0
Camps Cleared
0
1,573,846
Distance Traveled
1,767,798
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,580
679
134
7
0
338,055
2
L
Thanatos
11,272
564
134
7
0
385,898
0
L
Cerberus
8,459
423
70
4
0
288,779
1
L
Cupid
8,169
408
70
4
0
250,841
2
L
Janus
10,311
516
103
5
0
293,615
0
W
Bellona
10,774
539
64
3
0
392,363
2
W
Kumbhakarna
11,125
556
37
2
0
354,349
0
W
Merlin
10,818
541
91
5
0
309,224
1
W
Ymir
10,206
510
66
3
0
373,807
0
L
Thor
8,663
433
37
2
0
354,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role