Player Matchup

Cthulhu
Cthulhu
Juplex
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,264 Elo+
Party 3
Thor
Thor
Maximoto02
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,227 Elo+
Party 3
Neith
Neith
Thedarks145
Neith
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 34L
1,216 Elo+
Party 3
Discordia
Discordia
凶猛孔雀
Discordia
Level 18
God Stats
2W - 3L
1,822 SR
Queue Stats
41W - 40L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 28
God Stats
31W - 42L
1,434 SR
Queue Stats
234W - 263L
1,384 Elo+
Party 2
Team Averages
Level 13
1,509 SR
1,300 Elo+

VS

Team Averages
Level 21
1,472 SR
1,328 Elo+
Izanami
Izanami
Alex1211564
Izanami
Level 29
God Stats
21W - 17L
1,455 SR
Queue Stats
405W - 423L
1,356 Elo+
Solo
Danzaburou
Danzaburou
BabaT123
Danzaburou
Level 20
God Stats
23W - 22L
1,314 SR
Queue Stats
184W - 223L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
ClapDemCheeks619
Cthulhu
Level 7
God Stats
21W - 23L
1,627 SR
Queue Stats
130W - 156L
1,368 Elo+
Party 1
Scylla
Scylla
TipperT1
Scylla
Level 26
God Stats
8W - 12L
1,414 SR
Queue Stats
159W - 166L
1,280 Elo+
Party 1
Nemesis
Nemesis
WearyColt112208
Nemesis
Level 22
God Stats
6W - 9L
1,548 SR
Queue Stats
20W - 28L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juplex
Cthulhu
13
3 / 12 / 0
8,694
362
8,111
25,206
18,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 9 / 5
9,531
397
3,901
19,187
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 6
9,386
391
6,426
18,015
5,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
凶猛孔雀
Discordia
20
6 / 3 / 3
12,826
534
13,166
10,714
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 10 / 5
11,245
469
13,913
30,078
16,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alex1211564
Izanami
20
7 / 6 / 8
13,816
576
24,088
19,773
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
BabaT123
Danzaburou
20
18 / 2 / 12
15,502
646
27,497
16,743
6,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 10
12,451
519
8,612
13,292
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
TipperT1
Scylla
17
4 / 5 / 2
12,105
504
7,049
14,738
5,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 5 / 11
12,326
514
7,798
14,596
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
18
Kills
41
44
Deaths
20
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alex1211564
Izanami
7
6
8
1.83
W
Danzaburou
BabaT123
Danzaburou
18
2
12
12
W
4
2
10
4.5
L
Cthulhu
Juplex
Cthulhu
3
12
0
0.25
L
1
9
5
0.39
L
1
10
6
0.4
W
Scylla
TipperT1
Scylla
4
5
2
1
W
8
5
11
2.7
L
Discordia
凶猛孔雀
Discordia
6
3
3
2.5
L
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,517
Damage
75,044
103,200
Taken
79,142
51,094
Mitigated
38,435
18,960
Healing
32,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alex1211564
Izanami
24,088
20,973
0
8,077
19,773
8,765
10,224
3,464
16,109
0
118,525
W
Danzaburou
BabaT123
Danzaburou
27,497
14,543
0
12,199
16,743
6,939
680
3,858
12,393
0
109,498
W
8,612
731
584
4,675
13,292
9,733
1,552
4,571
8,229
42,930
0
L
Cthulhu
Juplex
Cthulhu
8,111
318
0
2,780
25,206
18,554
0
2,976
22,090
32,343
0
L
3,901
845
0
3,542
19,187
6,188
0
2,346
16,781
0
36,992
L
6,426
1,652
468
2,854
18,015
5,826
138
1,301
16,714
0
45,117
W
Scylla
TipperT1
Scylla
7,049
665
0
6,425
14,738
5,647
3,418
4,752
9,460
48,299
0
W
7,798
2,776
0
745
14,596
7,351
539
2,815
11,439
0
58,894
L
Discordia
凶猛孔雀
Discordia
13,166
897
0
1,410
10,714
3,617
274
3,065
7,559
80,456
0
L
13,913
5,204
0
7,906
30,078
16,909
0
5,326
24,395
0
70,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
66,200
449
Minions Killed
536
0
Camps Cleared
0
1,875,364
Distance Traveled
2,291,442
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,816
576
187
8
0
369,197
5
W
Danzaburou
15,502
646
128
5
0
450,111
0
W
Cthulhu
12,451
519
76
3
0
478,801
0
L
Cthulhu
8,694
362
44
2
0
354,360
1
L
Thor
9,531
397
61
3
0
349,524
1
L
Neith
9,386
391
76
3
0
343,499
0
W
Scylla
12,105
504
77
3
0
436,942
2
W
Nemesis
12,326
514
68
3
0
556,391
1
L
Discordia
12,826
534
171
7
0
428,381
3
L
Amaterasu
11,245
469
97
4
0
399,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role