Player Matchup

Danzaburou
Danzaburou
Balance Kidd
Danzaburou
Level 28
God Stats
21W - 33L
1,403 SR
Queue Stats
41W - 73L
1,379 Elo+
Solo
Mercury
Mercury
GagePurpHaze
Mercury
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,235 Elo+
Solo
Artemis
Artemis
Was it OJ xYesx
Artemis
Level 27
God Stats
1W - 2L
1,171 SR
Queue Stats
66W - 65L
1,370 Elo+
Solo
Merlin
Merlin
xrgood
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Scylla
Scylla
zeus_tt1017
Scylla
Level 26
God Stats
5W - 3L
1,544 SR
Queue Stats
158W - 161L
1,306 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,277 Elo+

VS

Team Averages
Level 18
1,503 SR
1,425 Elo+
Vamana
Vamana
PooOnYous
Vamana
Level 18
God Stats
20W - 25L
1,249 SR
Queue Stats
184W - 257L
1,309 Elo+
Solo
Scylla
Scylla
ShortyCake23
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,400 Elo+
Party 1
Tiamat
Tiamat
SteepTripod6625
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WaterCupBaja
Kukulkan
Level 18
God Stats
18W - 14L
1,508 SR
Queue Stats
25W - 22L
1,415 Elo+
Party 1
Neith
Neith
o Finky o
Neith
Level 12
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balance Kidd
Danzaburou
20
8 / 2 / 7
14,955
623
14,411
13,300
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GagePurpHaze
Mercury
20
19 / 9 / 5
14,311
596
19,868
24,969
10,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 8
10,593
441
9,401
9,827
3,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
xrgood
Merlin
16
0 / 10 / 11
10,420
434
2,462
11,729
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
5 / 5 / 11
11,448
477
12,431
13,094
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PooOnYous
Vamana
16
0 / 5 / 2
10,000
417
3,667
20,303
15,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
15
9 / 6 / 7
11,007
459
9,585
12,689
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 6
9,618
401
2,380
16,757
7,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
WaterCupBaja
Kukulkan
16
7 / 5 / 9
11,086
462
17,284
15,264
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
o Finky o
Neith
14
5 / 8 / 10
10,521
438
8,279
14,684
5,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
36
Kills
22
29
Deaths
36
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Balance Kidd
Danzaburou
8
2
7
5.75
W
Mercury
GagePurpHaze
Mercury
19
9
5
2.39
L
Vamana
PooOnYous
Vamana
0
5
2
0.2
L
Scylla
9
6
7
2.08
L
1
12
6
0.33
W
4
3
8
2.67
L
Kukulkan
WaterCupBaja
Kukulkan
7
5
9
2.3
L
Neith
o Finky o
Neith
5
8
10
1.25
W
Merlin
xrgood
Merlin
0
10
11
0.55
W
Scylla
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,573
Damage
41,195
72,919
Taken
79,697
28,831
Mitigated
40,474
15,514
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Balance Kidd
Danzaburou
14,411
5,307
0
3,350
13,300
5,989
3,618
3,412
9,670
0
104,231
W
Mercury
GagePurpHaze
Mercury
19,868
10,373
0
3,357
24,969
10,815
0
9,028
15,511
0
113,300
L
Vamana
PooOnYous
Vamana
3,667
905
0
3,560
20,303
15,318
559
568
19,695
0
52,970
L
Scylla
9,585
482
0
1,959
12,689
4,921
0
3,512
8,833
31,069
0
L
2,380
106
0
1,478
16,757
7,624
1,674
1,860
14,567
36,645
0
W
9,401
3,315
0
3,145
9,827
3,436
1,311
5,068
4,590
0
39,108
L
Kukulkan
WaterCupBaja
Kukulkan
17,284
1,969
337
2,855
15,264
6,959
461
2,619
12,429
69,776
0
L
Neith
o Finky o
Neith
8,279
5,407
0
2,262
14,684
5,652
3,349
4,828
9,280
0
42,635
W
Merlin
xrgood
Merlin
2,462
265
0
1,228
11,729
4,207
0
6,583
4,688
33,332
0
W
Scylla
12,431
428
0
4,434
13,094
4,384
72
6,480
6,280
61,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
52,232
514
Minions Killed
413
0
Camps Cleared
0
2,189,195
Distance Traveled
2,018,509
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,955
623
185
8
0
456,454
3
W
Mercury
14,311
596
120
5
0
511,909
0
L
Vamana
10,000
417
105
4
0
448,283
1
L
Scylla
11,007
459
48
2
0
387,755
6
L
Tiamat
9,618
401
75
3
0
388,894
2
W
Artemis
10,593
441
53
2
0
383,889
4
L
Kukulkan
11,086
462
116
5
0
402,152
5
L
Neith
10,521
438
69
3
0
391,425
0
W
Merlin
10,420
434
61
3
0
422,566
2
W
Scylla
11,448
477
95
4
0
414,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role