Player Matchup

Mercury
Mercury
PapaJoeyScum
Mercury
Level 86
God Stats
9W - 6L
1,549 SR
Queue Stats
91W - 115L
1,369 Elo+
Party 4
Tiamat
Tiamat
Shinbaransu
Tiamat
Level 27
God Stats
29W - 32L
1,475 SR
Queue Stats
74W - 98L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
ZuiichiSan
Sun Wukong
Level 25
God Stats
22W - 23L
1,464 SR
Queue Stats
60W - 86L
1,378 Elo+
Party 1
Sobek
Sobek
iCarM1n3
Sobek
Level 27
God Stats
11W - 19L
1,641 SR
Queue Stats
101W - 130L
1,385 Elo+
Party 4
Danzaburou
Danzaburou
lakero45
Danzaburou
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
424W - 448L
1,435 Elo+
Party 1
Team Averages
Level 51
1,526 SR
1,394 Elo+

VS

Team Averages
Level 56
1,532 SR
1,496 Elo+
Ymir
Ymir
DrPandaFox
Ymir
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 12L
1,298 Elo+
Party 3
Ao Kuang
Ao Kuang
Imappa
Ao Kuang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,217 Elo+
Party 2
Raijin
Raijin
KaYoTiC FuZioN
Raijin
Level 125
God Stats
4W - 1L
1,564 SR
Queue Stats
317W - 363L
1,570 Elo+
Party 3
Set
Set
SuperBacon69
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 15L
1,712 Elo+
Party 2
Danzaburou
Danzaburou
xsLovely
Danzaburou
Level 48
God Stats
19W - 17L
1,598 SR
Queue Stats
58W - 61L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PapaJoeyScum
Mercury
12
3 / 4 / 5
7,339
489
4,394
10,355
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
1 / 3 / 1
7,483
499
5,787
9,267
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ZuiichiSan
Sun Wukong
11
1 / 7 / 1
7,084
472
4,667
11,660
6,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
iCarM1n3
Sobek
11
3 / 4 / 5
7,293
486
4,053
11,931
7,827
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lakero45
Danzaburou
9
3 / 5 / 5
6,813
454
8,231
9,884
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,139
476
3,498
9,642
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Imappa
Ao Kuang
14
8 / 2 / 5
8,893
593
5,621
10,747
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 10
8,097
540
10,534
5,723
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 5
9,660
644
15,549
13,635
9,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
xsLovely
Danzaburou
12
2 / 3 / 7
7,339
489
4,155
6,608
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
23
23
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Ao Kuang
Imappa
Ao Kuang
8
2
5
5.25
W
1
2
10
3
L
Mercury
PapaJoeyScum
Mercury
3
4
5
1.38
L
Tiamat
1
3
1
0.5
W
10
1
5
12.5
L
Sun Wukong
ZuiichiSan
Sun Wukong
1
7
1
0.21
L
Sobek
iCarM1n3
Sobek
3
4
5
1.38
L
Danzaburou
lakero45
Danzaburou
3
5
5
1.1
W
Danzaburou
xsLovely
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
39,357
53,097
Taken
46,355
26,023
Mitigated
24,140
12,138
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,498
422
0
2,667
9,642
7,150
0
2,080
7,538
17,659
0
W
Ao Kuang
Imappa
Ao Kuang
5,621
1,765
0
3,463
10,747
3,735
300
1,863
8,710
46,294
0
W
10,534
902
0
1,391
5,723
2,056
340
1,972
3,505
56,275
0
L
Mercury
PapaJoeyScum
Mercury
4,394
1,912
0
2,815
10,355
3,498
0
3,861
6,378
0
34,620
L
Tiamat
5,787
184
176
2,236
9,267
5,322
8
4,694
4,314
35,556
0
W
15,549
7,656
0
4,670
13,635
9,037
0
2,256
11,233
0
72,395
L
Sun Wukong
ZuiichiSan
Sun Wukong
4,667
1,466
0
1,628
11,660
6,012
234
2,814
8,756
0
32,789
L
Sobek
iCarM1n3
Sobek
4,053
492
0
2,989
11,931
7,827
396
5,480
6,353
13,713
0
L
Danzaburou
lakero45
Danzaburou
8,231
5,217
0
2,294
9,884
3,364
816
2,157
7,643
0
31,121
W
Danzaburou
xsLovely
Danzaburou
4,155
2,189
0
2,812
6,608
2,162
325
1,079
5,529
0
29,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
41,128
286
Minions Killed
393
0
Camps Cleared
0
1,381,345
Distance Traveled
1,380,079
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,139
476
27
2
0
235,432
0
W
Ao Kuang
8,893
593
73
5
0
309,751
0
W
Raijin
8,097
540
122
8
0
252,226
5
L
Mercury
7,339
489
63
4
0
308,781
2
L
Tiamat
7,483
499
88
6
0
283,649
2
W
Set
9,660
644
117
8
0
306,652
3
L
Sun Wukong
7,084
472
70
5
0
267,647
2
L
Sobek
7,293
486
18
1
0
277,494
0
L
Danzaburou
6,813
454
47
3
0
243,774
2
W
Danzaburou
7,339
489
54
4
0
276,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role