Player Matchup

Tsukuyomi
Tsukuyomi
BussMyGlock-_-
Tsukuyomi
Level 27
God Stats
9W - 16L
1,500 SR
Queue Stats
73W - 88L
1,358 Elo+
Solo
Tiamat
Tiamat
GowonTV
Tiamat
Level 27
God Stats
33W - 24L
1,341 SR
Queue Stats
89W - 95L
1,325 Elo+
Solo
Chaac
Chaac
hoseinsh134
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 52L
1,362 Elo+
Solo
Camazotz
Camazotz
shadowlauncher56
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
xxdemon__timexx
Freya
Level 26
God Stats
14W - 13L
1,563 SR
Queue Stats
28W - 43L
1,447 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,398 Elo+

VS

Team Averages
Level 19
1,615 SR
1,220 Elo+
Merlin
Merlin
Going John Wick
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Kywah17
Bellona
Level 8
God Stats
1W - 2L
1,691 SR
Queue Stats
32W - 37L
1,345 Elo+
Solo
Neith
Neith
Shiexpiravit
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,117 Elo+
Party 1
Zeus
Zeus
fl1cked_0n
Zeus
Level 16
God Stats
2W - 2L
1,881 SR
Queue Stats
4W - 14L
1,099 Elo+
Party 1
Set
Set
taurus424
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BussMyGlock-_-
Tsukuyomi
14
6 / 3 / 3
7,841
560
4,945
7,896
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
GowonTV
Tiamat
13
4 / 0 / 5
8,137
581
4,177
5,086
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 6
6,308
451
6,282
10,981
6,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 9 / 3
6,189
442
1,357
9,417
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 0 / 4
7,231
517
4,739
5,639
1,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,940
424
1,953
4,752
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kywah17
Bellona
10
6 / 2 / 3
6,759
483
8,053
9,275
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 2
6,405
458
2,922
6,862
2,210
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 5
6,070
434
4,266
3,995
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 2
5,776
413
2,407
5,992
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
12
16
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BussMyGlock-_-
Tsukuyomi
6
3
3
2.5
L
1
6
1
0.25
W
Tiamat
GowonTV
Tiamat
4
0
5
6.5
L
Bellona
Kywah17
Bellona
6
2
3
3.75
L
2
4
2
0.75
L
2
3
5
1.5
W
1
4
6
1
W
1
9
3
0.28
L
1
4
2
0.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
19,601
39,019
Taken
30,876
17,182
Mitigated
11,992
9,808
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BussMyGlock-_-
Tsukuyomi
4,945
802
0
624
7,896
2,484
0
693
7,129
0
53,362
L
1,953
286
0
0
4,752
1,356
224
1,725
3,027
19,004
0
W
Tiamat
GowonTV
Tiamat
4,177
608
86
2,544
5,086
2,346
334
686
4,400
41,174
0
L
Bellona
Kywah17
Bellona
8,053
2,404
0
510
9,275
5,378
0
3,972
4,971
0
27,956
L
2,922
1,631
0
1,076
6,862
2,210
590
2,065
4,717
0
25,908
L
4,266
977
0
254
3,995
1,131
0
1,326
2,597
16,280
0
W
6,282
985
0
2,512
10,981
6,777
460
2,049
8,932
3,608
19,663
W
1,357
346
0
1,423
9,417
3,841
834
271
9,146
0
16,002
L
2,407
1,124
0
0
5,992
1,917
300
1,039
4,829
0
14,153
W
4,739
1,474
0
2,619
5,639
1,734
692
2,118
3,193
19,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
30,950
299
Minions Killed
205
0
Camps Cleared
0
1,383,062
Distance Traveled
1,218,675
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,841
560
93
7
0
314,562
0
L
Merlin
5,940
424
37
3
0
182,762
0
W
Tiamat
8,137
581
97
7
0
262,092
1
L
Bellona
6,759
483
49
4
0
293,349
2
L
Neith
6,405
458
46
3
0
215,558
3
L
Zeus
6,070
434
43
3
0
261,461
0
W
Chaac
6,308
451
40
3
0
269,206
0
W
Camazotz
6,189
442
30
2
0
255,799
2
L
Set
5,776
413
30
2
0
265,545
1
W
Freya
7,231
517
39
3
0
281,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role