Player Matchup

Yemoja
Yemoja
Achrafe
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,820 Elo+
Solo
Nemesis
Nemesis
AidenBlaze
Nemesis
Level 30
God Stats
6W - 6L
1,451 SR
Queue Stats
63W - 79L
1,377 Elo+
Solo
Vamana
Vamana
Bode2403
Vamana
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
73W - 72L
1,466 Elo+
Solo
Medusa
Medusa
Hungryhugoo
Medusa
Level 29
God Stats
63W - 46L
1,596 SR
Queue Stats
134W - 115L
1,478 Elo+
Solo
Scylla
Scylla
mytuxe
Scylla
Level 20
God Stats
0W - 2L
1,277 SR
Queue Stats
54W - 61L
1,362 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,501 Elo+

VS

Team Averages
Level 23
1,632 SR
1,415 Elo+
Ymir
Ymir
DovydasM
Ymir
Level 25
God Stats
10W - 3L
1,937 SR
Queue Stats
124W - 111L
1,457 Elo+
Solo
Chernobog
Chernobog
Liamnn
Chernobog
Level 29
God Stats
4W - 2L
1,573 SR
Queue Stats
116W - 87L
1,560 Elo+
Solo
Bellona
Bellona
QuatschEnte
Bellona
Level 29
God Stats
39W - 29L
1,510 SR
Queue Stats
95W - 95L
1,459 Elo+
Solo
Pele
Pele
bunnyhunbun
Pele
Level 24
God Stats
4W - 1L
1,639 SR
Queue Stats
75W - 59L
1,458 Elo+
Solo
Kukulkan
Kukulkan
mamamenz
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Achrafe
Yemoja
8
0 / 7 / 4
6,188
413
2,977
10,481
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
AidenBlaze
Nemesis
12
1 / 3 / 3
7,492
499
4,529
11,716
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Bode2403
Vamana
12
4 / 3 / 2
7,737
516
8,745
15,246
12,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
11
1 / 6 / 4
7,192
479
8,047
12,074
3,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
mytuxe
Scylla
12
3 / 6 / 0
7,412
494
6,487
9,572
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 2 / 11
8,801
587
8,011
12,961
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Liamnn
Chernobog
15
6 / 2 / 7
9,499
633
11,597
10,004
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
QuatschEnte
Bellona
15
8 / 2 / 2
9,074
605
12,976
11,385
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 5
8,537
569
7,434
9,858
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
mamamenz
Kukulkan
13
0 / 3 / 5
7,765
518
4,564
6,523
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
25
25
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Achrafe
Yemoja
0
7
4
0.29
L
Nemesis
AidenBlaze
Nemesis
1
3
3
0.83
L
Vamana
Bode2403
Vamana
4
3
2
1.67
W
Ymir
6
2
11
5.75
L
Medusa
1
6
4
0.5
W
Chernobog
Liamnn
Chernobog
6
2
7
4.75
W
Bellona
QuatschEnte
Bellona
8
2
2
4.5
W
5
1
5
7.5
W
Kukulkan
mamamenz
Kukulkan
0
3
5
0.83
L
Scylla
mytuxe
Scylla
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
44,582
59,089
Taken
50,731
29,782
Mitigated
26,604
11,280
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Achrafe
Yemoja
2,977
1,126
886
580
10,481
6,207
0
2,073
8,386
7,061
0
L
Nemesis
AidenBlaze
Nemesis
4,529
1,127
0
820
11,716
4,161
0
2,270
9,360
0
40,186
L
Vamana
Bode2403
Vamana
8,745
3,822
0
4,941
15,246
12,292
410
2,619
12,553
0
27,249
W
Ymir
8,011
1,551
0
3,931
12,961
9,641
577
2,952
9,923
20,877
0
L
Medusa
8,047
3,690
0
3,014
12,074
3,970
0
1,548
10,512
0
41,320
W
Chernobog
Liamnn
Chernobog
11,597
7,824
0
4,987
10,004
3,518
2,784
1,701
8,281
0
66,058
W
Bellona
QuatschEnte
Bellona
12,976
4,913
0
4,118
11,385
7,825
301
2,042
9,303
0
49,420
W
7,434
2,688
0
3,861
9,858
3,333
174
1,638
8,138
0
56,987
W
Kukulkan
mamamenz
Kukulkan
4,564
453
0
420
6,523
2,287
1,132
897
5,622
36,678
0
L
Scylla
mytuxe
Scylla
6,487
505
0
1,039
9,572
3,152
601
3,647
5,703
36,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
43,676
309
Minions Killed
438
0
Camps Cleared
0
1,278,937
Distance Traveled
1,393,875
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,188
413
10
1
0
261,485
3
L
Nemesis
7,492
499
84
6
0
285,892
1
L
Vamana
7,737
516
64
4
0
243,212
2
W
Ymir
8,801
587
27
2
0
283,736
3
L
Medusa
7,192
479
83
6
0
241,413
1
W
Chernobog
9,499
633
119
8
0
239,629
3
W
Bellona
9,074
605
96
6
0
296,361
4
W
Pele
8,537
569
101
7
0
296,117
0
W
Kukulkan
7,765
518
95
6
0
278,032
2
L
Scylla
7,412
494
68
5
0
246,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role