Player Matchup

Kumbhakarna
Kumbhakarna
ClareVoyance25
Kumbhakarna
Level 153
God Stats
2W - 0L
1,646 SR
Queue Stats
256W - 159L
1,740 Elo+
Party 1
Izanami
Izanami
ShRImP5088
Izanami
Level 17
God Stats
19W - 2L
2,069 SR
Queue Stats
40W - 11L
1,812 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SunLukong
Tsukuyomi
Level 158
God Stats
13W - 2L
1,280 SR
Queue Stats
877W - 490L
1,661 Elo+
Party 1
Freya
Freya
vDuxZero
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
w33dz91
Amaterasu
Level 141
God Stats
1W - 1L
1,358 SR
Queue Stats
72W - 42L
1,624 Elo+
Party 1
Team Averages
Level 118
1,571 SR
1,667 Elo+

VS

Team Averages
Level 50
1,626 SR
1,579 Elo+
Discordia
Discordia
ENDMarcus
Discordia
Level 36
God Stats
4W - 6L
1,647 SR
Queue Stats
226W - 202L
1,498 Elo+
Solo
Medusa
Medusa
Hosukai
Medusa
Level 32
God Stats
101W - 120L
1,582 SR
Queue Stats
1,004W - 985L
1,537 Elo+
Solo
Vamana
Vamana
Pedro445545
Vamana
Level 7
God Stats
3W - 1L
1,682 SR
Queue Stats
9W - 7L
1,616 Elo+
Party 2
Mercury
Mercury
Rudra100
Mercury
Level 69
God Stats
36W - 29L
1,613 SR
Queue Stats
39W - 31L
1,646 Elo+
Party 2
Ares
Ares
SalAlasad21
Ares
Level 107
God Stats
0W - 1L
1,605 SR
Queue Stats
44W - 37L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClareVoyance25
Kumbhakarna
20
4 / 4 / 28
14,305
1,192
10,074
15,984
20,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ShRImP5088
Izanami
20
10 / 6 / 23
14,371
1,198
39,308
19,126
8,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SunLukong
Tsukuyomi
20
14 / 4 / 15
14,952
1,246
25,344
14,507
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
vDuxZero
Freya
20
5 / 6 / 26
13,502
1,125
24,000
15,808
7,082
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
w33dz91
Amaterasu
20
14 / 5 / 23
15,777
1,315
21,844
26,051
23,990
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ENDMarcus
Discordia
19
5 / 5 / 15
13,037
1,086
25,963
23,207
9,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Hosukai
Medusa
17
5 / 7 / 7
12,105
1,009
12,087
15,351
5,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
18
2 / 13 / 14
11,791
983
7,376
29,491
30,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Rudra100
Mercury
19
7 / 12 / 10
13,528
1,127
17,555
28,301
12,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 10 / 11
13,134
1,095
17,349
28,896
40,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
82
47
Kills
25
25
Deaths
47
115
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ClareVoyance25
Kumbhakarna
4
4
28
4.5
L
Discordia
ENDMarcus
Discordia
5
5
15
2.5
L
Medusa
Hosukai
Medusa
5
7
7
1.21
L
Vamana
2
13
14
0.69
L
Mercury
Rudra100
Mercury
7
12
10
1
L
6
10
11
1.15
W
Izanami
ShRImP5088
Izanami
10
6
23
3.58
W
Tsukuyomi
SunLukong
Tsukuyomi
14
4
15
5.38
W
Freya
vDuxZero
Freya
5
6
26
3
W
Amaterasu
w33dz91
Amaterasu
14
5
23
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,570
Damage
80,330
91,476
Taken
125,246
66,455
Mitigated
98,149
16,453
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ClareVoyance25
Kumbhakarna
10,074
564
0
0
15,984
20,025
0
5,639
9,705
19,176
0
L
Discordia
ENDMarcus
Discordia
25,963
1,428
917
1,897
23,207
9,510
0
7,119
16,088
45,179
0
L
Medusa
Hosukai
Medusa
12,087
4,946
0
592
15,351
5,572
0
4,297
11,054
0
28,353
L
Vamana
7,376
4,165
0
1,968
29,491
30,283
0
7,123
22,368
0
19,346
L
Mercury
Rudra100
Mercury
17,555
11,189
0
382
28,301
12,774
0
7,840
20,461
0
41,073
L
17,349
1,881
0
299
28,896
40,010
0
7,695
21,201
29,325
0
W
Izanami
ShRImP5088
Izanami
39,308
32,396
0
3,696
19,126
8,981
0
7,385
11,357
0
70,872
W
Tsukuyomi
SunLukong
Tsukuyomi
25,344
7,405
0
3,133
14,507
6,377
0
7,701
6,460
0
49,229
W
Freya
vDuxZero
Freya
24,000
8,585
0
2,348
15,808
7,082
0
8,087
7,343
38,317
0
W
Amaterasu
w33dz91
Amaterasu
21,844
13,001
0
7,276
26,051
23,990
0
12,916
12,445
0
40,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,907
Gold Earned
63,595
207
Minions Killed
201
15
Camps Cleared
4
1,297,990
Distance Traveled
1,139,242
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,305
1,192
15
1
0
268,885
0
L
Discordia
13,037
1,086
60
5
0
239,212
1
L
Medusa
12,105
1,009
42
4
2
175,395
0
L
Vamana
11,791
983
25
2
2
234,674
0
L
Mercury
13,528
1,127
53
4
0
286,283
0
L
Ares
13,134
1,095
21
2
0
203,678
0
W
Izanami
14,371
1,198
83
7
2
233,044
0
W
Tsukuyomi
14,952
1,246
51
4
3
301,566
1
W
Freya
13,502
1,125
22
2
6
233,104
0
W
Amaterasu
15,777
1,315
36
3
4
261,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role