Player Matchup

Scylla
Scylla
AK47 VI
Scylla
Level 29
God Stats
5W - 1L
1,899 SR
Queue Stats
39W - 20L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
Akoq
Danzaburou
Level 121
God Stats
1W - 0L
1,210 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Cruzs1
Jing Wei
Level 37
God Stats
1W - 0L
1,597 SR
Queue Stats
2W - 1L
1,538 Elo+
Party 2
Apollo
Apollo
Ghostman1995
Apollo
Level 121
God Stats
2W - 0L
1,672 SR
Queue Stats
16W - 9L
1,529 Elo+
Party 2
Fenrir
Fenrir
LaChewyy
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 289L
1,429 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,528 Elo+

VS

Team Averages
Level 44
1,504 SR
1,392 Elo+
Danzaburou
Danzaburou
Shinbaransu
Danzaburou
Level 27
God Stats
16W - 21L
1,493 SR
Queue Stats
74W - 98L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
ZuiichiSan
Sun Wukong
Level 25
God Stats
22W - 23L
1,478 SR
Queue Stats
60W - 86L
1,385 Elo+
Party 1
Hades
Hades
lakero45
Hades
Level 90
God Stats
23W - 24L
1,621 SR
Queue Stats
424W - 448L
1,443 Elo+
Party 1
Khepri
Khepri
tritonhero
Khepri
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
139W - 143L
1,311 Elo+
Solo
Pele
Pele
yungwizz
Pele
Level 49
God Stats
22W - 26L
1,429 SR
Queue Stats
376W - 388L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AK47 VI
Scylla
18
3 / 2 / 8
11,334
567
11,003
9,231
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Akoq
Danzaburou
15
3 / 3 / 10
10,887
544
4,216
14,402
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Cruzs1
Jing Wei
16
0 / 4 / 0
10,211
511
5,475
11,406
4,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
19
11 / 1 / 5
13,171
659
15,641
13,459
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LaChewyy
Fenrir
16
2 / 3 / 4
10,276
514
5,059
14,453
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shinbaransu
Danzaburou
14
0 / 8 / 5
8,849
442
4,585
12,187
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ZuiichiSan
Sun Wukong
17
4 / 2 / 0
10,394
520
9,315
15,867
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
lakero45
Hades
14
2 / 4 / 1
9,045
452
9,112
14,111
9,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
tritonhero
Khepri
13
0 / 1 / 5
8,661
433
1,579
7,103
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
16
7 / 4 / 1
10,476
524
11,256
16,576
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
13
13
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AK47 VI
Scylla
3
2
8
3.5
W
Danzaburou
Akoq
Danzaburou
3
3
10
2.67
W
Jing Wei
Cruzs1
Jing Wei
0
4
0
0
W
Apollo
11
1
5
13.5
W
Fenrir
LaChewyy
Fenrir
2
3
4
1.33
L
Danzaburou
Shinbaransu
Danzaburou
0
8
5
0.31
L
Sun Wukong
ZuiichiSan
Sun Wukong
4
2
0
2
L
Hades
lakero45
Hades
2
4
1
0.63
L
Khepri
tritonhero
Khepri
0
1
5
2.5
L
Pele
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,394
Damage
35,847
62,951
Taken
65,844
27,833
Mitigated
37,570
18,767
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AK47 VI
Scylla
11,003
1,710
0
2,052
9,231
3,433
939
4,483
4,748
78,388
0
W
Danzaburou
Akoq
Danzaburou
4,216
1,282
0
2,711
14,402
8,320
1,001
2,175
12,227
0
36,196
W
Jing Wei
Cruzs1
Jing Wei
5,475
3,805
0
832
11,406
4,207
1,932
54
11,352
0
56,925
W
Apollo
15,641
10,853
0
6,874
13,459
5,229
4,654
2,657
10,802
0
95,023
W
Fenrir
LaChewyy
Fenrir
5,059
1,684
0
6,298
14,453
6,644
136
3,240
11,213
0
58,932
L
Danzaburou
Shinbaransu
Danzaburou
4,585
1,105
0
1,742
12,187
4,113
3,501
1,153
11,034
0
53,074
L
Sun Wukong
ZuiichiSan
Sun Wukong
9,315
2,067
0
5,134
15,867
11,618
239
1,645
14,222
0
62,453
L
Hades
lakero45
Hades
9,112
270
56
5,255
14,111
9,806
300
3,970
10,141
51,276
0
L
Khepri
tritonhero
Khepri
1,579
74
0
592
7,103
5,575
158
2,349
4,754
20,620
0
L
Pele
11,256
2,547
0
1,956
16,576
6,458
190
1,886
14,690
0
78,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,879
Gold Earned
47,425
549
Minions Killed
451
0
Camps Cleared
0
1,835,528
Distance Traveled
1,842,699
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,334
567
142
7
0
363,988
2
W
Danzaburou
10,887
544
55
3
0
352,293
1
W
Jing Wei
10,211
511
120
6
0
332,324
0
W
Apollo
13,171
659
141
7
0
369,881
9
W
Fenrir
10,276
514
91
5
0
417,042
0
L
Danzaburou
8,849
442
93
5
0
355,100
3
L
Sun Wukong
10,394
520
113
6
0
372,982
5
L
Hades
9,045
452
101
5
0
331,975
2
L
Khepri
8,661
433
32
2
0
406,554
4
L
Pele
10,476
524
112
6
0
376,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role