Player Matchup

Cthulhu
Cthulhu
Boom8867
Cthulhu
Level 21
God Stats
56W - 62L
1,404 SR
Queue Stats
84W - 114L
1,248 Elo+
Party 3
Fenrir
Fenrir
SWokulsky
Fenrir
Level 14
God Stats
9W - 21L
1,303 SR
Queue Stats
51W - 79L
1,262 Elo+
Party 3
Anubis
Anubis
Slasher1232
Anubis
Level 15
God Stats
4W - 9L
1,394 SR
Queue Stats
6W - 18L
1,235 Elo+
Solo
Kumbhakarna
Kumbhakarna
Strikelenkas
Kumbhakarna
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 59L
1,365 Elo+
Party 1
Artemis
Artemis
Zuhnsd
Artemis
Level 12
God Stats
1W - 2L
1,178 SR
Queue Stats
73W - 82L
1,406 Elo+
Party 1
Team Averages
Level 17
1,356 SR
1,303 Elo+

VS

Team Averages
Level 18
1,414 SR
1,324 Elo+
Ao Kuang
Ao Kuang
AgentJBoB
Ao Kuang
Level 28
God Stats
22W - 10L
1,226 SR
Queue Stats
351W - 330L
1,352 Elo+
Solo
Fafnir
Fafnir
FarzanZand
Fafnir
Level 12
God Stats
5W - 4L
1,243 SR
Queue Stats
124W - 105L
1,209 Elo+
Solo
Discordia
Discordia
LovelyBouBou
Discordia
Level 20
God Stats
13W - 9L
1,603 SR
Queue Stats
45W - 44L
1,467 Elo+
Solo
Cupid
Cupid
SiriusDevil
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,296 Elo+
Party 2
Chaac
Chaac
StartHeart
Chaac
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 24L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boom8867
Cthulhu
13
1 / 9 / 0
8,360
363
3,903
14,589
9,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SWokulsky
Fenrir
14
4 / 19 / 1
9,984
434
13,690
24,645
10,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
0 / 20 / 0
7,658
333
7,405
18,840
9,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kumbhakarna
Strikelenkas
Kumbhakarna
15
2 / 7 / 6
9,976
434
8,449
27,840
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Zuhnsd
Artemis
15
5 / 11 / 4
9,944
432
16,920
17,704
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentJBoB
Ao Kuang
19
16 / 2 / 6
13,169
573
12,902
23,340
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
FarzanZand
Fafnir
16
6 / 6 / 15
12,391
539
14,031
16,192
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
LovelyBouBou
Discordia
20
9 / 1 / 13
13,208
574
15,696
9,938
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 9
11,780
512
11,744
13,998
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
29 / 0 / 9
14,649
637
30,634
24,738
29,749
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
12
Kills
66
66
Deaths
13
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AgentJBoB
Ao Kuang
16
2
6
9.5
L
Cthulhu
Boom8867
Cthulhu
1
9
0
0.11
W
Fafnir
FarzanZand
Fafnir
6
6
15
2.25
W
Discordia
LovelyBouBou
Discordia
9
1
13
15.5
L
Fenrir
SWokulsky
Fenrir
4
19
1
0.24
W
6
4
9
2.63
L
Anubis
0
20
0
0
W
Chaac
29
0
9
33.5
L
Kumbhakarna
Strikelenkas
Kumbhakarna
2
7
6
0.71
L
Artemis
Zuhnsd
Artemis
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
85,007
103,618
Taken
88,206
59,166
Mitigated
68,871
5,204
Healing
37,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AgentJBoB
Ao Kuang
12,902
4,009
0
12,857
23,340
9,899
4,966
3,334
20,006
84,877
0
L
Cthulhu
Boom8867
Cthulhu
3,903
578
0
0
14,589
9,038
510
3,024
10,917
27,643
0
W
Fafnir
FarzanZand
Fafnir
14,031
3,378
0
4,201
16,192
19,892
998
3,648
12,536
36,923
0
W
Discordia
LovelyBouBou
Discordia
15,696
916
0
1,076
9,938
4,184
4,999
943
8,835
91,799
0
L
Fenrir
SWokulsky
Fenrir
13,690
4,027
0
1,470
24,645
10,740
0
9,526
14,701
0
50,433
W
11,744
7,752
126
3,822
13,998
5,147
4,464
3,001
10,919
0
67,144
L
Anubis
7,405
1,220
0
2,702
18,840
9,262
586
3,593
14,641
29,643
0
W
Chaac
30,634
8,242
0
15,548
24,738
29,749
2,660
8,831
15,715
0
91,548
L
Kumbhakarna
Strikelenkas
Kumbhakarna
8,449
1,278
0
852
27,840
22,944
35
14,709
12,645
40,596
0
L
Artemis
Zuhnsd
Artemis
16,920
6,214
0
180
17,704
7,182
410
10,747
6,645
0
54,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
65,197
301
Minions Killed
608
0
Camps Cleared
0
1,742,270
Distance Traveled
2,088,861
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,169
573
138
6
0
469,621
0
L
Cthulhu
8,360
363
36
2
0
312,154
0
W
Fafnir
12,391
539
41
2
0
338,189
0
W
Discordia
13,208
574
159
7
0
445,052
0
L
Fenrir
9,984
434
76
3
0
403,698
2
W
Cupid
11,780
512
121
5
0
406,446
0
L
Anubis
7,658
333
50
2
0
286,329
0
W
Chaac
14,649
637
149
6
0
429,553
1
L
Kumbhakarna
9,976
434
59
3
0
410,327
2
L
Artemis
9,944
432
80
3
0
329,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role