Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
FireProofGuy3000
Guan Yu
Gold V
Level 115
God Stats
25W - 21L
1,675 SR
Queue Stats
352W - 353L
1,231 MMR
Solo
Anhur
Anhur
Bronze I
GRNNYBSHER_
Anhur
Bronze I
Level 149
God Stats
9W - 14L
1,477 SR
Queue Stats
91W - 125L
451 MMR
Solo
Sobek
Sobek
Silver III
Temp9604
Sobek
Silver III
Level 85
God Stats
40W - 42L
1,634 SR
Queue Stats
129W - 117L
1,134 MMR
Party 1
Thanatos
Thanatos
Gold III
thegrannycoconut
Thanatos
Gold III
Level 99
God Stats
7W - 11L
1,545 SR
Queue Stats
263W - 266L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,566 SR
1,155 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,586 SR
1,283 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Miika x fcgb
Vulcan
Gold II
Level 158
God Stats
95W - 94L
1,549 SR
Queue Stats
478W - 492L
1,476 MMR
Solo
Tyr
Tyr
Silver III
Xx_Harlem98
Tyr
Silver III
Level 67
God Stats
5W - 8L
1,411 SR
Queue Stats
110W - 119L
834 MMR
Solo
Da Ji
Da Ji
Gold V
darkling132326
Da Ji
Gold V
Level 126
God Stats
30W - 23L
1,659 SR
Queue Stats
154W - 153L
1,144 MMR
Solo
Cernunnos
Cernunnos
Gold I
lI-Say-lI
Cernunnos
Gold I
Level 160
God Stats
4W - 3L
1,811 SR
Queue Stats
484W - 472L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 1
4,723
590
1,309
4,727
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 0
4,878
610
2,891
4,916
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
3,533
442
810
3,090
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Temp9604
Sobek
6
0 / 1 / 0
4,206
526
1,196
6,288
2,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 2
4,861
608
2,156
4,337
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AthenaSetApolloDanzaburouScylla

VS

Bans
JanusCu ChulainnYmirCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 0 / 4
5,236
655
3,393
4,505
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
9
1 / 1 / 3
5,079
635
3,818
1,931
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 0
5,141
643
3,093
6,138
2,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
4,751
594
1,663
4,792
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
lI-Say-lI
Cernunnos
9
3 / 0 / 0
5,166
646
1,929
3,677
881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Ares
 
Ares
2
0
4
4
L
1
0
0
1
L
0
3
0
0
W
Vulcan
1
1
3
2.5
L
Sobek
Temp9604
Sobek
0
1
0
0
W
1
0
0
1
W
1
2
2
1
W
Cernunnos
lI-Say-lI
Cernunnos
3
0
0
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
13,896
23,358
Taken
21,043
8,742
Mitigated
7,283
11,464
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,309
122
196
2,079
4,727
1,270
0
2,597
2,024
24,830
0
W
Ares
 
Ares
3,393
93
0
1,210
4,505
1,704
0
1,628
2,749
13,338
0
L
2,891
366
0
2,742
4,916
2,728
0
0
4,916
0
23,889
L
810
343
0
605
3,090
694
0
366
2,724
0
6,717
W
Vulcan
3,818
1,878
0
693
1,931
584
0
453
1,436
31,358
0
L
Sobek
Temp9604
Sobek
1,196
35
0
2,268
6,288
2,514
0
3,207
3,047
9,034
0
W
3,093
714
0
3,485
6,138
2,726
595
0
5,718
0
28,033
W
1,663
206
0
1,987
4,792
1,388
0
40
4,722
0
18,561
W
Cernunnos
lI-Say-lI
Cernunnos
1,929
742
0
1,246
3,677
881
0
214
3,463
0
28,434
L
2,156
483
0
3,574
4,337
1,536
0
861
3,436
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
25,373
193
Minions Killed
242
0
Camps Cleared
0
770,869
Distance Traveled
790,982
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,723
590
53
7
0
157,074
3
W
Ares
5,236
655
24
3
0
168,930
0
L
Guan Yu
4,878
610
56
7
0
177,900
3
L
Anhur
3,533
442
18
2
0
90,404
1
W
Vulcan
5,079
635
52
7
0
167,039
2
L
Sobek
4,206
526
14
2
0
178,096
1
W
Tyr
5,141
643
59
7
0
157,558
2
W
Da Ji
4,751
594
49
6
0
163,739
2
W
Cernunnos
5,166
646
58
7
0
133,716
1
L
Thanatos
4,861
608
52
7
0
167,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role