Player Matchup

Jing Wei
Jing Wei
Masters
BarelyANapkin
Jing Wei
Masters
Level 155
God Stats
4W - 3L
1,572 SR
Queue Stats
548W - 539L
2,578 MMR
Solo
Thoth
Thoth
Masters
BathroomSink
Thoth
Masters
Level 154
God Stats
9W - 7L
1,653 SR
Queue Stats
144W - 141L
2,590 MMR
Party 2
Loki
Loki
Masters
GuzmanOfTheDead
Loki
Masters
Level 87
God Stats
5W - 5L
1,279 SR
Queue Stats
239W - 210L
2,902 MMR
Solo
Fafnir
Fafnir
Masters
Unłucky
Fafnir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Grandmaster
Uzzy
Cthulhu
Grandmaster
Level 160
God Stats
90W - 62L
1,683 SR
Queue Stats
553W - 427L
2,995 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,538 SR
2,513 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,633 SR
2,218 MMR
Nike
Nike
Masters
Degeneratee
Nike
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
OhHiFam
Ares
Diamond I
Level 96
God Stats
12W - 7L
1,763 SR
Queue Stats
114W - 96L
2,529 MMR
Solo
Heimdallr
Heimdallr
Masters
SHEEEEEEESHHH
Heimdallr
Masters
Level 122
God Stats
12W - 5L
1,860 SR
Queue Stats
175W - 129L
2,861 MMR
Party 1
Nemesis
Nemesis
Masters
ScaryD
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Masters
ShotGunWarrior
The Morrigan
Masters
Level 149
God Stats
6W - 10L
1,543 SR
Queue Stats
173W - 144L
2,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BarelyANapkin
Jing Wei
9
1 / 0 / 0
5,086
636
1,749
2,875
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 4
4,799
600
3,416
3,659
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 1
5,214
652
1,981
4,200
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Unłucky
Fafnir
8
1 / 0 / 4
4,872
609
1,380
4,335
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Uzzy
Cthulhu
9
1 / 0 / 5
5,037
630
3,050
5,238
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TsukuyomiSetTiamatAthena

VS

Bans
RaijinAnhurJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,812
602
3,680
5,479
2,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
OhHiFam
Ares
4
0 / 0 / 0
3,666
458
108
1,850
477
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
SHEEEEEEESHHH
Heimdallr
8
0 / 1 / 0
4,559
570
1,219
3,666
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ScaryD
Nemesis
8
1 / 2 / 1
4,738
592
3,126
5,208
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
ShotGunWarrior
The Morrigan
8
0 / 2 / 1
4,560
570
1,488
2,755
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BarelyANapkin
Jing Wei
1
0
0
1
W
1
1
4
3
L
1
2
0
0.5
W
3
1
1
3.5
L
Ares
OhHiFam
Ares
0
0
0
0
L
Heimdallr
SHEEEEEEESHHH
Heimdallr
0
1
0
0
L
Nemesis
ScaryD
Nemesis
1
2
1
0.75
L
The Morrigan
ShotGunWarrior
The Morrigan
0
2
1
0.25
W
Fafnir
Unłucky
Fafnir
1
0
4
3
W
Cthulhu
Uzzy
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
9,621
20,307
Taken
18,958
6,699
Mitigated
5,966
8,831
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BarelyANapkin
Jing Wei
1,749
1,665
0
1,662
2,875
714
0
0
2,875
0
28,746
W
3,416
390
0
1,052
3,659
780
0
511
3,148
24,592
0
L
3,680
674
0
1,833
5,479
2,124
0
3,003
2,476
0
25,968
W
1,981
542
0
1,862
4,200
1,013
0
100
4,100
0
20,580
L
Ares
OhHiFam
Ares
108
0
0
1,028
1,850
477
0
152
1,698
6,182
0
L
Heimdallr
SHEEEEEEESHHH
Heimdallr
1,219
814
0
1,327
3,666
1,002
0
333
3,333
0
22,721
L
Nemesis
ScaryD
Nemesis
3,126
1,378
0
650
5,208
1,507
0
2,503
2,663
0
23,996
L
The Morrigan
ShotGunWarrior
The Morrigan
1,488
354
0
678
2,755
856
0
1,813
942
23,989
877
W
Fafnir
Unłucky
Fafnir
1,380
247
0
1,308
4,335
2,286
0
108
4,227
10,683
0
W
Cthulhu
Uzzy
Cthulhu
3,050
507
427
2,520
5,238
1,906
0
0
5,238
25,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
22,335
258
Minions Killed
237
0
Camps Cleared
0
804,832
Distance Traveled
688,817
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,086
636
67
8
0
142,102
1
W
Thoth
4,799
600
51
6
0
163,208
2
L
Nike
4,812
602
65
8
0
163,994
1
W
Loki
5,214
652
53
7
0
177,892
2
L
Ares
3,666
458
11
1
0
69,641
1
L
Heimdallr
4,559
570
56
7
0
138,594
2
L
Nemesis
4,738
592
52
7
0
174,081
2
L
The Morrigan
4,560
570
53
7
0
142,507
1
W
Fafnir
4,872
609
15
2
0
158,485
2
W
Cthulhu
5,037
630
72
9
0
163,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role