Player Matchup

Fenrir
Fenrir
King_Achar
Fenrir
Level 152
God Stats
3W - 1L
1,736 SR
Queue Stats
26W - 19L
1,636 Elo+
Party 1
Hachiman
Hachiman
Mr_hankyy0F
Hachiman
Level 106
God Stats
2W - 1L
1,620 SR
Queue Stats
25W - 21L
1,604 Elo+
Party 1
Hera
Hera
Young_Genius23
Hera
Level 111
God Stats
1W - 0L
1,184 SR
Queue Stats
29W - 21L
1,608 Elo+
Party 1
Team Averages
Level 123
1,513 SR
1,616 Elo+

VS

Team Averages
Level 119
1,471 SR
1,427 Elo+
Discordia
Discordia
DaxScaccarium
Discordia
Level 145
God Stats
4W - 3L
1,586 SR
Queue Stats
263W - 262L
1,656 Elo+
Solo
Xing Tian
Xing Tian
Groovy_naner
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,087 Elo+
Solo
Medusa
Medusa
XXMR_JEXX
Medusa
Level 106
God Stats
4W - 3L
1,328 SR
Queue Stats
760W - 851L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
King_Achar
Fenrir
16
6 / 2 / 12
12,327
725
11,767
18,358
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mr_hankyy0F
Hachiman
15
3 / 4 / 7
11,163
657
9,843
11,078
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 3 / 8
13,129
772
19,274
10,674
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaxScaccarium
Discordia
15
7 / 6 / 2
11,976
704
15,079
13,528
6,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Groovy_naner
Xing Tian
13
0 / 7 / 5
9,630
566
6,654
25,693
23,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
XXMR_JEXX
Medusa
15
2 / 6 / 5
11,200
659
10,099
13,106
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaxScaccarium
Discordia
7
6
2
1.33
L
Xing Tian
Groovy_naner
Xing Tian
0
7
5
0.36
W
Fenrir
King_Achar
Fenrir
6
2
12
6
W
Hachiman
Mr_hankyy0F
Hachiman
3
4
7
1.63
L
Medusa
XXMR_JEXX
Medusa
2
6
5
0.75
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
31,832
40,110
Taken
52,327
24,168
Mitigated
35,743
12,267
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaxScaccarium
Discordia
15,079
1,034
0
3,575
13,528
6,114
1,320
3,621
9,625
69,911
0
L
Xing Tian
Groovy_naner
Xing Tian
6,654
836
486
1,701
25,693
23,814
357
9,295
15,252
25,026
0
W
Fenrir
King_Achar
Fenrir
11,767
2,941
0
6,756
18,358
17,156
998
9,872
8,486
0
33,236
W
Hachiman
Mr_hankyy0F
Hachiman
9,843
6,071
0
2,239
11,078
3,394
644
7,133
3,945
0
52,977
L
Medusa
XXMR_JEXX
Medusa
10,099
4,506
0
2,903
13,106
5,815
871
5,582
7,059
0
41,926
W
19,274
4,189
0
3,272
10,674
3,618
1,468
5,089
5,585
73,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
32,806
209
Minions Killed
190
0
Camps Cleared
0
894,804
Distance Traveled
869,678
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,976
704
96
6
0
277,956
0
L
Xing Tian
9,630
566
27
2
0
318,895
3
W
Fenrir
12,327
725
28
2
0
319,359
4
W
Hachiman
11,163
657
76
4
0
277,572
3
L
Medusa
11,200
659
67
4
0
272,827
5
W
Hera
13,129
772
105
6
0
297,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role