Player Matchup

Neith
Neith
Valha11a
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nike
Nike
Verx101
Nike
Level 67
God Stats
5W - 5L
1,572 SR
Queue Stats
117W - 157L
1,498 Elo+
Party 2
Janus
Janus
guam514
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 173L
1,575 Elo+
Party 2
Team Averages
Level 58
1,524 SR
1,524 Elo+

VS

Team Averages
Level 101
1,506 SR
1,541 Elo+
Merlin
Merlin
Aurion301
Merlin
Level 128
God Stats
19W - 13L
1,391 SR
Queue Stats
212W - 165L
1,527 Elo+
Party 1
Odin
Odin
ToxicOberon048
Odin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 152L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Xtarn
Gilgamesh
Level 148
God Stats
20W - 7L
1,626 SR
Queue Stats
205W - 141L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Valha11a
Neith
10
2 / 7 / 3
6,836
684
4,544
6,778
2,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Verx101
Nike
9
2 / 2 / 2
6,621
662
7,574
8,216
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
guam514
Janus
8
1 / 5 / 3
6,299
630
2,221
5,081
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aurion301
Merlin
12
5 / 0 / 4
8,144
814
6,772
4,880
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 9
8,185
819
5,105
7,688
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Xtarn
Gilgamesh
11
6 / 2 / 6
8,126
813
5,182
10,030
5,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aurion301
Merlin
5
0
4
7
W
3
3
9
2.5
L
Neith
Valha11a
Neith
2
7
3
0.5
L
Nike
Verx101
Nike
2
2
2
1.5
W
Gilgamesh
Xtarn
Gilgamesh
6
2
6
4.5
L
Janus
guam514
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
17,059
20,075
Taken
22,598
8,798
Mitigated
11,107
2,055
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aurion301
Merlin
6,772
699
80
2,659
4,880
1,623
1,018
110
4,562
39,390
0
W
5,105
1,834
0
571
7,688
4,315
131
631
6,673
0
12,792
L
Neith
Valha11a
Neith
4,544
1,898
0
384
6,778
2,210
0
3,003
3,573
0
14,016
L
Nike
Verx101
Nike
7,574
1,668
0
1,568
8,216
5,190
0
2,154
5,818
0
19,561
W
Gilgamesh
Xtarn
Gilgamesh
5,182
1,322
0
2,754
10,030
5,169
70
1,232
8,288
0
18,468
L
Janus
guam514
Janus
2,221
111
0
103
5,081
1,398
0
1,001
3,892
11,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,756
Gold Earned
24,455
68
Minions Killed
115
0
Camps Cleared
0
467,468
Distance Traveled
563,535
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,144
814
66
7
0
180,991
2
W
Odin
8,185
819
19
2
0
184,270
3
L
Neith
6,836
684
26
3
0
130,903
0
L
Nike
6,621
662
18
2
0
209,962
0
W
Gilgamesh
8,126
813
30
3
0
198,274
3
L
Janus
6,299
630
24
2
0
126,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role