Player Matchup

Merlin
Merlin
BMBKOLD2
Merlin
Level 104
God Stats
0W - 3L
1,382 SR
Queue Stats
88W - 126L
1,377 Elo+
Solo
Cthulhu
Cthulhu
DaCrayola
Cthulhu
Level 86
God Stats
1W - 2L
1,507 SR
Queue Stats
137W - 140L
1,357 Elo+
Party 1
Set
Set
II Meishu ll
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 189L
1,378 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,371 Elo+

VS

Team Averages
Level 64
1,489 SR
1,395 Elo+
Sun Wukong
Sun Wukong
AfriendlyOctopus
Sun Wukong
Level 126
God Stats
4W - 2L
1,682 SR
Queue Stats
59W - 65L
1,567 Elo+
Party 2
Hel
Hel
SpasticBacon
Hel
Level 42
God Stats
2W - 3L
1,285 SR
Queue Stats
25W - 35L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
StRa1gHtUpG
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BMBKOLD2
Merlin
8
0 / 3 / 2
6,099
610
4,681
7,379
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
DaCrayola
Cthulhu
9
1 / 6 / 1
6,149
615
6,407
9,419
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
6,102
610
4,341
6,251
2,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfriendlyOctopus
Sun Wukong
11
6 / 1 / 5
8,061
806
8,623
11,533
8,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 7
6,933
693
4,567
6,217
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
StRa1gHtUpG
Tsukuyomi
10
4 / 1 / 7
7,538
754
5,900
6,871
2,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AfriendlyOctopus
Sun Wukong
6
1
5
8.5
L
Merlin
BMBKOLD2
Merlin
0
3
2
0.33
L
Cthulhu
DaCrayola
Cthulhu
1
6
1
0.25
L
1
2
1
0.75
W
1
0
7
4.5
W
Tsukuyomi
StRa1gHtUpG
Tsukuyomi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
19,090
23,049
Taken
24,621
9,157
Mitigated
12,916
4,266
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AfriendlyOctopus
Sun Wukong
8,623
2,297
0
1,984
11,533
8,155
433
4,544
6,989
0
37,261
L
Merlin
BMBKOLD2
Merlin
4,681
335
0
2,280
7,379
2,051
0
478
6,901
24,804
0
L
Cthulhu
DaCrayola
Cthulhu
6,407
933
0
487
9,419
4,432
0
1,689
7,730
18,373
1,103
L
4,341
959
441
1,058
6,251
2,674
0
2,476
3,775
0
14,342
W
4,567
427
7,374
4,977
6,217
2,254
597
3,365
2,852
19,171
0
W
Tsukuyomi
StRa1gHtUpG
Tsukuyomi
5,900
1,382
0
168
6,871
2,507
85
3,041
3,830
0
16,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
22,532
89
Minions Killed
109
0
Camps Cleared
0
524,217
Distance Traveled
603,502
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,061
806
50
5
0
193,322
3
L
Merlin
6,099
610
35
4
0
167,038
1
L
Cthulhu
6,149
615
26
3
0
176,259
0
L
Set
6,102
610
28
3
0
180,920
0
W
Hel
6,933
693
34
3
0
199,575
3
W
Tsukuyomi
7,538
754
25
3
0
210,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role