Player Matchup

Cerberus
Cerberus
Gold V
CukkTerminator
Cerberus
Gold V
Level 127
God Stats
7W - 2L
1,685 SR
Queue Stats
69W - 77L
1,291 MMR
Solo
Ravana
Ravana
Gold V
W0lfBang
Ravana
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,418 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zanira
Sun Wukong
Gold V
Level 155
God Stats
21W - 20L
1,611 SR
Queue Stats
367W - 372L
1,263 MMR
Solo
Danzaburou
Danzaburou
Silver I
glennkvo
Danzaburou
Silver I
Level 98
God Stats
9W - 6L
1,411 SR
Queue Stats
191W - 213L
1,305 MMR
Solo
Scylla
Scylla
Gold IV
იBlaviken
Scylla
Gold IV
Level 149
God Stats
10W - 12L
1,550 SR
Queue Stats
175W - 188L
1,327 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,551 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,412 SR
1,321 MMR
Hades
Hades
Silver IV
Kniesel
Hades
Silver IV
Level 149
God Stats
3W - 5L
1,606 SR
Queue Stats
10W - 11L
1,427 MMR
Solo
Neith
Neith
Bronze III
Veyerz
Neith
Bronze III
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 42L
1,414 MMR
Solo
Pele
Pele
Gold V
XGhosterHD
Pele
Gold V
Level 147
God Stats
21W - 19L
1,514 SR
Queue Stats
234W - 239L
1,271 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
itsKetch
Baba Yaga
Gold III
Level 137
God Stats
0W - 1L
1,285 SR
Queue Stats
59W - 56L
1,330 MMR
Solo
Bacchus
Bacchus
Silver II
samoilaaaaa
Bacchus
Silver II
Level 59
God Stats
3W - 5L
1,156 SR
Queue Stats
87W - 100L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 5 / 18
17,276
524
12,372
31,182
39,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
W0lfBang
Ravana
20
7 / 8 / 6
16,304
494
18,655
23,165
13,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Zanira
Sun Wukong
20
8 / 5 / 10
19,667
596
25,729
36,722
43,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
glennkvo
Danzaburou
20
8 / 10 / 5
17,900
542
15,556
29,471
12,716
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
10 / 4 / 10
19,346
586
26,078
22,050
9,498
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SetYemojaAthenaTiamatGilgamesh

VS

Bans
TsukuyomiAnhurCu ChulainnCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kniesel
Hades
20
0 / 9 / 9
15,315
464
19,172
31,042
26,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Veyerz
Neith
20
11 / 9 / 7
17,737
537
20,979
24,237
9,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 6 / 3
18,003
546
22,102
27,730
19,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
itsKetch
Baba Yaga
20
2 / 7 / 14
15,529
471
21,957
20,694
8,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
samoilaaaaa
Bacchus
20
4 / 4 / 15
14,237
431
21,844
30,058
42,481
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
80
35
Kills
32
32
Deaths
35
49
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
5
18
2.2
L
Hades
Kniesel
Hades
0
9
9
0.5
L
Neith
Veyerz
Neith
11
9
7
1.61
W
Ravana
W0lfBang
Ravana
7
8
6
1.25
L
15
6
3
2.75
W
Sun Wukong
Zanira
Sun Wukong
8
5
10
2.6
W
Danzaburou
glennkvo
Danzaburou
8
10
5
1.05
L
Baba Yaga
itsKetch
Baba Yaga
2
7
14
1.29
L
Bacchus
samoilaaaaa
Bacchus
4
4
15
2.88
W
Scylla
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,390
Damage
106,054
142,590
Taken
133,761
118,481
Mitigated
105,661
43,134
Healing
33,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,372
516
0
7,316
31,182
39,892
479
14,559
16,543
38,238
0
L
Hades
Kniesel
Hades
19,172
1,708
497
11,986
31,042
26,267
3,491
6,710
24,154
106,069
0
L
Neith
Veyerz
Neith
20,979
9,876
0
6,396
24,237
9,105
2,743
7,317
16,248
0
121,391
W
Ravana
W0lfBang
Ravana
18,655
8,370
0
5,886
23,165
13,184
3,152
12,740
10,345
0
111,658
L
22,102
4,386
0
8,779
27,730
19,496
0
6,067
20,774
0
151,109
W
Sun Wukong
Zanira
Sun Wukong
25,729
4,918
0
9,803
36,722
43,191
2,987
19,047
17,527
0
137,377
W
Danzaburou
glennkvo
Danzaburou
15,556
10,045
0
11,626
29,471
12,716
4,411
9,039
20,432
0
129,280
L
Baba Yaga
itsKetch
Baba Yaga
21,957
992
334
4,280
20,694
8,312
693
5,619
14,331
122,546
0
L
Bacchus
samoilaaaaa
Bacchus
21,844
1,679
0
1,060
30,058
42,481
52
11,135
18,225
81,950
0
W
Scylla
26,078
1,528
566
7,937
22,050
9,498
2,036
10,314
11,668
160,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,493
Gold Earned
80,821
841
Minions Killed
885
0
Camps Cleared
0
2,973,211
Distance Traveled
2,856,380
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,276
524
53
2
0
616,684
10
L
Hades
15,315
464
202
6
0
498,471
8
L
Neith
17,737
537
173
5
0
552,169
2
W
Ravana
16,304
494
136
4
0
643,244
9
L
Pele
18,003
546
204
6
0
658,331
9
W
Sun Wukong
19,667
596
246
7
0
629,278
1
W
Danzaburou
17,900
542
162
5
0
496,248
4
L
Baba Yaga
15,529
471
212
6
0
585,129
9
L
Bacchus
14,237
431
94
3
0
562,280
1
W
Scylla
19,346
586
244
7
0
587,757
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role