Player Matchup

Nu Wa
Nu Wa
CinderOfA
Nu Wa
Level 18
God Stats
9W - 12L
1,407 SR
Queue Stats
30W - 41L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
DoktorM89
Gilgamesh
Level 22
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 3L
1,409 Elo+
Solo
Scylla
Scylla
Elquetelametio09
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,418 Elo+
Party 1
Tiamat
Tiamat
TuShu
Tiamat
Level 7
God Stats
0W - 3L
1,336 SR
Queue Stats
72W - 48L
1,583 Elo+
Solo
Nemesis
Nemesis
Xaiterok
Nemesis
Level 7
God Stats
20W - 9L
1,731 SR
Queue Stats
30W - 25L
1,524 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,461 Elo+

VS

Team Averages
Level 20
1,468 SR
1,447 Elo+
Heimdallr
Heimdallr
KubLoG
Heimdallr
Level 17
God Stats
1W - 2L
1,143 SR
Queue Stats
35W - 46L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
Mam774
Gilgamesh
Level 17
God Stats
12W - 7L
1,500 SR
Queue Stats
37W - 44L
1,367 Elo+
Party 2
Anubis
Anubis
PaNakeja
Anubis
Level 15
God Stats
67W - 70L
1,418 SR
Queue Stats
140W - 165L
1,312 Elo+
Solo
Fenrir
Fenrir
SirKuanng
Fenrir
Level 24
God Stats
22W - 8L
1,780 SR
Queue Stats
88W - 55L
1,680 Elo+
Party 3
Neith
Neith
柠萌不柚稚
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CinderOfA
Nu Wa
17
0 / 14 / 9
10,845
904
18,802
29,245
10,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DoktorM89
Gilgamesh
17
5 / 6 / 3
12,422
1,035
19,076
22,082
16,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 12 / 6
10,591
883
3,662
20,392
8,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
TuShu
Tiamat
18
0 / 1 / 8
10,719
893
5,976
16,235
61,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Xaiterok
Nemesis
17
7 / 12 / 3
12,579
1,048
21,613
23,387
11,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KubLoG
Heimdallr
20
8 / 2 / 21
13,190
1,099
21,299
13,728
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Mam774
Gilgamesh
19
4 / 3 / 26
12,258
1,022
15,993
20,030
18,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
PaNakeja
Anubis
18
2 / 4 / 22
11,160
930
12,392
10,980
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SirKuanng
Fenrir
20
26 / 2 / 11
15,472
1,289
33,037
18,613
7,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 25
12,475
1,040
20,474
10,201
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
150
12
Kills
45
45
Deaths
12
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CinderOfA
Nu Wa
0
14
9
0.32
L
Gilgamesh
DoktorM89
Gilgamesh
5
6
3
1.08
L
0
12
6
0.25
W
Heimdallr
KubLoG
Heimdallr
8
2
21
9.25
W
Gilgamesh
Mam774
Gilgamesh
4
3
26
5.67
W
Anubis
PaNakeja
Anubis
2
4
22
3.25
W
Fenrir
SirKuanng
Fenrir
26
2
11
15.75
L
Tiamat
TuShu
Tiamat
0
1
8
4
L
Nemesis
Xaiterok
Nemesis
7
12
3
0.71
W
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,129
Damage
103,195
111,341
Taken
73,552
108,586
Mitigated
40,798
8,987
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CinderOfA
Nu Wa
18,802
5,156
70
2,821
29,245
10,712
0
4,588
24,644
35,676
0
L
Gilgamesh
DoktorM89
Gilgamesh
19,076
7,238
0
1,524
22,082
16,068
0
3,534
18,548
0
37,902
L
3,662
1,976
0
904
20,392
8,481
0
260
20,132
20,363
0
W
Heimdallr
KubLoG
Heimdallr
21,299
9,859
0
1,984
13,728
6,225
0
6,125
7,603
0
55,380
W
Gilgamesh
Mam774
Gilgamesh
15,993
5,909
0
1,791
20,030
18,757
0
6,485
13,545
0
38,708
W
Anubis
PaNakeja
Anubis
12,392
1,669
0
3,219
10,980
4,837
0
3,036
7,944
23,170
0
W
Fenrir
SirKuanng
Fenrir
33,037
13,565
0
4,472
18,613
7,256
0
7,025
11,588
0
48,371
L
Tiamat
TuShu
Tiamat
5,976
106
0
2,288
16,235
61,767
0
1,343
14,892
13,680
0
L
Nemesis
Xaiterok
Nemesis
21,613
11,645
0
1,380
23,387
11,558
0
2,667
20,720
0
40,022
W
20,474
9,176
0
3,034
10,201
3,723
0
5,769
4,432
0
48,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
64,555
181
Minions Killed
247
5
Camps Cleared
8
1,110,060
Distance Traveled
1,129,700
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,845
904
44
4
1
231,297
0
L
Gilgamesh
12,422
1,035
49
4
2
234,909
0
L
Scylla
10,591
883
42
4
0
189,977
0
W
Heimdallr
13,190
1,099
71
6
0
223,269
0
W
Gilgamesh
12,258
1,022
46
4
1
223,821
0
W
Anubis
11,160
930
32
3
2
176,830
0
W
Fenrir
15,472
1,289
29
2
4
284,493
1
L
Tiamat
10,719
893
14
1
0
197,649
0
L
Nemesis
12,579
1,048
32
3
2
256,228
1
W
Neith
12,475
1,040
69
6
1
221,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role