Player Matchup

Hera
Hera
RoosterOTF
Hera
Level 126
God Stats
3W - 1L
1,687 SR
Queue Stats
94W - 79L
1,697 Elo+
Party 1
Ullr
Ullr
bmanbmoney
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
iiclasiq
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,804 Elo+
Party 3
Bellona
Bellona
jabrilali1
Bellona
Level 25
God Stats
3W - 4L
1,424 SR
Queue Stats
142W - 71L
1,645 Elo+
Party 1
Zeus
Zeus
kgluckyme
Zeus
Level 159
God Stats
2W - 1L
1,255 SR
Queue Stats
166W - 120L
1,659 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,661 Elo+

VS

Team Averages
Level 43
1,518 SR
1,611 Elo+
Kukulkan
Kukulkan
Firepat544
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,706 Elo+
Party 4
Tyr
Tyr
Liamten
Tyr
Level 61
God Stats
16W - 22L
1,471 SR
Queue Stats
452W - 407L
1,551 Elo+
Party 2
Rama
Rama
Pablo2Faded
Rama
Level 14
God Stats
21W - 19L
1,565 SR
Queue Stats
182W - 149L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Reshram
Cthulhu
Level 47
God Stats
13W - 7L
1,599 SR
Queue Stats
146W - 139L
1,706 Elo+
Party 4
Thor
Thor
n0swal
Thor
Level 62
God Stats
10W - 19L
1,456 SR
Queue Stats
366W - 332L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,444
563
9,247
6,847
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 1
8,474
565
11,833
7,111
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
iiclasiq
Khepri
11
0 / 0 / 3
7,192
479
1,690
7,402
5,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
jabrilali1
Bellona
14
1 / 2 / 2
7,878
525
5,140
9,123
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
7 / 1 / 3
9,650
643
7,762
8,001
3,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Firepat544
Kukulkan
11
1 / 3 / 0
6,685
446
386
5,479
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
14
4 / 4 / 1
8,595
573
6,871
11,257
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,954
464
7,102
8,413
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Reshram
Cthulhu
10
0 / 4 / 1
6,577
438
5,202
14,519
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
n0swal
Thor
14
3 / 5 / 3
8,362
557
4,282
10,912
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
9
9
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Firepat544
Kukulkan
1
3
0
0.33
L
Tyr
4
4
1
1.13
L
1
3
1
0.5
L
Cthulhu
Reshram
Cthulhu
0
4
1
0.13
W
6
4
4
2
W
5
2
1
2.75
W
Khepri
iiclasiq
Khepri
0
0
3
1.5
W
Bellona
jabrilali1
Bellona
1
2
2
1
W
Zeus
7
1
3
8.5
L
Thor
n0swal
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,672
Damage
23,843
38,484
Taken
50,580
19,463
Mitigated
23,307
9,901
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Firepat544
Kukulkan
386
70
0
176
5,479
2,622
962
3,583
1,777
24,069
0
L
Tyr
6,871
1,338
0
3,962
11,257
6,638
0
3,507
7,562
0
34,790
L
7,102
5,397
0
2,403
8,413
2,466
216
2,446
5,867
0
37,156
L
Cthulhu
Reshram
Cthulhu
5,202
27
204
2,706
14,519
8,039
192
2,842
11,655
23,824
0
W
9,247
1,464
0
723
6,847
2,172
39
509
6,292
46,691
0
W
11,833
5,712
0
957
7,111
2,805
836
1,788
5,323
0
57,657
W
Khepri
iiclasiq
Khepri
1,690
200
0
1,100
7,402
5,804
0
2,822
4,580
8,302
0
W
Bellona
jabrilali1
Bellona
5,140
2,137
0
3,229
9,123
5,343
630
0
9,123
0
40,865
W
Zeus
7,762
2,804
0
3,892
8,001
3,339
0
383
7,578
73,907
0
L
Thor
n0swal
Thor
4,282
1,745
0
2,774
10,912
3,542
0
5,808
5,020
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
37,173
447
Minions Killed
333
0
Camps Cleared
0
1,385,441
Distance Traveled
1,312,712
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,685
446
57
4
0
175,173
0
L
Tyr
8,595
573
73
5
0
301,784
2
L
Rama
6,954
464
90
6
0
243,400
3
L
Cthulhu
6,577
438
35
2
0
282,681
3
W
Hera
8,444
563
85
6
0
290,265
2
W
Ullr
8,474
565
102
7
0
259,074
0
W
Khepri
7,192
479
19
1
0
256,708
0
W
Bellona
7,878
525
98
7
0
288,798
2
W
Zeus
9,650
643
143
10
0
290,596
3
L
Thor
8,362
557
78
5
0
309,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role