Player Matchup

Khepri
Khepri
Diamond I
JalapeñoWtf
Khepri
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
Link
Fenrir
Diamond II
Level 159
God Stats
6W - 3L
1,623 SR
Queue Stats
141W - 119L
2,321 MMR
Solo
Nu Wa
Nu Wa
Diamond III
N8Mercy
Nu Wa
Diamond III
Level 155
God Stats
3W - 2L
1,567 SR
Queue Stats
352W - 347L
2,255 MMR
Solo
Anhur
Anhur
Platinum II
iTryDizzy
Anhur
Platinum II
Level 151
God Stats
22W - 21L
1,642 SR
Queue Stats
163W - 138L
1,851 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
innocentrabbit
Zhong Kui
Platinum I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 228L
2,003 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,566 SR
1,986 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,637 SR
1,937 MMR
Scylla
Scylla
Diamond I
BigNutn
Scylla
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
Genkaii
Mercury
Gold V
Level 118
God Stats
14W - 16L
1,554 SR
Queue Stats
110W - 112L
1,535 MMR
Party 2
Sobek
Sobek
Gold V
Tamagoyakii
Sobek
Gold V
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
126W - 130L
1,506 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
WaterFemale
Sun Wukong
Masters
Level 138
God Stats
20W - 29L
1,654 SR
Queue Stats
93W - 92L
2,562 MMR
Solo
Cernunnos
Cernunnos
Masters
abysw
Cernunnos
Masters
Level 125
God Stats
42W - 25L
1,758 SR
Queue Stats
151W - 137L
2,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 1 / 8
7,189
553
3,511
6,424
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Link
Fenrir
13
6 / 1 / 4
7,560
582
6,449
6,825
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
N8Mercy
Nu Wa
13
0 / 1 / 4
7,301
562
4,822
5,351
1,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
iTryDizzy
Anhur
12
7 / 1 / 2
7,725
594
8,311
6,651
2,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
innocentrabbit
Zhong Kui
14
2 / 1 / 2
7,989
615
7,807
9,150
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetAthenaTsukuyomiGuan YuTiamat

VS

Bans
GilgameshApolloDanzaburouKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigNutn
Scylla
12
3 / 2 / 1
7,431
572
4,241
6,101
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Genkaii
Mercury
10
1 / 3 / 1
6,383
491
1,826
9,025
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 3
5,581
429
2,074
12,591
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
WaterFemale
Sun Wukong
13
1 / 3 / 0
7,456
574
6,271
11,561
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
abysw
Cernunnos
10
0 / 4 / 1
5,779
445
4,663
7,159
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigNutn
Scylla
3
2
1
1.75
L
Mercury
Genkaii
Mercury
1
3
1
0.5
W
Khepri
2
1
8
6
W
Fenrir
Link
Fenrir
6
1
4
8
W
Nu Wa
N8Mercy
Nu Wa
0
1
4
2
L
0
5
3
0.3
L
Sun Wukong
WaterFemale
Sun Wukong
1
3
0
0.33
L
Cernunnos
abysw
Cernunnos
0
4
1
0.13
W
Anhur
iTryDizzy
Anhur
7
1
2
8
W
Zhong Kui
innocentrabbit
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
19,075
34,401
Taken
46,437
15,008
Mitigated
15,952
12,878
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigNutn
Scylla
4,241
743
0
868
6,101
1,800
0
2,355
3,746
44,995
0
L
Mercury
Genkaii
Mercury
1,826
343
0
210
9,025
2,349
0
2,529
6,496
0
34,777
W
Khepri
3,511
180
0
490
6,424
3,065
0
1,496
4,928
13,728
0
W
Fenrir
Link
Fenrir
6,449
1,969
0
1,749
6,825
2,486
0
1,683
5,142
0
44,534
W
Nu Wa
N8Mercy
Nu Wa
4,822
535
52
1,720
5,351
1,753
960
1,218
4,133
57,094
0
L
2,074
203
0
3,569
12,591
5,058
0
2,861
9,730
15,127
0
L
Sun Wukong
WaterFemale
Sun Wukong
6,271
1,892
0
4,259
11,561
5,447
0
6,971
4,590
0
50,604
L
Cernunnos
abysw
Cernunnos
4,663
2,504
0
1,890
7,159
1,298
0
1,424
5,735
0
34,496
W
Anhur
iTryDizzy
Anhur
8,311
4,692
0
3,558
6,651
2,454
1,798
1,551
5,100
0
45,824
W
Zhong Kui
innocentrabbit
Zhong Kui
7,807
1,460
0
5,309
9,150
5,250
0
367
8,783
53,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
32,630
422
Minions Killed
359
0
Camps Cleared
0
1,248,277
Distance Traveled
1,222,256
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,431
572
99
8
0
238,178
3
L
Mercury
6,383
491
56
4
0
297,072
1
W
Khepri
7,189
553
5
0
0
265,842
5
W
Fenrir
7,560
582
81
6
0
293,015
2
W
Nu Wa
7,301
562
113
9
0
222,979
1
L
Sobek
5,581
429
14
1
0
233,182
1
L
Sun Wukong
7,456
574
120
9
0
252,300
6
L
Cernunnos
5,779
445
70
5
0
201,524
3
W
Anhur
7,725
594
96
7
0
222,264
2
W
Zhong Kui
7,989
615
127
10
0
244,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role