Player Matchup

Chaac
Chaac
Bellephones
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mutambo69
Loki
Level 16
God Stats
6W - 2L
1,808 SR
Queue Stats
38W - 22L
1,636 Elo+
Solo
Camazotz
Camazotz
Strikelenkas
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zuhnsd
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
dongcikas
Danzaburou
Level 26
God Stats
5W - 4L
1,519 SR
Queue Stats
15W - 17L
1,432 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,458 Elo+

VS

Team Averages
Level 11
1,614 SR
1,489 Elo+
Yemoja
Yemoja
GiwrgosD
Yemoja
Level 10
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 11L
1,432 Elo+
Solo
Medusa
Medusa
MushroomRuffy
Medusa
Level 25
God Stats
3W - 2L
1,656 SR
Queue Stats
90W - 76L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
sevn1996
Zhong Kui
Level 16
God Stats
13W - 5L
1,933 SR
Queue Stats
95W - 77L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
shabisun
Ah Puch
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
最後の猛獁
Thor
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,009
455
12,984
21,126
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
19
17 / 1 / 11
13,233
602
21,600
16,248
12,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Strikelenkas
Camazotz
17
5 / 6 / 4
11,282
513
6,068
15,344
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Zuhnsd
Tsukuyomi
15
2 / 5 / 6
10,089
459
7,377
18,153
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dongcikas
Danzaburou
20
12 / 3 / 8
15,059
685
23,402
13,274
6,159
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GiwrgosD
Yemoja
14
0 / 8 / 4
9,182
417
4,424
16,822
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 9 / 1
10,296
468
8,148
20,243
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
sevn1996
Zhong Kui
20
10 / 2 / 0
12,477
567
19,290
22,393
17,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
shabisun
Ah Puch
14
6 / 9 / 1
9,274
422
9,055
12,502
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 3
8,784
399
6,009
16,184
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
37
Kills
20
20
Deaths
37
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Yemoja
GiwrgosD
Yemoja
0
8
4
0.25
L
3
9
1
0.39
W
Loki
17
1
11
22.5
W
Camazotz
Strikelenkas
Camazotz
5
6
4
1.17
W
Tsukuyomi
Zuhnsd
Tsukuyomi
2
5
6
1
W
Danzaburou
dongcikas
Danzaburou
12
3
8
5.33
L
Zhong Kui
sevn1996
Zhong Kui
10
2
0
5
L
Ah Puch
shabisun
Ah Puch
6
9
1
0.72
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,431
Damage
46,926
84,145
Taken
88,144
48,144
Mitigated
52,334
19,903
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,984
2,726
0
6,287
21,126
17,173
224
11,534
9,592
0
58,202
L
Yemoja
GiwrgosD
Yemoja
4,424
646
1,115
692
16,822
16,751
145
0
16,702
26,683
0
L
8,148
4,866
0
1,009
20,243
8,270
0
0
20,183
0
81,894
W
Loki
21,600
6,314
0
3,676
16,248
12,699
1,179
5,028
11,220
0
74,238
W
Camazotz
Strikelenkas
Camazotz
6,068
707
0
3,946
15,344
5,641
1,462
7,512
7,832
0
53,450
W
Tsukuyomi
Zuhnsd
Tsukuyomi
7,377
1,655
0
4,447
18,153
6,472
2,478
6,329
11,824
0
60,473
W
Danzaburou
dongcikas
Danzaburou
23,402
14,653
0
1,547
13,274
6,159
6,322
2,366
10,908
0
122,391
L
Zhong Kui
sevn1996
Zhong Kui
19,290
2,323
0
14,463
22,393
17,464
0
0
21,101
81,800
0
L
Ah Puch
shabisun
Ah Puch
9,055
613
0
1,762
12,502
3,620
185
0
12,502
38,353
0
L
6,009
746
0
2,411
16,184
6,229
49
0
16,184
0
41,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,672
Gold Earned
50,013
561
Minions Killed
487
0
Camps Cleared
0
2,042,819
Distance Traveled
1,699,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,009
455
84
4
0
363,258
1
L
Yemoja
9,182
417
42
2
0
351,677
3
L
Medusa
10,296
468
135
6
0
344,127
0
W
Loki
13,233
602
90
4
0
470,704
0
W
Camazotz
11,282
513
104
5
0
398,942
1
W
Tsukuyomi
10,089
459
104
5
0
415,614
1
W
Danzaburou
15,059
685
179
8
0
394,301
4
L
Zhong Kui
12,477
567
165
8
0
355,478
0
L
Ah Puch
9,274
422
71
3
0
286,548
0
L
Thor
8,784
399
74
3
0
361,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role