Player Matchup

Cupid
Cupid
NamesLovesMe
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
vanessa_pau
Da Ji
Level 29
God Stats
8W - 1L
1,866 SR
Queue Stats
156W - 160L
1,557 Elo+
Solo
Mulan
Mulan
家女千万
Mulan
Level 43
God Stats
4W - 6L
1,411 SR
Queue Stats
67W - 60L
1,448 Elo+
Party 1
Vulcan
Vulcan
樱月琴殇
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,464 Elo+
Party 1
Ares
Ares
虎牙丿亮王
Ares
Level 18
God Stats
1W - 0L
1,498 SR
Queue Stats
25W - 28L
1,418 Elo+
Party 1
Team Averages
Level 25
1,555 SR
1,477 Elo+

VS

Team Averages
Level 19
1,593 SR
1,540 Elo+
Ares
Ares
Jerepen
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,499 Elo+
Solo
Anubis
Anubis
LuanChrystian
Anubis
Level 14
God Stats
20W - 21L
1,514 SR
Queue Stats
38W - 43L
1,396 Elo+
Solo
Nemesis
Nemesis
NewInfirmity
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,512 Elo+
Solo
Artemis
Artemis
iuteirjdklfgnlc
Artemis
Level 28
God Stats
3W - 1L
1,953 SR
Queue Stats
22W - 14L
1,579 Elo+
Solo
Hera
Hera
unswagpogdoge
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
8,571
659
9,954
10,706
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 5
7,535
580
4,409
8,775
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 3
8,680
668
6,060
9,591
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
12
2 / 3 / 2
7,092
546
4,357
6,032
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 7
7,491
576
3,681
8,599
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jerepen
Ares
9
0 / 6 / 1
5,138
395
4,211
9,992
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 0
6,703
516
5,004
6,915
3,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
NewInfirmity
Nemesis
11
0 / 4 / 3
6,363
489
3,824
9,545
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 1
6,223
479
7,220
7,791
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 0
7,593
584
4,910
6,539
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
Jerepen
Ares
0
6
1
0.08
L
1
6
0
0.17
W
10
0
3
11.5
L
Nemesis
NewInfirmity
Nemesis
0
4
3
0.38
L
2
4
1
0.63
L
3
2
0
1.5
W
3
1
5
5.5
W
5
1
3
6.5
W
Vulcan
2
3
2
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
25,169
43,703
Taken
40,782
19,907
Mitigated
17,150
16,685
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Jerepen
Ares
4,211
312
0
804
9,992
6,574
0
2,806
7,110
15,008
0
L
5,004
419
0
1,037
6,915
3,291
0
345
6,272
31,193
0
W
9,954
6,597
1,182
6,920
10,706
3,775
629
2,598
7,868
0
53,501
L
Nemesis
NewInfirmity
Nemesis
3,824
1,425
0
1,083
9,545
3,209
0
1,260
8,211
0
37,212
L
7,220
3,873
0
2,190
7,791
2,110
50
2,181
5,600
0
26,885
L
4,910
1,307
0
1,407
6,539
1,966
0
1,529
4,848
54,217
0
W
4,409
1,319
0
500
8,775
2,989
335
1,846
6,869
0
44,633
W
6,060
1,066
0
5,141
9,591
4,710
217
4,927
4,664
503
42,711
W
Vulcan
4,357
960
0
1,180
6,032
2,212
180
2,275
3,697
36,739
0
W
3,681
574
0
1,762
8,599
6,221
370
1,939
6,480
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
32,020
392
Minions Killed
309
0
Camps Cleared
0
1,241,822
Distance Traveled
1,190,493
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,138
395
14
1
0
241,826
3
L
Anubis
6,703
516
67
5
0
213,183
3
W
Cupid
8,571
659
88
7
0
240,768
3
L
Nemesis
6,363
489
70
5
0
277,628
2
L
Artemis
6,223
479
53
4
0
215,465
3
L
Hera
7,593
584
105
8
0
242,391
1
W
Da Ji
7,535
580
81
6
0
266,783
3
W
Mulan
8,680
668
110
8
0
231,265
2
W
Vulcan
7,092
546
78
6
0
240,754
1
W
Ares
7,491
576
35
3
0
262,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role