Player Matchup

Anubis
Anubis
AcceptedGeek
Anubis
Level 122
God Stats
7W - 5L
1,883 SR
Queue Stats
26W - 32L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
BlessMataRatas
Cernunnos
Level 138
God Stats
4W - 2L
1,778 SR
Queue Stats
518W - 574L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Brommander
Cthulhu
Level 123
God Stats
18W - 15L
1,634 SR
Queue Stats
59W - 56L
1,555 Elo+
Party 2
Team Averages
Level 128
1,765 SR
1,534 Elo+

VS

Team Averages
Level 99
1,510 SR
1,529 Elo+
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ThiccGrayson
Ah Puch
Level 137
God Stats
3W - 3L
1,529 SR
Queue Stats
135W - 110L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
YogiiTheBear
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
2 / 7 / 1
6,554
655
5,304
9,092
4,049
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BlessMataRatas
Cernunnos
10
1 / 4 / 2
6,727
673
4,732
7,799
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Brommander
Cthulhu
8
1 / 6 / 2
6,655
666
5,505
10,821
6,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 6
7,578
758
4,702
5,846
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ThiccGrayson
Ah Puch
11
2 / 1 / 14
7,654
765
9,537
4,547
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YogiiTheBear
Gilgamesh
12
10 / 1 / 5
8,597
860
10,214
9,343
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
6
4
L
Anubis
2
7
1
0.36
L
Cernunnos
BlessMataRatas
Cernunnos
1
4
2
0.5
L
Cthulhu
Brommander
Cthulhu
1
6
2
0.33
W
Ah Puch
ThiccGrayson
Ah Puch
2
1
14
9
W
Gilgamesh
YogiiTheBear
Gilgamesh
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
24,453
27,712
Taken
19,736
13,641
Mitigated
10,266
4,166
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,702
2,760
0
703
5,846
1,694
987
3,014
2,832
0
14,928
L
Anubis
5,304
35
0
419
9,092
4,049
0
3,553
5,087
19,813
0
L
Cernunnos
BlessMataRatas
Cernunnos
4,732
1,652
0
1,175
7,799
2,617
152
2,080
5,407
0
23,332
L
Cthulhu
Brommander
Cthulhu
5,505
648
90
2,482
10,821
6,975
0
3,164
7,147
18,761
0
W
Ah Puch
ThiccGrayson
Ah Puch
9,537
515
0
1,527
4,547
1,262
41
3,403
1,144
33,540
0
W
Gilgamesh
YogiiTheBear
Gilgamesh
10,214
3,652
0
1,624
9,343
7,310
32
4,435
4,908
0
27,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,936
Gold Earned
23,829
106
Minions Killed
130
0
Camps Cleared
0
481,234
Distance Traveled
554,310
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,578
758
31
3
0
187,672
0
L
Anubis
6,554
655
31
3
0
139,280
0
L
Cernunnos
6,727
673
50
5
0
163,055
2
L
Cthulhu
6,655
666
25
3
0
178,899
3
W
Ah Puch
7,654
765
70
7
0
176,600
3
W
Gilgamesh
8,597
860
29
3
0
190,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role